Player Matchup

Nemesis
Nemesis
Playahunter
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
Rolandreibach
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,653 Elo+
Party 1
Neith
Neith
Scosa420
Neith
Level 4
God Stats
3W - 1L
1,554 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 3
Cliodhna
Cliodhna
atomrakete1337
Cliodhna
Level 29
God Stats
11W - 6L
1,447 SR
Queue Stats
34W - 46L
1,331 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cYnteX
Ah Muzen Cab
Level 57
God Stats
5W - 2L
1,765 SR
Queue Stats
32W - 49L
1,331 Elo+
Party 1
Team Averages
Level 19
1,553 SR
1,469 Elo+

VS

Team Averages
Level 13
1,547 SR
1,367 Elo+
Susano
Susano
Hobibi0
Susano
Level 14
God Stats
1W - 2L
1,737 SR
Queue Stats
3W - 5L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
MZFK808
Tsukuyomi
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 15L
1,133 Elo+
Party 2
Bellona
Bellona
Petka420
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,306 Elo+
Party 2
Medusa
Medusa
Tomino852163
Medusa
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
lukcashokata
Danzaburou
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Playahunter
Nemesis
14
3 / 8 / 6
9,116
456
4,208
10,690
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 13
10,038
502
4,675
11,706
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Scosa420
Neith
17
14 / 4 / 6
11,977
599
19,714
13,871
6,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
18
15 / 4 / 7
12,482
624
15,623
15,971
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
cYnteX
Ah Muzen Cab
17
12 / 3 / 8
11,604
580
18,077
14,357
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hobibi0
Susano
11
0 / 19 / 4
7,093
355
3,058
20,526
16,449
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
MZFK808
Tsukuyomi
14
3 / 4 / 5
9,279
464
3,377
12,441
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Petka420
Bellona
17
8 / 5 / 1
10,403
520
14,494
17,237
16,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
14
5 / 11 / 4
9,467
473
9,302
14,970
4,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
lukcashokata
Danzaburou
16
5 / 8 / 5
11,194
560
10,715
16,567
5,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
46
Kills
21
22
Deaths
47
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
Hobibi0
Susano
0
19
4
0.11
L
Tsukuyomi
MZFK808
Tsukuyomi
3
4
5
1.38
L
Bellona
Petka420
Bellona
8
5
1
1.7
W
Nemesis
Playahunter
Nemesis
3
8
6
0.75
W
2
3
13
2.83
W
Neith
Scosa420
Neith
14
4
6
4.25
L
Medusa
5
11
4
0.64
W
Cliodhna
15
4
7
4.63
W
Ah Muzen Cab
cYnteX
Ah Muzen Cab
12
3
8
5.33
L
Danzaburou
lukcashokata
Danzaburou
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,297
Damage
40,946
66,595
Taken
81,741
39,209
Mitigated
48,317
16,270
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Hobibi0
Susano
3,058
625
0
0
20,526
16,449
378
1,537
18,989
0
17,969
L
Tsukuyomi
MZFK808
Tsukuyomi
3,377
669
0
2,857
12,441
5,058
0
320
12,121
0
49,518
L
Bellona
Petka420
Bellona
14,494
3,011
0
1,882
17,237
16,014
58
1,937
15,300
12,591
38,132
W
Nemesis
Playahunter
Nemesis
4,208
2,384
0
894
10,690
5,580
1,415
488
10,202
0
17,712
W
4,675
1,746
625
1,154
11,706
12,287
738
904
10,802
27,366
0
W
Neith
Scosa420
Neith
19,714
9,826
0
5,788
13,871
6,383
6,574
285
13,586
0
77,025
L
Medusa
9,302
3,357
0
1,066
14,970
4,984
675
174
14,796
0
47,672
W
Cliodhna
15,623
1,850
0
2,566
15,971
6,558
309
963
15,008
0
73,086
W
Ah Muzen Cab
cYnteX
Ah Muzen Cab
18,077
9,442
0
5,243
14,357
8,401
1,056
399
13,958
0
74,188
L
Danzaburou
lukcashokata
Danzaburou
10,715
6,099
0
2,117
16,567
5,812
0
707
15,860
0
53,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,217
Gold Earned
47,436
417
Minions Killed
380
0
Camps Cleared
0
1,819,933
Distance Traveled
1,613,187
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,093
355
28
1
0
304,408
4
L
Tsukuyomi
9,279
464
83
4
0
369,860
0
L
Bellona
10,403
520
79
4
0
348,549
0
W
Nemesis
9,116
456
27
1
0
377,158
0
W
Yemoja
10,038
502
37
2
0
358,835
0
W
Neith
11,977
599
156
8
0
337,400
0
L
Medusa
9,467
473
67
3
0
294,797
0
W
Cliodhna
12,482
624
93
5
0
392,716
2
W
Ah Muzen Cab
11,604
580
104
5
0
353,824
5
L
Danzaburou
11,194
560
123
6
0
295,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role