Player Matchup

Athena
Athena
Axin9
Athena
Level 29
God Stats
8W - 7L
1,187 SR
Queue Stats
78W - 103L
1,139 Elo+
Party 1
Guan Yu
Guan Yu
DasRubberDucky
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Malthorn
Heimdallr
Level 17
God Stats
12W - 12L
1,500 SR
Queue Stats
61W - 73L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
The NoToRyUs212
Cliodhna
Level 28
God Stats
8W - 13L
1,351 SR
Queue Stats
46W - 44L
1,335 Elo+
Solo
Bellona
Bellona
katanov-pro
Bellona
Level 28
God Stats
16W - 7L
1,603 SR
Queue Stats
86W - 109L
1,396 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,374 Elo+

VS

Team Averages
Level 24
1,417 SR
1,376 Elo+
Poseidon
Poseidon
Parzival_geek787
Poseidon
Level 26
God Stats
8W - 8L
1,499 SR
Queue Stats
127W - 153L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Slushat
Danzaburou
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Sole56
Sun Wukong
Level 29
God Stats
1W - 7L
1,204 SR
Queue Stats
99W - 144L
1,301 Elo+
Solo
Set
Set
YT_jelopop
Set
Level 29
God Stats
3W - 8L
1,381 SR
Queue Stats
109W - 127L
1,364 Elo+
Solo
Ares
Ares
ariel3018pro
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Axin9
Athena
15
6 / 1 / 11
10,846
516
4,963
12,769
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 10 / 9
9,745
464
11,548
15,818
12,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Malthorn
Heimdallr
16
5 / 3 / 13
10,169
484
15,719
10,734
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
18
13 / 3 / 4
11,579
551
13,880
13,869
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
katanov-pro
Bellona
17
7 / 2 / 6
10,983
523
7,949
13,135
13,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 1
11,247
536
11,126
13,170
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Slushat
Danzaburou
14
4 / 8 / 2
9,853
469
11,085
13,585
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sole56
Sun Wukong
11
2 / 7 / 2
8,135
387
5,557
13,205
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 4 / 1
9,346
445
9,848
18,431
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 4
8,463
403
4,440
21,341
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
35
Kills
18
19
Deaths
36
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Axin9
Athena
6
1
11
11.5
W
4
10
9
0.85
W
Heimdallr
Malthorn
Heimdallr
5
3
13
3.83
L
9
7
1
1.36
L
Danzaburou
Slushat
Danzaburou
4
8
2
0.63
L
Sun Wukong
Sole56
Sun Wukong
2
7
2
0.43
W
Cliodhna
13
3
4
5
L
3
4
1
0.88
L
0
10
4
0.2
W
Bellona
katanov-pro
Bellona
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,059
Damage
42,056
66,325
Taken
79,732
48,362
Mitigated
38,348
11,466
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Axin9
Athena
4,963
1,784
0
2,426
12,769
10,019
927
4,291
8,432
19,370
0
W
11,548
3,259
1,225
2,106
15,818
12,749
1,080
6,395
9,128
0
37,398
W
Heimdallr
Malthorn
Heimdallr
15,719
10,512
0
944
10,734
4,795
429
3,489
7,245
0
55,528
L
11,126
1,150
0
1,517
13,170
3,577
1,039
1,100
12,070
89,625
0
L
Danzaburou
Slushat
Danzaburou
11,085
5,877
0
996
13,585
5,800
2,816
705
12,880
0
50,884
L
Sun Wukong
Sole56
Sun Wukong
5,557
1,555
0
3,092
13,205
8,242
0
2,369
10,836
0
25,285
W
Cliodhna
13,880
1,681
0
3,526
13,869
7,251
2,845
384
13,370
0
75,861
L
9,848
5,143
0
4,043
18,431
6,963
308
1,385
17,040
0
58,526
L
4,440
134
451
2,125
21,341
13,766
427
1,446
19,895
26,091
0
W
Bellona
katanov-pro
Bellona
7,949
676
0
1,239
13,135
13,548
1,598
1,007
11,742
14,282
41,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
47,044
388
Minions Killed
406
0
Camps Cleared
0
1,997,831
Distance Traveled
1,744,377
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,846
516
25
1
0
405,638
2
W
Guan Yu
9,745
464
54
3
0
365,658
1
W
Heimdallr
10,169
484
84
4
0
350,928
0
L
Poseidon
11,247
536
150
7
0
386,590
0
L
Danzaburou
9,853
469
83
4
0
338,015
2
L
Sun Wukong
8,135
387
32
2
0
202,103
0
W
Cliodhna
11,579
551
113
5
0
449,397
0
L
Set
9,346
445
90
4
0
400,927
0
L
Ares
8,463
403
51
2
0
416,742
3
W
Bellona
10,983
523
112
5
0
426,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role