Player Matchup

Fafnir
Fafnir
ElBarónPardo
Fafnir
Level 29
God Stats
12W - 15L
1,500 SR
Queue Stats
38W - 43L
1,480 Elo+
Solo
Heimdallr
Heimdallr
GroovieaW
Heimdallr
Level 27
God Stats
0W - 1L
1,734 SR
Queue Stats
16W - 15L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
LoppyEggg
Erlang Shen
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 121L
1,517 Elo+
Solo
Zeus
Zeus
Meenchie
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,498 Elo+
Solo
Ravana
Ravana
NWFlow
Ravana
Level 28
God Stats
0W - 5L
1,132 SR
Queue Stats
97W - 90L
1,561 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,523 Elo+

VS

Team Averages
Level 22
1,512 SR
1,597 Elo+
Zhong Kui
Zhong Kui
CAHAlmond
Zhong Kui
Level 29
God Stats
3W - 3L
1,502 SR
Queue Stats
317W - 292L
1,502 Elo+
Solo
Yemoja
Yemoja
Halline
Yemoja
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 10L
1,758 Elo+
Solo
Scylla
Scylla
IdUnknown4
Scylla
Level 17
God Stats
18W - 15L
1,605 SR
Queue Stats
116W - 108L
1,612 Elo+
Solo
Fenrir
Fenrir
hartnoel12
Fenrir
Level 29
God Stats
6W - 5L
1,435 SR
Queue Stats
91W - 105L
1,507 Elo+
Solo
Cernunnos
Cernunnos
steelbaggage
Cernunnos
Level 25
God Stats
6W - 3L
1,518 SR
Queue Stats
188W - 165L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
10,307
448
6,696
18,026
23,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
GroovieaW
Heimdallr
14
2 / 9 / 3
9,274
403
12,174
17,146
5,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
LoppyEggg
Erlang Shen
18
4 / 9 / 2
12,188
530
12,380
23,244
28,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
7 / 11 / 1
11,751
511
22,099
16,554
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
NWFlow
Ravana
18
3 / 5 / 4
11,357
494
11,808
18,591
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CAHAlmond
Zhong Kui
20
8 / 2 / 9
13,739
597
25,701
25,039
16,974
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Halline
Yemoja
16
0 / 6 / 9
11,254
489
5,020
15,894
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
IdUnknown4
Scylla
20
10 / 4 / 4
14,137
615
15,276
15,812
4,603
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
hartnoel12
Fenrir
20
8 / 3 / 7
13,292
578
12,767
19,571
8,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
steelbaggage
Cernunnos
20
11 / 2 / 2
14,952
650
15,637
16,393
6,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
17
Kills
37
37
Deaths
17
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CAHAlmond
Zhong Kui
8
2
9
6.25
L
1
3
6
1.33
L
Heimdallr
GroovieaW
Heimdallr
2
9
3
0.39
W
Yemoja
Halline
Yemoja
0
6
9
0.75
W
Scylla
IdUnknown4
Scylla
10
4
4
3
L
Erlang Shen
LoppyEggg
Erlang Shen
4
9
2
0.56
L
Zeus
7
11
1
0.68
L
Ravana
NWFlow
Ravana
3
5
4
1
W
Fenrir
hartnoel12
Fenrir
8
3
7
3.83
W
Cernunnos
steelbaggage
Cernunnos
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,157
Damage
74,401
93,561
Taken
92,709
70,596
Mitigated
52,207
16,449
Healing
43,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CAHAlmond
Zhong Kui
25,701
3,283
229
17,008
25,039
16,974
2,123
8,083
16,956
115,000
0
L
6,696
1,317
0
4,650
18,026
23,903
0
11,685
6,341
23,952
0
L
Heimdallr
GroovieaW
Heimdallr
12,174
6,114
0
2,044
17,146
5,752
357
11,463
5,683
0
54,983
W
Yemoja
Halline
Yemoja
5,020
859
828
1,829
15,894
15,092
781
8,691
7,200
25,595
0
W
Scylla
IdUnknown4
Scylla
15,276
1,333
0
9,470
15,812
4,603
1,755
5,162
10,650
92,523
0
L
Erlang Shen
LoppyEggg
Erlang Shen
12,380
5,677
0
3,141
23,244
28,185
2,866
6,226
17,018
0
68,346
L
Zeus
22,099
3,314
0
2,108
16,554
5,303
507
7,577
8,977
74,553
0
L
Ravana
NWFlow
Ravana
11,808
2,957
0
4,506
18,591
7,453
53
9,046
9,545
0
90,011
W
Fenrir
hartnoel12
Fenrir
12,767
762
0
6,896
19,571
8,690
0
8,466
11,105
0
100,367
W
Cernunnos
steelbaggage
Cernunnos
15,637
9,020
0
6,963
16,393
6,848
5,993
1,054
15,339
0
106,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,877
Gold Earned
67,374
513
Minions Killed
642
0
Camps Cleared
0
1,957,269
Distance Traveled
2,125,950
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,739
597
162
7
0
437,737
0
L
Fafnir
10,307
448
25
1
0
443,485
6
L
Heimdallr
9,274
403
103
4
0
339,563
4
W
Yemoja
11,254
489
40
2
0
397,454
1
W
Scylla
14,137
615
164
7
0
426,288
9
L
Erlang Shen
12,188
530
138
6
0
417,408
1
L
Zeus
11,751
511
117
5
0
315,588
2
L
Ravana
11,357
494
130
6
0
441,225
3
W
Fenrir
13,292
578
121
5
0
454,815
3
W
Cernunnos
14,952
650
155
7
0
409,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role