Player Matchup

Sol
Sol
Doisdrc
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 106L
1,493 Elo+
Solo
Chang'e
Chang'e
MarllusNow3968
Chang'e
Level 18
God Stats
10W - 4L
1,625 SR
Queue Stats
137W - 123L
1,565 Elo+
Solo
Ymir
Ymir
Pcfernando
Ymir
Level 40
God Stats
4W - 9L
1,303 SR
Queue Stats
7W - 17L
1,270 Elo+
Party 2
Artemis
Artemis
edu123
Artemis
Level 24
God Stats
2W - 0L
1,724 SR
Queue Stats
11W - 12L
1,353 Elo+
Solo
Pele
Pele
rLETAL
Pele
Level 16
God Stats
1W - 6L
1,521 SR
Queue Stats
3W - 8L
1,164 Elo+
Party 2
Team Averages
Level 25
1,535 SR
1,369 Elo+

VS

Team Averages
Level 12
1,500 SR
1,500 Elo+
Janus
Janus
DANGOYT
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,718 Elo+
Solo
Horus
Horus
TodorokiShoutoBH
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Party 1
Fenrir
Fenrir
YT_MTY_Oarl
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,407 Elo+
Solo
Neith
Neith
fqhbfgyqfqfd
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
this-NodZ
Mulan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
16 / 3 / 13
12,913
587
27,024
20,881
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 2 / 14
12,902
586
15,894
16,879
10,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 18
9,625
438
10,133
22,341
28,293
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
edu123
Artemis
14
8 / 8 / 7
10,446
475
11,967
17,192
6,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
rLETAL
Pele
13
5 / 11 / 6
10,091
459
8,612
17,643
6,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DANGOYT
Janus
17
13 / 3 / 8
12,134
552
23,962
12,907
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 11 / 12
9,497
432
4,400
24,725
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
15
9 / 9 / 6
10,397
473
9,271
18,874
6,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 10 / 10
9,997
454
14,487
16,984
5,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
this-NodZ
Mulan
12
0 / 9 / 10
7,854
357
4,470
22,326
17,378
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
74
42
Kills
28
29
Deaths
42
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
DANGOYT
Janus
13
3
8
5.67
W
Sol
16
3
13
7.5
W
11
2
14
9
W
2
5
18
2.2
L
2
11
12
0.73
L
Fenrir
9
9
6
1.33
W
Artemis
edu123
Artemis
8
8
7
1.44
L
4
10
10
0.9
W
Pele
rLETAL
Pele
5
11
6
0.73
L
Mulan
this-NodZ
Mulan
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,630
Damage
56,590
94,936
Taken
95,816
62,367
Mitigated
49,304
32,120
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DANGOYT
Janus
23,962
1,305
170
2,194
12,907
4,482
0
6,792
6,115
85,893
0
W
Sol
27,024
8,888
0
11,224
20,881
9,971
2,829
6,904
13,977
84,856
8,071
W
15,894
1,555
3,672
9,431
16,879
10,770
1,359
3,857
13,022
84,297
0
W
10,133
1,894
873
1,702
22,341
28,293
423
5,065
17,276
28,917
0
L
4,400
2,256
3,881
4,065
24,725
15,258
29
14,309
10,416
0
11,717
L
Fenrir
9,271
1,674
0
2,352
18,874
6,872
0
11,900
6,974
0
33,403
W
Artemis
edu123
Artemis
11,967
6,032
0
3,304
17,192
6,621
1,261
4,831
12,361
0
51,185
L
14,487
8,688
0
3,272
16,984
5,314
1,594
8,492
8,492
0
62,298
W
Pele
rLETAL
Pele
8,612
1,572
0
1,914
17,643
6,712
1,076
3,305
14,338
0
40,743
L
Mulan
this-NodZ
Mulan
4,470
650
0
766
22,326
17,378
0
9,583
12,743
0
29,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,977
Gold Earned
49,879
423
Minions Killed
334
0
Camps Cleared
0
1,844,119
Distance Traveled
1,770,823
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,134
552
138
6
0
409,954
11
W
Sol
12,913
587
111
5
0
398,600
1
W
Chang'e
12,902
586
149
7
0
349,490
6
W
Ymir
9,625
438
27
1
0
385,222
2
L
Horus
9,497
432
14
1
0
371,682
6
L
Fenrir
10,397
473
47
2
0
332,452
7
W
Artemis
10,446
475
69
3
0
348,465
2
L
Neith
9,997
454
88
4
0
341,217
2
W
Pele
10,091
459
67
3
0
362,342
0
L
Mulan
7,854
357
47
2
0
315,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role