Player Matchup

Merlin
Merlin
M4GN3TH0R
Merlin
Level 16
God Stats
1W - 4L
1,378 SR
Queue Stats
18W - 27L
1,404 Elo+
Solo
Guan Yu
Guan Yu
Makaronit2
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,087 Elo+
Solo
Skadi
Skadi
Miloo99
Skadi
Level 28
God Stats
18W - 17L
1,637 SR
Queue Stats
105W - 103L
1,525 Elo+
Solo
Da Ji
Da Ji
WokeUpSexyToday
Da Ji
Level 28
God Stats
9W - 5L
1,910 SR
Queue Stats
78W - 67L
1,449 Elo+
Solo
Xing Tian
Xing Tian
sashaseman2011
Xing Tian
Level 24
God Stats
4W - 5L
1,524 SR
Queue Stats
34W - 36L
1,491 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,391 Elo+

VS

Team Averages
Level 20
1,495 SR
1,371 Elo+
Da Ji
Da Ji
Eseybi
Da Ji
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,298 Elo+
Party 1
Horus
Horus
Gazyagı
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 1
Yemoja
Yemoja
Granio
Yemoja
Level 26
God Stats
6W - 4L
1,677 SR
Queue Stats
140W - 159L
1,354 Elo+
Solo
Sol
Sol
Hauga
Sol
Level 26
God Stats
8W - 4L
1,297 SR
Queue Stats
96W - 114L
1,397 Elo+
Solo
Hel
Hel
Spınoza
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M4GN3TH0R
Merlin
12
2 / 2 / 0
6,621
509
4,126
5,377
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Makaronit2
Guan Yu
9
0 / 6 / 0
5,823
448
5,338
9,545
6,148
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Miloo99
Skadi
10
0 / 3 / 1
5,805
447
3,269
6,839
1,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 4 / 0
6,780
522
3,799
9,888
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
sashaseman2011
Xing Tian
8
0 / 2 / 0
4,688
361
745
6,564
2,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eseybi
Da Ji
11
7 / 2 / 3
7,195
553
5,520
8,525
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Gazyagı
Horus
12
3 / 0 / 5
6,867
528
3,769
5,686
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Granio
Yemoja
11
2 / 0 / 8
7,218
555
3,029
4,581
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Hauga
Sol
11
4 / 0 / 6
7,119
548
8,528
5,348
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 4
6,693
515
3,734
7,759
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
5
Kills
17
17
Deaths
5
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Eseybi
Da Ji
7
2
3
4.25
W
Horus
Gazyagı
Horus
3
0
5
5.5
W
Yemoja
Granio
Yemoja
2
0
8
6
W
Sol
Hauga
Sol
4
0
6
7
L
Merlin
M4GN3TH0R
Merlin
2
2
0
1
L
Guan Yu
Makaronit2
Guan Yu
0
6
0
0
L
Skadi
Miloo99
Skadi
0
3
1
0.17
W
1
3
4
1
L
3
4
0
0.75
L
Xing Tian
sashaseman2011
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,277
Damage
24,580
38,213
Taken
31,899
15,297
Mitigated
14,036
9,113
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Eseybi
Da Ji
5,520
1,680
0
1,681
8,525
3,454
579
549
7,976
0
31,337
W
Horus
Gazyagı
Horus
3,769
1,464
951
2,173
5,686
3,906
117
104
5,582
2,508
15,229
W
Yemoja
Granio
Yemoja
3,029
512
2,037
1,667
4,581
2,605
709
569
4,012
15,250
0
W
Sol
Hauga
Sol
8,528
2,368
0
2,145
5,348
1,763
3,349
611
4,737
38,814
4,897
L
Merlin
M4GN3TH0R
Merlin
4,126
110
0
684
5,377
1,566
536
2,516
2,689
33,893
0
L
Guan Yu
Makaronit2
Guan Yu
5,338
1,564
180
1,080
9,545
6,148
258
3,246
5,847
0
25,953
L
Skadi
Miloo99
Skadi
3,269
1,168
0
1,592
6,839
1,884
696
2,396
4,421
0
32,570
W
3,734
203
963
2,717
7,759
2,308
394
3,100
4,659
32,583
0
L
3,799
700
0
3,719
9,888
2,932
0
1,799
7,873
0
36,708
L
Xing Tian
sashaseman2011
Xing Tian
745
32
0
1,858
6,564
2,767
0
4,808
1,712
1,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
35,092
255
Minions Killed
272
0
Camps Cleared
0
1,112,816
Distance Traveled
1,201,946
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,195
553
52
4
0
255,451
0
W
Horus
6,867
528
34
3
0
274,910
2
W
Yemoja
7,218
555
25
2
0
224,314
2
W
Sol
7,119
548
93
7
0
224,185
3
L
Merlin
6,621
509
62
5
0
226,029
1
L
Guan Yu
5,823
448
46
4
0
213,565
0
L
Skadi
5,805
447
63
5
0
201,977
1
W
Hel
6,693
515
68
5
0
223,086
1
L
Da Ji
6,780
522
82
6
0
237,446
4
L
Xing Tian
4,688
361
2
0
0
233,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role