Player Matchup

Set
Set
Chawbacon95
Set
Level 23
God Stats
3W - 2L
1,354 SR
Queue Stats
13W - 13L
1,195 Elo+
Party 2
Nemesis
Nemesis
Fearzless_ttv
Nemesis
Level 22
God Stats
9W - 8L
1,275 SR
Queue Stats
13W - 13L
1,195 Elo+
Party 2
Charybdis
Charybdis
SAINt VAI
Charybdis
Level 26
God Stats
3W - 3L
1,225 SR
Queue Stats
86W - 93L
1,359 Elo+
Party 1
Loki
Loki
freepiret
Loki
Level 22
God Stats
7W - 7L
1,385 SR
Queue Stats
44W - 47L
1,329 Elo+
Party 1
Fafnir
Fafnir
olaveale
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,368 Elo+
Solo
Team Averages
Level 24
1,348 SR
1,289 Elo+

VS

Team Averages
Level 9
1,357 SR
1,311 Elo+
Thoth
Thoth
MorteyPug69
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,290 Elo+
Party 3
Artemis
Artemis
Reykocx27
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
grombolio
Ganesha
Level 10
God Stats
4W - 7L
1,194 SR
Queue Stats
14W - 22L
1,301 Elo+
Party 3
Thanatos
Thanatos
opi_x88
Thanatos
Level 16
God Stats
3W - 3L
1,351 SR
Queue Stats
16W - 24L
1,287 Elo+
Solo
Charybdis
Charybdis
superproplayer4
Charybdis
Level 6
God Stats
1W - 3L
1,238 SR
Queue Stats
4W - 10L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,293
422
4,780
8,037
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
15
12 / 3 / 12
10,829
492
13,103
13,524
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
SAINt VAI
Charybdis
16
8 / 1 / 6
11,057
503
11,247
14,171
5,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
15
10 / 4 / 9
10,339
470
10,655
8,912
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
olaveale
Fafnir
14
3 / 2 / 14
10,071
458
6,774
24,077
25,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
7,174
326
4,893
10,788
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Reykocx27
Artemis
6
0 / 4 / 0
6,420
292
2,877
4,474
967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
grombolio
Ganesha
12
0 / 7 / 4
8,209
373
8,454
20,129
12,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
opi_x88
Thanatos
13
5 / 7 / 1
9,636
438
7,365
12,967
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
superproplayer4
Charybdis
13
1 / 12 / 1
8,956
407
9,077
15,922
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
38
Kills
6
11
Deaths
38
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Nemesis
12
3
12
6
L
0
8
0
0
L
Artemis
Reykocx27
Artemis
0
4
0
0
W
Charybdis
SAINt VAI
Charybdis
8
1
6
11
W
Loki
10
4
9
3.63
L
Ganesha
grombolio
Ganesha
0
7
4
0.29
W
Fafnir
olaveale
Fafnir
3
2
14
5
L
Thanatos
opi_x88
Thanatos
5
7
1
0.79
L
Charybdis
superproplayer4
Charybdis
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,559
Damage
32,666
68,721
Taken
64,280
47,055
Mitigated
25,679
15,926
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
2,951
0
1,492
8,037
4,390
593
1,855
6,182
0
29,442
W
Nemesis
13,103
6,051
0
713
13,524
7,151
1,951
1,704
11,820
0
37,530
L
4,893
1,265
0
2,572
10,788
2,459
339
2,772
8,016
23,129
0
L
Artemis
Reykocx27
Artemis
2,877
2,024
0
684
4,474
967
525
184
4,290
0
13,244
W
Charybdis
SAINt VAI
Charybdis
11,247
5,572
0
4,414
14,171
5,573
4,112
1,840
12,331
0
79,032
W
Loki
10,655
3,551
0
1,225
8,912
4,040
522
473
8,439
0
44,079
L
Ganesha
grombolio
Ganesha
8,454
693
283
3,602
20,129
12,395
594
2,417
17,712
27,018
0
W
Fafnir
olaveale
Fafnir
6,774
2,534
64
8,018
24,077
25,901
850
7,475
16,602
32,102
0
L
Thanatos
opi_x88
Thanatos
7,365
2,260
0
7,403
12,967
5,598
823
846
12,121
0
42,517
L
Charybdis
superproplayer4
Charybdis
9,077
3,550
0
846
15,922
4,260
2,210
555
15,367
0
52,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
40,395
329
Minions Killed
271
0
Camps Cleared
0
2,035,782
Distance Traveled
1,483,361
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,293
422
32
1
0
304,219
0
W
Nemesis
10,829
492
70
3
0
481,012
4
L
Thoth
7,174
326
52
2
0
322,523
0
L
Artemis
6,420
292
17
1
0
145,537
1
W
Charybdis
11,057
503
141
6
0
385,636
0
W
Loki
10,339
470
53
2
0
480,627
1
L
Ganesha
8,209
373
13
1
0
376,680
1
W
Fafnir
10,071
458
33
2
0
384,288
2
L
Thanatos
9,636
438
95
4
0
345,611
0
L
Charybdis
8,956
407
94
4
0
293,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role