Player Matchup

Fenrir
Fenrir
Dark V25696
Fenrir
Level 125
God Stats
12W - 9L
1,538 SR
Queue Stats
269W - 231L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
ForeverAngry158
Heimdallr
Level 24
God Stats
6W - 7L
1,483 SR
Queue Stats
59W - 49L
1,455 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ForeverDizzy
Kumbhakarna
Level 27
God Stats
21W - 13L
1,630 SR
Queue Stats
239W - 228L
1,447 Elo+
Party 2
Anubis
Anubis
ForeverRisky
Anubis
Level 66
God Stats
4W - 1L
1,891 SR
Queue Stats
119W - 129L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
IIlIlllIlIIv
Gilgamesh
Level 107
God Stats
8W - 6L
1,542 SR
Queue Stats
117W - 102L
1,512 Elo+
Party 2
Team Averages
Level 70
1,617 SR
1,465 Elo+

VS

Team Averages
Level 84
1,609 SR
1,515 Elo+
Gilgamesh
Gilgamesh
Far too dench
Gilgamesh
Level 106
God Stats
31W - 27L
1,518 SR
Queue Stats
262W - 253L
1,488 Elo+
Solo
Achilles
Achilles
FryingMyEyes
Achilles
Level 27
God Stats
17W - 7L
1,746 SR
Queue Stats
113W - 71L
1,532 Elo+
Party 1
Khepri
Khepri
One Fat Peanut
Khepri
Level 115
God Stats
68W - 40L
1,580 SR
Queue Stats
116W - 81L
1,556 Elo+
Party 1
Discordia
Discordia
SkorpionTrice
Discordia
Level 43
God Stats
3W - 2L
1,618 SR
Queue Stats
126W - 129L
1,463 Elo+
Solo
Danzaburou
Danzaburou
TomT93
Danzaburou
Level 129
God Stats
21W - 11L
1,582 SR
Queue Stats
119W - 82L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
6 / 3 / 0
6,595
660
5,153
7,399
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
ForeverAngry158
Heimdallr
7
0 / 10 / 2
5,040
504
2,065
9,059
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ForeverDizzy
Kumbhakarna
8
1 / 5 / 0
5,258
526
676
8,586
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
8
0 / 3 / 1
4,789
479
2,492
5,247
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
IIlIlllIlIIv
Gilgamesh
9
0 / 0 / 1
5,423
542
5,082
9,188
4,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Far too dench
Gilgamesh
11
2 / 0 / 0
6,119
612
3,273
4,643
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
FryingMyEyes
Achilles
11
0 / 1 / 0
6,049
605
5,935
7,676
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 14
7,132
713
3,144
4,257
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
SkorpionTrice
Discordia
9
0 / 4 / 1
5,315
532
2,874
5,278
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TomT93
Danzaburou
12
16 / 2 / 3
7,702
770
12,467
6,299
2,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
21
21
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
3
0
2
W
Gilgamesh
Far too dench
Gilgamesh
2
0
0
2
L
Heimdallr
ForeverAngry158
Heimdallr
0
10
2
0.1
L
Kumbhakarna
ForeverDizzy
Kumbhakarna
1
5
0
0.2
L
Anubis
0
3
1
0.17
W
Achilles
FryingMyEyes
Achilles
0
1
0
0
L
Gilgamesh
IIlIlllIlIIv
Gilgamesh
0
0
1
0.5
W
3
0
14
10
W
Discordia
SkorpionTrice
Discordia
0
4
1
0.13
W
Danzaburou
TomT93
Danzaburou
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,468
Damage
27,693
39,479
Taken
28,153
16,787
Mitigated
13,987
6,787
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,153
1,136
0
1,702
7,399
2,809
0
546
6,717
0
29,116
W
Gilgamesh
Far too dench
Gilgamesh
3,273
964
0
1,890
4,643
2,472
0
106
4,497
0
39,909
L
Heimdallr
ForeverAngry158
Heimdallr
2,065
1,146
0
288
9,059
3,054
0
1,539
7,520
0
16,459
L
Kumbhakarna
ForeverDizzy
Kumbhakarna
676
163
0
589
8,586
4,349
0
1,355
7,231
8,101
0
L
Anubis
2,492
258
0
1,169
5,247
1,633
0
2,246
2,725
15,898
0
W
Achilles
FryingMyEyes
Achilles
5,935
1,297
0
4,550
7,676
4,121
840
617
7,059
0
31,484
L
Gilgamesh
IIlIlllIlIIv
Gilgamesh
5,082
801
0
3,039
9,188
4,942
0
0
8,489
3,946
25,203
W
3,144
380
372
1,995
4,257
3,966
140
673
3,467
9,576
0
W
Discordia
SkorpionTrice
Discordia
2,874
154
0
587
5,278
979
650
1,088
3,920
20,328
0
W
Danzaburou
TomT93
Danzaburou
12,467
7,987
0
2,339
6,299
2,449
949
920
5,339
0
48,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
32,317
211
Minions Killed
286
0
Camps Cleared
0
981,813
Distance Traveled
961,008
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,595
660
53
5
0
227,230
4
W
Gilgamesh
6,119
612
77
8
0
215,107
2
L
Heimdallr
5,040
504
41
4
0
167,002
1
L
Kumbhakarna
5,258
526
20
2
0
196,812
1
L
Anubis
4,789
479
32
3
0
185,015
3
W
Achilles
6,049
605
69
7
0
174,728
2
L
Gilgamesh
5,423
542
65
7
0
205,754
3
W
Khepri
7,132
713
10
1
0
219,856
0
W
Discordia
5,315
532
48
5
0
188,594
3
W
Danzaburou
7,702
770
82
8
0
162,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role