Player Matchup

Artemis
Artemis
BoxyCardshark77
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 121L
1,333 Elo+
Solo
Horus
Horus
Cage3x
Horus
Level 82
God Stats
19W - 7L
1,676 SR
Queue Stats
455W - 625L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
finav59
Kukulkan
Level 92
God Stats
1W - 1L
1,487 SR
Queue Stats
257W - 374L
1,338 Elo+
Party 2
Team Averages
Level 100
1,554 SR
1,346 Elo+

VS

Team Averages
Level 77
1,555 SR
1,379 Elo+
Ah Muzen Cab
Ah Muzen Cab
Leloff
Ah Muzen Cab
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
alec_shortyy
Baron Samedi
Level 148
God Stats
28W - 30L
1,463 SR
Queue Stats
239W - 310L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
samtweich-Kanne
Sun Wukong
Level 62
God Stats
5W - 13L
1,703 SR
Queue Stats
198W - 256L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
8,726
623
12,456
13,209
4,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Cage3x
Horus
13
2 / 2 / 5
8,529
609
12,220
15,565
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
finav59
Kukulkan
13
4 / 4 / 2
9,136
653
12,524
9,549
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Leloff
Ah Muzen Cab
12
3 / 3 / 3
9,079
649
7,057
7,667
2,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
alec_shortyy
Baron Samedi
13
5 / 4 / 5
9,984
713
15,198
16,712
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
samtweich-Kanne
Sun Wukong
14
3 / 1 / 5
9,381
670
10,370
20,867
9,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
11
11
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Horus
Cage3x
Horus
2
2
5
2.25
W
Ah Muzen Cab
Leloff
Ah Muzen Cab
3
3
3
1.5
W
Baron Samedi
alec_shortyy
Baron Samedi
5
4
5
1.88
L
Kukulkan
finav59
Kukulkan
4
4
2
1.25
W
Sun Wukong
samtweich-Kanne
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
32,625
38,323
Taken
45,246
22,319
Mitigated
18,152
8,380
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,456
4,361
0
1,050
13,209
4,600
16
5,880
7,329
0
27,364
L
Horus
Cage3x
Horus
12,220
5,725
1,740
3,406
15,565
13,825
33
5,769
9,796
0
20,773
W
Ah Muzen Cab
Leloff
Ah Muzen Cab
7,057
3,631
0
981
7,667
2,347
96
2,880
4,741
0
17,678
W
Baron Samedi
alec_shortyy
Baron Samedi
15,198
1,053
2,644
7,639
16,712
6,555
45
3,468
12,787
34,144
0
L
Kukulkan
finav59
Kukulkan
12,524
1,471
432
1,752
9,549
3,894
224
3,687
5,862
45,088
0
W
Sun Wukong
samtweich-Kanne
Sun Wukong
10,370
1,896
0
9,030
20,867
9,250
0
6,376
14,018
0
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
28,444
150
Minions Killed
116
6
Camps Cleared
1
716,492
Distance Traveled
701,402
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,726
623
33
2
2
232,149
0
L
Horus
8,529
609
23
2
0
264,941
4
W
Ah Muzen Cab
9,079
649
25
2
0
209,542
0
W
Baron Samedi
9,984
713
43
3
1
210,919
1
L
Kukulkan
9,136
653
94
7
4
219,402
0
W
Sun Wukong
9,381
670
48
3
0
280,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role