Player Matchup

Neith
Neith
Artemiys13
Neith
Level 29
God Stats
156W - 165L
1,505 SR
Queue Stats
156W - 167L
1,450 Elo+
Solo
Sol
Sol
I Otrebor I
Sol
Level 21
God Stats
2W - 1L
1,482 SR
Queue Stats
24W - 44L
1,258 Elo+
Solo
Mulan
Mulan
OziOzbornKilla
Mulan
Level 28
God Stats
10W - 8L
1,496 SR
Queue Stats
109W - 108L
1,484 Elo+
Solo
Nemesis
Nemesis
ProstoKostik
Nemesis
Level 14
God Stats
4W - 8L
1,624 SR
Queue Stats
22W - 46L
1,324 Elo+
Solo
Kukulkan
Kukulkan
lil2ez8681
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,203 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,344 Elo+

VS

Team Averages
Level 25
1,393 SR
1,298 Elo+
Arachne
Arachne
Blak-_-Cong0
Arachne
Level 17
God Stats
8W - 23L
1,249 SR
Queue Stats
36W - 68L
1,151 Elo+
Party 1
Chiron
Chiron
KhashiDiablo
Chiron
Level 18
God Stats
5W - 5L
1,514 SR
Queue Stats
7W - 6L
1,393 Elo+
Party 2
Neith
Neith
SeeMyName6518
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Cerberus
Cerberus
androidiranorg
Cerberus
Level 40
God Stats
5W - 6L
1,403 SR
Queue Stats
12W - 15L
1,369 Elo+
Party 2
Thanatos
Thanatos
francisav
Thanatos
Level 42
God Stats
7W - 22L
1,300 SR
Queue Stats
12W - 40L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 0 / 5
12,015
601
3,887
6,959
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 4 / 6
10,713
536
10,433
8,531
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 2 / 9
12,317
616
15,770
15,033
10,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
ProstoKostik
Nemesis
15
7 / 0 / 2
10,406
520
3,940
10,549
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
lil2ez8681
Kukulkan
16
11 / 4 / 10
11,531
577
16,665
9,965
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blak-_-Cong0
Arachne
12
3 / 7 / 1
8,013
401
2,501
13,442
4,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
13
2 / 9 / 2
8,341
417
4,934
18,666
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 0
7,503
375
3,910
11,512
3,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
13
4 / 7 / 2
9,627
481
5,288
14,570
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
francisav
Thanatos
12
0 / 9 / 5
8,121
406
3,787
14,246
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
39
Kills
10
10
Deaths
41
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
5
5.5
L
Arachne
Blak-_-Cong0
Arachne
3
7
1
0.5
W
8
4
6
2.75
L
Chiron
2
9
2
0.33
W
10
2
9
7.25
W
Nemesis
ProstoKostik
Nemesis
7
0
2
8
L
1
9
0
0.11
L
Cerberus
4
7
2
0.71
L
Thanatos
francisav
Thanatos
0
9
5
0.28
W
Kukulkan
lil2ez8681
Kukulkan
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,695
Damage
20,420
51,037
Taken
72,436
25,847
Mitigated
22,547
15,357
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,887
908
0
4,546
6,959
3,055
3,024
188
6,771
0
107,099
L
Arachne
Blak-_-Cong0
Arachne
2,501
1,522
0
453
13,442
4,139
164
4,553
8,875
0
23,769
W
10,433
1,169
0
3,583
8,531
3,452
4,261
1,229
7,302
49,225
3,967
L
Chiron
4,934
1,994
744
3,514
18,666
5,153
879
7,303
10,877
0
27,407
W
15,770
3,384
30
4,276
15,033
10,735
2,917
2,122
12,911
0
71,466
W
Nemesis
ProstoKostik
Nemesis
3,940
1,244
0
1,345
10,549
4,751
0
558
9,991
0
56,588
L
3,910
2,073
0
1,027
11,512
3,487
0
1,964
9,465
0
36,420
L
Cerberus
5,288
49
255
1,655
14,570
4,714
0
7,605
6,899
31,098
0
L
Thanatos
francisav
Thanatos
3,787
1,603
0
6,038
14,246
5,054
432
5,811
8,322
0
48,649
W
Kukulkan
lil2ez8681
Kukulkan
16,665
1,447
0
1,577
9,965
3,854
1,689
1,937
8,028
57,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,982
Gold Earned
41,605
572
Minions Killed
292
0
Camps Cleared
0
1,848,636
Distance Traveled
1,624,433
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,015
601
170
9
0
316,218
5
L
Arachne
8,013
401
39
2
0
334,504
0
W
Sol
10,713
536
84
4
0
346,734
0
L
Chiron
8,341
417
55
3
0
338,269
1
W
Mulan
12,317
616
129
6
0
383,377
2
W
Nemesis
10,406
520
77
4
0
488,704
3
L
Neith
7,503
375
61
3
0
298,043
6
L
Cerberus
9,627
481
63
3
0
311,920
0
L
Thanatos
8,121
406
74
4
0
341,697
0
W
Kukulkan
11,531
577
112
6
0
313,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role