Player Matchup

Skadi
Skadi
AK_2465
Skadi
Level 81
God Stats
4W - 4L
1,503 SR
Queue Stats
259W - 309L
1,330 Elo+
Party 3
Ymir
Ymir
BloodyVizard
Ymir
Level 109
God Stats
5W - 5L
1,534 SR
Queue Stats
295W - 286L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
Khalifa93
Kukulkan
Level 134
God Stats
60W - 48L
1,631 SR
Queue Stats
635W - 616L
1,524 Elo+
Party 1
Camazotz
Camazotz
Mariowhiteboy
Camazotz
Level 67
God Stats
2W - 2L
1,874 SR
Queue Stats
12W - 8L
1,587 Elo+
Solo
Loki
Loki
naeem01234
Loki
Level 56
God Stats
13W - 16L
1,671 SR
Queue Stats
201W - 256L
1,336 Elo+
Party 3
Team Averages
Level 89
1,643 SR
1,452 Elo+

VS

Team Averages
Level 106
1,616 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ciliares
Cliodhna
Level 96
God Stats
4W - 6L
1,538 SR
Queue Stats
199W - 263L
1,360 Elo+
Solo
Ah Puch
Ah Puch
PORQUINHAPEPPA
Ah Puch
Level 121
God Stats
5W - 1L
1,684 SR
Queue Stats
917W - 903L
1,458 Elo+
Party 2
Anhur
Anhur
Totsym
Anhur
Level 129
God Stats
10W - 7L
1,705 SR
Queue Stats
636W - 660L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
Xlmaster123
Sylvanus
Level 97
God Stats
4W - 4L
1,654 SR
Queue Stats
135W - 151L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AK_2465
Skadi
12
0 / 3 / 2
6,995
500
2,903
8,513
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 3 / 2
7,345
525
2,247
9,858
5,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Khalifa93
Kukulkan
13
1 / 2 / 3
7,550
539
3,212
5,366
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Mariowhiteboy
Camazotz
10
0 / 5 / 2
5,952
425
5,520
10,225
4,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 7 / 3
8,130
581
6,827
10,508
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 5
7,075
505
2,936
3,842
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Ciliares
Cliodhna
12
3 / 2 / 2
7,153
511
4,027
7,684
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 0
8,002
572
5,985
8,525
3,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Totsym
Anhur
14
6 / 1 / 2
8,310
594
9,876
7,254
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Xlmaster123
Sylvanus
14
6 / 4 / 0
8,496
607
6,815
9,682
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
20
20
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Skadi
AK_2465
Skadi
0
3
2
0.33
L
4
3
2
1.67
W
Cliodhna
Ciliares
Cliodhna
3
2
2
2
L
Kukulkan
Khalifa93
Kukulkan
1
2
3
1.25
L
Camazotz
Mariowhiteboy
Camazotz
0
5
2
0.2
W
3
3
0
1
W
Anhur
Totsym
Anhur
6
1
2
7
W
Sylvanus
Xlmaster123
Sylvanus
6
4
0
1.5
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
29,639
44,470
Taken
36,987
16,600
Mitigated
16,799
9,547
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,936
154
0
1,000
3,842
1,762
142
267
3,575
19,294
0
L
Skadi
AK_2465
Skadi
2,903
1,055
0
1,577
8,513
1,707
0
893
7,620
0
44,717
L
2,247
321
30
1,234
9,858
5,494
0
2,705
7,153
22,647
0
W
Cliodhna
Ciliares
Cliodhna
4,027
601
0
2,281
7,684
3,131
284
1,266
6,338
0
41,450
L
Kukulkan
Khalifa93
Kukulkan
3,212
386
0
620
5,366
2,119
254
3,429
1,937
45,435
0
L
Camazotz
Mariowhiteboy
Camazotz
5,520
1,723
0
3,537
10,225
4,532
0
5,159
5,066
0
25,283
W
5,985
320
0
3,369
8,525
3,102
65
2,886
5,563
53,279
0
W
Anhur
Totsym
Anhur
9,876
4,338
0
1,850
7,254
1,990
0
810
6,444
0
58,738
W
Sylvanus
Xlmaster123
Sylvanus
6,815
3,078
0
2,684
9,682
6,814
1,160
74
9,608
41,135
9,412
L
6,827
2,264
0
2,549
10,508
2,748
0
2,429
8,079
0
35,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
39,036
349
Minions Killed
439
0
Camps Cleared
0
1,313,774
Distance Traveled
1,253,266
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,075
505
33
2
0
262,776
4
L
Skadi
6,995
500
88
6
0
260,946
2
L
Ymir
7,345
525
35
3
0
234,102
2
W
Cliodhna
7,153
511
71
5
0
298,815
4
L
Kukulkan
7,550
539
114
8
0
261,194
2
L
Camazotz
5,952
425
46
3
0
278,683
0
W
Ah Puch
8,002
572
114
8
0
236,145
1
W
Anhur
8,310
594
111
8
0
259,100
2
W
Sylvanus
8,496
607
110
8
0
196,430
0
L
Loki
8,130
581
66
5
0
278,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role