Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Snymies85
Zhong Kui
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 103L
1,436 Elo+
Solo
Cthulhu
Cthulhu
X_x_Arthas_x_X
Cthulhu
Level 24
God Stats
4W - 3L
1,576 SR
Queue Stats
92W - 85L
1,413 Elo+
Party 1
Nemesis
Nemesis
gxme_boi
Nemesis
Level 24
God Stats
8W - 9L
1,355 SR
Queue Stats
58W - 55L
1,364 Elo+
Party 1
Neith
Neith
kkmboss
Neith
Level 21
God Stats
21W - 12L
1,611 SR
Queue Stats
64W - 63L
1,350 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,413 Elo+

VS

Team Averages
Level 14
1,440 SR
1,363 Elo+
Neith
Neith
Cece222
Neith
Level 6
God Stats
1W - 2L
1,545 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 2
Yemoja
Yemoja
Silistian
Yemoja
Level 13
God Stats
0W - 2L
1,377 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Trollerr20
Tiamat
Level 18
God Stats
15W - 10L
1,543 SR
Queue Stats
28W - 29L
1,353 Elo+
Party 2
Ra
Ra
rag004
Ra
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Gilgamesh
Gilgamesh
thiemo0204
Gilgamesh
Level 26
God Stats
17W - 18L
1,450 SR
Queue Stats
160W - 173L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 3 / 2
8,747
437
4,516
16,212
9,955
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Snymies85
Zhong Kui
17
6 / 2 / 10
10,824
541
15,267
13,921
11,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 11
9,830
492
4,959
11,893
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
gxme_boi
Nemesis
16
9 / 2 / 10
10,700
535
12,952
13,347
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
kkmboss
Neith
14
8 / 3 / 9
9,786
489
7,223
7,137
2,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cece222
Neith
10
0 / 10 / 0
6,775
339
2,371
10,037
2,825
Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Silistian
Yemoja
13
4 / 9 / 2
8,661
433
5,061
17,174
10,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Trollerr20
Tiamat
12
1 / 5 / 4
7,986
399
12,692
9,315
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ra
6
0 / 4 / 1
5,979
299
1,596
4,210
1,053
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
thiemo0204
Gilgamesh
13
3 / 7 / 4
8,839
442
4,376
16,542
5,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
35
Kills
8
10
Deaths
35
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
2
1.67
L
Neith
Cece222
Neith
0
10
0
0
L
Yemoja
Silistian
Yemoja
4
9
2
0.56
W
Zhong Kui
Snymies85
Zhong Kui
6
2
10
5.5
L
Tiamat
Trollerr20
Tiamat
1
5
4
0.6
W
8
0
11
13.5
W
Nemesis
gxme_boi
Nemesis
9
2
10
7
W
Neith
kkmboss
Neith
8
3
9
4.17
L
Ra
0
4
1
0.13
L
Gilgamesh
thiemo0204
Gilgamesh
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
26,096
62,510
Taken
57,278
38,104
Mitigated
24,383
23,948
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,516
958
273
6,573
16,212
9,955
0
7,148
8,716
0
27,439
L
Neith
Cece222
Neith
2,371
947
0
399
10,037
2,825
69
4,032
6,005
0
22,141
L
Yemoja
Silistian
Yemoja
5,061
1,684
1,378
625
17,174
10,475
379
5,629
11,545
20,577
0
W
Zhong Kui
Snymies85
Zhong Kui
15,267
753
238
7,495
13,921
11,843
351
7,273
6,052
81,773
0
L
Tiamat
Trollerr20
Tiamat
12,692
982
0
1,286
9,315
4,379
0
2,977
6,338
42,305
0
W
4,959
1,315
0
5,168
11,893
7,548
387
2,484
9,368
31,624
0
W
Nemesis
gxme_boi
Nemesis
12,952
7,038
0
3,052
13,347
6,070
0
4,631
8,558
0
81,355
W
Neith
kkmboss
Neith
7,223
4,136
0
1,149
7,137
2,688
557
2,230
4,853
0
45,718
L
Ra
1,596
461
203
249
4,210
1,053
238
1,295
2,915
9,808
0
L
Gilgamesh
thiemo0204
Gilgamesh
4,376
1,167
0
3,853
16,542
5,651
0
6,293
10,249
0
34,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
38,240
416
Minions Killed
228
0
Camps Cleared
0
1,823,196
Distance Traveled
1,406,226
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,747
437
52
3
0
357,957
0
L
Neith
6,775
339
44
2
0
240,153
0
L
Yemoja
8,661
433
27
1
0
299,671
0
W
Zhong Kui
10,824
541
149
7
0
358,716
6
L
Tiamat
7,986
399
72
4
0
330,091
1
W
Cthulhu
9,830
492
49
2
0
365,492
0
W
Nemesis
10,700
535
100
5
0
423,990
3
W
Neith
9,786
489
66
3
0
317,041
1
L
Ra
5,979
299
29
1
0
151,525
3
L
Gilgamesh
8,839
442
56
3
0
384,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role