Player Matchup

Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BYFORTONY
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,718 Elo+
Solo
Rama
Rama
ElectriX666
Rama
Level 9
God Stats
0W - 3L
1,305 SR
Queue Stats
20W - 18L
1,367 Elo+
Party 2
Ganesha
Ganesha
Zecnas
Ganesha
Level 116
God Stats
2W - 4L
1,666 SR
Queue Stats
37W - 49L
1,522 Elo+
Party 2
Odin
Odin
ШебанирСХС
Odin
Level 17
God Stats
29W - 21L
1,653 SR
Queue Stats
78W - 60L
1,581 Elo+
Solo
Team Averages
Level 35
1,525 SR
1,537 Elo+

VS

Team Averages
Level 28
1,449 SR
1,557 Elo+
Hou Yi
Hou Yi
FallAzazael
Hou Yi
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 41L
1,677 Elo+
Solo
Xing Tian
Xing Tian
Palpatus
Xing Tian
Level 25
God Stats
12W - 11L
1,597 SR
Queue Stats
122W - 122L
1,517 Elo+
Party 1
Merlin
Merlin
Pohnny
Merlin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,561 Elo+
Party 1
Nike
Nike
XpRaygon
Nike
Level 53
God Stats
21W - 20L
1,387 SR
Queue Stats
128W - 149L
1,492 Elo+
Party 1
Fenrir
Fenrir
lyba11
Fenrir
Level 28
God Stats
5W - 10L
1,261 SR
Queue Stats
192W - 193L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 4 / 0
4,774
477
981
5,388
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,874
487
651
5,438
1,841
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 4 / 0
4,271
427
4,466
5,768
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Zecnas
Ganesha
7
0 / 3 / 0
4,539
454
2,006
6,493
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,292
529
3,995
7,424
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
7 / 0 / 1
6,592
659
6,442
5,171
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Palpatus
Xing Tian
10
1 / 0 / 6
5,799
580
1,446
6,207
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Pohnny
Merlin
11
1 / 0 / 2
6,165
617
2,142
2,782
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
10
3 / 2 / 2
6,088
609
4,510
7,252
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
lyba11
Fenrir
10
5 / 0 / 3
6,358
636
5,210
5,928
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
0
0
L
1
3
0
0.33
L
0
4
0
0
W
Hou Yi
7
0
1
7.5
W
Xing Tian
Palpatus
Xing Tian
1
0
6
4
W
Merlin
Pohnny
Merlin
1
0
2
2
W
Nike
3
2
2
2
L
Ganesha
Zecnas
Ganesha
0
3
0
0
W
Fenrir
lyba11
Fenrir
5
0
3
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,099
Damage
19,750
30,511
Taken
27,340
10,695
Mitigated
11,123
6,685
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
981
87
163
1,155
5,388
1,346
0
1,584
3,804
23,199
0
L
651
366
0
0
5,438
1,841
0
78
5,237
0
19,850
L
4,466
3,856
0
1,226
5,768
671
0
455
5,313
0
20,148
W
Hou Yi
6,442
3,577
0
3,475
5,171
1,449
0
437
4,734
0
45,640
W
Xing Tian
Palpatus
Xing Tian
1,446
362
0
2,616
6,207
2,628
78
1,190
5,017
10,664
0
W
Merlin
Pohnny
Merlin
2,142
184
0
750
2,782
818
250
275
2,491
42,594
0
W
Nike
4,510
753
0
2,636
7,252
4,232
201
534
6,008
4,031
22,451
L
Ganesha
Zecnas
Ganesha
2,006
121
0
1,402
6,493
2,997
0
1,549
4,944
11,330
0
W
Fenrir
lyba11
Fenrir
5,210
1,456
0
2,144
5,928
1,996
405
1,219
4,584
0
30,468
L
3,995
594
0
2,739
7,424
3,840
0
525
6,218
3,536
22,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
31,002
215
Minions Killed
307
0
Camps Cleared
0
905,804
Distance Traveled
913,190
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,774
477
52
5
0
176,493
4
L
Set
4,874
487
50
5
0
174,233
0
L
Rama
4,271
427
54
5
0
167,859
0
W
Hou Yi
6,592
659
89
9
0
165,416
3
W
Xing Tian
5,799
580
28
3
0
197,721
2
W
Merlin
6,165
617
72
7
0
187,202
3
W
Nike
6,088
609
54
5
0
163,656
2
L
Ganesha
4,539
454
3
0
0
193,356
5
W
Fenrir
6,358
636
64
6
0
199,195
0
L
Odin
5,292
529
56
6
0
193,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role