Player Matchup

Hun Batz
Hun Batz
I_Am_Not_Virgin
Hun Batz
Level 87
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 11L
1,249 Elo+
Party 2
Bacchus
Bacchus
Not_Mav09
Bacchus
Level 91
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 4L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
SpitKiller204
Danzaburou
Level 29
God Stats
0W - 5L
1,642 SR
Queue Stats
1W - 9L
1,249 Elo+
Party 2
Sun Wukong
Sun Wukong
TnK_Stardust
Sun Wukong
Level 69
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 2
Janus
Janus
WriestCube-03
Janus
Level 74
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,249 Elo+

VS

Team Averages
Level 60
1,531 SR
1,355 Elo+
Athena
Athena
Ace-Hunter00
Athena
Level 108
God Stats
9W - 12L
1,604 SR
Queue Stats
43W - 49L
1,390 Elo+
Party 3
Horus
Horus
CoolFoxGuy
Horus
Level 39
God Stats
1W - 0L
1,885 SR
Queue Stats
5W - 5L
1,356 Elo+
Solo
Cliodhna
Cliodhna
DarkEaterMidir64
Cliodhna
Level 22
God Stats
3W - 1L
1,437 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 3
Agni
Agni
GibusPro
Agni
Level 83
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
darkwolfqueen
Anubis
Level 47
God Stats
1W - 0L
1,442 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 9 / 4
9,779
652
8,303
16,820
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Not_Mav09
Bacchus
15
0 / 7 / 4
9,154
610
7,009
17,706
18,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SpitKiller204
Danzaburou
15
2 / 11 / 2
10,334
689
8,343
17,355
6,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TnK_Stardust
Sun Wukong
17
5 / 3 / 2
11,085
739
10,347
15,627
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 10 / 2
8,599
573
6,583
12,223
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
5 / 0 / 17
12,217
814
5,362
12,260
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
17
5 / 1 / 17
11,601
773
6,546
12,824
15,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
20 / 1 / 9
15,235
1,016
20,998
9,422
5,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
18
6 / 3 / 19
12,124
808
24,336
14,848
6,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 16
11,293
753
10,344
10,370
5,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
118
9
Kills
40
40
Deaths
9
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Athena
5
0
17
13.5
W
Horus
5
1
17
13.5
W
20
1
9
24.5
W
Agni
6
3
19
5.17
L
Hun Batz
2
9
4
0.44
L
Bacchus
Not_Mav09
Bacchus
0
7
4
0.29
L
Danzaburou
SpitKiller204
Danzaburou
2
11
2
0.27
L
Sun Wukong
TnK_Stardust
Sun Wukong
5
3
2
2
L
0
10
2
0.1
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,585
Damage
67,586
79,731
Taken
59,724
53,808
Mitigated
50,615
7,775
Healing
24,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,362
995
0
1,082
12,260
18,369
1,162
3,721
8,407
14,947
0
W
Horus
6,546
3,533
5,622
5,319
12,824
15,471
1,693
2,433
10,229
0
20,505
W
20,998
3,217
0
2,242
9,422
5,315
0
2,373
6,954
0
54,430
W
Agni
24,336
2,320
905
5,415
14,848
6,435
1,612
2,327
12,048
59,078
0
L
Hun Batz
8,303
2,036
0
560
16,820
6,970
920
10,451
6,369
0
26,922
L
Bacchus
Not_Mav09
Bacchus
7,009
437
120
1,990
17,706
18,603
1
7,359
10,347
22,186
0
L
Danzaburou
SpitKiller204
Danzaburou
8,343
2,903
0
2,913
17,355
6,274
0
9,127
8,228
0
27,764
L
Sun Wukong
TnK_Stardust
Sun Wukong
10,347
1,618
0
1,988
15,627
18,077
327
8,018
7,609
0
32,086
L
6,583
196
0
204
12,223
3,884
217
5,686
6,537
31,478
0
W
10,344
407
0
3,588
10,370
5,025
788
2,842
7,287
36,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
62,470
256
Minions Killed
280
8
Camps Cleared
8
1,248,849
Distance Traveled
1,420,238
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,217
814
19
1
1
322,523
0
W
Horus
11,601
773
34
2
0
316,359
0
W
Cliodhna
15,235
1,016
82
5
4
339,614
1
W
Agni
12,124
808
75
5
2
286,539
4
L
Hun Batz
9,779
652
46
3
0
251,581
2
L
Bacchus
9,154
610
33
2
1
266,087
2
L
Danzaburou
10,334
689
49
3
3
231,321
0
L
Sun Wukong
11,085
739
56
4
4
284,465
0
L
Janus
8,599
573
72
5
0
215,395
0
W
Anubis
11,293
753
70
5
1
155,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role