Player Matchup

Thor
Thor
Donhunnit
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,473 Elo+
Solo
Fafnir
Fafnir
SerquetIsMyMommy
Fafnir
Level 8
God Stats
4W - 2L
1,715 SR
Queue Stats
25W - 17L
1,656 Elo+
Solo
Apollo
Apollo
Subulant
Apollo
Level 15
God Stats
1W - 1L
1,690 SR
Queue Stats
17W - 10L
1,708 Elo+
Solo
Merlin
Merlin
TTempoV
Merlin
Level 21
God Stats
15W - 19L
1,534 SR
Queue Stats
43W - 46L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
kuronimo
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,543 Elo+
Party 1
Team Averages
Level 17
1,588 SR
1,580 Elo+

VS

Team Averages
Level 21
1,598 SR
1,565 Elo+
Cthulhu
Cthulhu
BABarakkus
Cthulhu
Level 14
God Stats
5W - 6L
1,636 SR
Queue Stats
50W - 50L
1,490 Elo+
Solo
Bellona
Bellona
BeeSterNSSF13
Bellona
Level 26
God Stats
29W - 28L
1,592 SR
Queue Stats
105W - 114L
1,437 Elo+
Solo
Neith
Neith
CMLPanamaboy
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,674 Elo+
Solo
Arachne
Arachne
Healzurbunz
Arachne
Level 28
God Stats
26W - 16L
1,762 SR
Queue Stats
190W - 155L
1,618 Elo+
Solo
Terra
Terra
LordExodial
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 217L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 4 / 7
10,736
511
10,003
14,014
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 10
10,187
485
6,263
17,691
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Subulant
Apollo
17
5 / 8 / 5
10,962
522
20,372
20,799
7,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TTempoV
Merlin
16
4 / 7 / 0
9,974
475
13,257
14,865
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
kuronimo
Guan Yu
16
0 / 5 / 2
9,464
451
4,007
16,490
19,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BABarakkus
Cthulhu
16
3 / 6 / 8
10,226
487
8,428
19,438
16,458
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
19
2 / 3 / 1
12,045
574
7,785
11,767
10,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

19
8 / 5 / 6
13,053
622
19,623
17,184
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Healzurbunz
Arachne
20
9 / 1 / 6
12,450
593
13,609
18,984
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 0 / 6
13,390
638
14,360
17,504
9,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
15
Kills
27
27
Deaths
15
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BABarakkus
Cthulhu
3
6
8
1.17
W
Bellona
2
3
1
0.83
W
8
5
6
2.2
L
Thor
4
4
7
1.88
W
Arachne
Healzurbunz
Arachne
9
1
6
12
W
5
0
6
8
L
2
3
10
2.33
L
Apollo
Subulant
Apollo
5
8
5
0.94
L
Merlin
TTempoV
Merlin
4
7
0
0.57
L
Guan Yu
kuronimo
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,902
Damage
63,805
83,859
Taken
84,877
61,602
Mitigated
51,770
23,326
Healing
29,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BABarakkus
Cthulhu
8,428
851
305
3,598
19,438
16,458
463
4,736
14,580
24,071
0
W
Bellona
7,785
2,607
0
2,113
11,767
10,871
1,720
1,695
9,995
164
77,091
W
19,623
10,406
0
4,467
17,184
6,366
4,966
2,487
14,689
0
102,484
L
Thor
10,003
2,538
0
2,841
14,014
7,304
993
4,713
9,124
0
68,497
W
Arachne
Healzurbunz
Arachne
13,609
8,327
0
11,109
18,984
8,521
660
5,151
13,575
0
105,971
W
14,360
1,101
1,438
6,588
17,504
9,554
0
4,862
12,327
97,204
0
L
6,263
2,047
579
4,548
17,691
22,303
348
5,368
12,067
21,507
0
L
Apollo
Subulant
Apollo
20,372
15,811
0
7,370
20,799
7,779
2,289
8,350
12,335
0
104,877
L
Merlin
TTempoV
Merlin
13,257
955
116
3,288
14,865
4,922
346
3,215
11,517
60,232
0
L
Guan Yu
kuronimo
Guan Yu
4,007
1,355
306
4,278
16,490
19,294
260
1,059
15,385
0
44,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,323
Gold Earned
61,164
513
Minions Killed
678
0
Camps Cleared
0
1,904,924
Distance Traveled
2,098,329
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,226
487
25
1
0
402,460
2
W
Bellona
12,045
574
160
8
0
367,824
4
W
Neith
13,053
622
166
8
0
343,865
0
L
Thor
10,736
511
106
5
0
395,163
5
W
Arachne
12,450
593
140
7
0
478,396
5
W
Terra
13,390
638
187
9
0
505,784
0
L
Fafnir
10,187
485
22
1
0
428,477
6
L
Apollo
10,962
522
153
7
0
357,039
3
L
Merlin
9,974
475
120
6
0
367,997
1
L
Guan Yu
9,464
451
112
5
0
356,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role