Player Matchup

Agni
Agni
Kingspade011
Agni
Level 29
God Stats
0W - 1L
1,726 SR
Queue Stats
99W - 131L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
Sickleprime
Sylvanus
Level 7
God Stats
8W - 6L
1,500 SR
Queue Stats
107W - 44L
1,482 Elo+
Solo
Eset
Eset
XxFeriKillerxX
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 146L
1,295 Elo+
Solo
Zhong Kui
Zhong Kui
XxKillerG2014xX
Zhong Kui
Level 27
God Stats
5W - 2L
1,778 SR
Queue Stats
56W - 47L
1,472 Elo+
Party 2
Neith
Neith
Zosferatu
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,424 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,423 Elo+

VS

Team Averages
Level 23
1,678 SR
1,435 Elo+
Danzaburou
Danzaburou
EmeraldDragons
Danzaburou
Level 16
God Stats
13W - 7L
1,934 SR
Queue Stats
26W - 17L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
F_Zhu4ara_
Baron Samedi
Level 41
God Stats
19W - 12L
1,602 SR
Queue Stats
181W - 166L
1,489 Elo+
Party 1
Zeus
Zeus
PushBoyEC
Zeus
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,143 Elo+
Solo
Mulan
Mulan
ironclyde
Mulan
Level 27
God Stats
6W - 3L
1,711 SR
Queue Stats
168W - 182L
1,465 Elo+
Solo
Bakasura
Bakasura
mr_xaker
Bakasura
Level 29
God Stats
4W - 1L
1,641 SR
Queue Stats
103W - 92L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
7,232
425
9,902
12,062
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sickleprime
Sylvanus
13
3 / 3 / 9
8,051
474
6,496
10,456
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 5 / 8
8,015
471
5,307
10,923
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
XxKillerG2014xX
Zhong Kui
12
3 / 5 / 0
8,035
473
7,277
15,407
9,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zosferatu
Neith
15
9 / 2 / 3
9,612
565
11,666
13,792
4,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmeraldDragons
Danzaburou
13
4 / 4 / 6
8,681
511
10,569
12,022
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
F_Zhu4ara_
Baron Samedi
15
9 / 3 / 7
10,021
589
13,768
11,958
4,028
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
11
0 / 7 / 3
6,848
403
2,584
9,841
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
ironclyde
Mulan
18
5 / 2 / 4
10,763
633
14,432
14,778
10,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
mr_xaker
Bakasura
16
7 / 3 / 8
9,750
574
8,129
14,874
5,439
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
19
Kills
25
25
Deaths
19
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EmeraldDragons
Danzaburou
4
4
6
1.75
W
Baron Samedi
F_Zhu4ara_
Baron Samedi
9
3
7
4.17
L
0
10
4
0.2
W
Zeus
0
7
3
0.21
L
Sylvanus
Sickleprime
Sylvanus
3
3
9
2.5
L
4
5
8
1.6
L
Zhong Kui
XxKillerG2014xX
Zhong Kui
3
5
0
0.6
L
Neith
Zosferatu
Neith
9
2
3
5.25
W
Mulan
ironclyde
Mulan
5
2
4
3.5
W
Bakasura
mr_xaker
Bakasura
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,648
Damage
49,482
62,640
Taken
63,473
28,784
Mitigated
25,367
18,628
Healing
25,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EmeraldDragons
Danzaburou
10,569
3,665
0
2,841
12,022
3,309
2,368
5,630
6,292
0
48,958
W
Baron Samedi
F_Zhu4ara_
Baron Samedi
13,768
367
2,251
4,766
11,958
4,028
1,755
6,474
4,918
55,061
0
L
9,902
905
0
683
12,062
4,153
248
5,971
5,899
39,810
0
W
Zeus
2,584
907
0
1,426
9,841
2,098
0
2,927
6,900
22,243
0
L
Sylvanus
Sickleprime
Sylvanus
6,496
1,636
1,136
2,762
10,456
7,482
56
1,953
8,382
25,206
7,339
L
5,307
1,198
0
2,115
10,923
3,244
627
5,245
5,576
24,185
0
L
Zhong Kui
XxKillerG2014xX
Zhong Kui
7,277
1,588
0
6,870
15,407
9,118
0
0
15,190
42,575
0
L
Neith
Zosferatu
Neith
11,666
6,037
0
5,062
13,792
4,787
193
3,183
10,450
0
53,549
W
Mulan
ironclyde
Mulan
14,432
1,735
0
8,146
14,778
10,493
0
8,352
6,374
0
78,567
W
Bakasura
mr_xaker
Bakasura
8,129
5,250
0
5,718
14,874
5,439
734
4,189
10,545
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
46,063
342
Minions Killed
453
0
Camps Cleared
0
1,376,363
Distance Traveled
1,623,803
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,681
511
76
4
0
297,941
1
W
Baron Samedi
10,021
589
97
6
0
309,339
1
L
Agni
7,232
425
65
4
0
285,692
0
W
Zeus
6,848
403
40
2
0
294,773
2
L
Sylvanus
8,051
474
58
3
0
287,124
3
L
Eset
8,015
471
47
3
0
246,873
4
L
Zhong Kui
8,035
473
85
5
0
255,221
1
L
Neith
9,612
565
87
5
0
301,453
0
W
Mulan
10,763
633
139
8
0
322,976
2
W
Bakasura
9,750
574
101
6
0
398,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role