Player Matchup

Charybdis
Charybdis
FomesTheGreat
Charybdis
Level 15
God Stats
0W - 1L
1,731 SR
Queue Stats
34W - 82L
1,000 Elo+
Solo
Chronos
Chronos
Oki_Kashikoi
Chronos
Level 110
God Stats
0W - 2L
1,473 SR
Queue Stats
89W - 81L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
TekTonicZashhh
Hou Yi
Level 24
God Stats
2W - 1L
1,382 SR
Queue Stats
32W - 38L
1,359 Elo+
Party 1
Team Averages
Level 50
1,529 SR
1,290 Elo+

VS

Team Averages
Level 43
1,346 SR
1,252 Elo+
Chiron
Chiron
Lul quzo
Chiron
Level 29
God Stats
9W - 5L
1,573 SR
Queue Stats
66W - 65L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
WasabiDevil
Gilgamesh
Level 16
God Stats
1W - 3L
1,005 SR
Queue Stats
3W - 8L
1,082 Elo+
Solo
Jormungandr
Jormungandr
jepcd
Jormungandr
Level 83
God Stats
2W - 1L
1,459 SR
Queue Stats
10W - 6L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FomesTheGreat
Charybdis
16
1 / 14 / 10
12,909
561
17,573
20,010
5,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Oki_Kashikoi
Chronos
20
12 / 7 / 4
16,813
731
35,870
31,655
11,326
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 5 / 8
14,243
619
13,091
19,227
6,204
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lul quzo
Chiron
20
14 / 7 / 8
16,972
738
33,565
24,662
12,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
WasabiDevil
Gilgamesh
17
2 / 6 / 16
14,540
632
9,019
28,256
25,159
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
jepcd
Jormungandr
19
10 / 5 / 16
16,333
710
20,623
25,295
23,825
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
18
Kills
26
26
Deaths
18
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FomesTheGreat
Charybdis
1
14
10
0.43
W
Chiron
Lul quzo
Chiron
14
7
8
2.57
L
Chronos
Oki_Kashikoi
Chronos
12
7
4
2
L
5
5
8
1.8
W
Gilgamesh
WasabiDevil
Gilgamesh
2
6
16
1.67
W
Jormungandr
jepcd
Jormungandr
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,534
Damage
63,207
70,892
Taken
78,213
23,114
Mitigated
61,168
9,428
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FomesTheGreat
Charybdis
17,573
10,112
0
785
20,010
5,584
72
4,998
15,012
0
44,053
W
Chiron
Lul quzo
Chiron
33,565
13,915
1,986
12,050
24,662
12,184
2,986
13,076
11,572
0
104,991
L
Chronos
Oki_Kashikoi
Chronos
35,870
10,583
0
4,843
31,655
11,326
1,602
11,033
20,622
84,955
0
L
13,091
5,259
0
3,800
19,227
6,204
0
5,366
13,861
0
45,192
W
Gilgamesh
WasabiDevil
Gilgamesh
9,019
1,566
0
1,892
28,256
25,159
0
8,814
19,442
400
28,128
W
Jormungandr
jepcd
Jormungandr
20,623
4,437
772
2,467
25,295
23,825
580
14,737
10,558
45,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
47,845
224
Minions Killed
226
6
Camps Cleared
8
1,088,002
Distance Traveled
1,133,503
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,909
561
51
2
1
302,627
0
W
Chiron
16,972
738
144
6
6
352,898
4
L
Chronos
16,813
731
105
5
2
416,499
1
L
Hou Yi
14,243
619
68
3
3
368,876
0
W
Gilgamesh
14,540
632
32
1
2
415,601
2
W
Jormungandr
16,333
710
50
2
0
365,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role