Player Matchup

Pele
Pele
MikeLittoriss
Pele
Level 26
God Stats
40W - 37L
1,337 SR
Queue Stats
105W - 89L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Veiiigar
Cthulhu
Level 6
God Stats
23W - 16L
1,475 SR
Queue Stats
78W - 60L
1,472 Elo+
Party 3
Hou Yi
Hou Yi
Zzreva
Hou Yi
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
29W - 29L
1,472 Elo+
Party 3
Bellona
Bellona
d3god
Bellona
Level 7
God Stats
0W - 4L
1,115 SR
Queue Stats
2W - 6L
1,324 Elo+
Party 2
Hel
Hel
elvaquerodel10
Hel
Level 109
God Stats
1W - 4L
1,430 SR
Queue Stats
975W - 966L
1,512 Elo+
Party 2
Team Averages
Level 31
1,371 SR
1,441 Elo+

VS

Team Averages
Level 22
1,565 SR
1,447 Elo+
King Arthur
King Arthur
LordLarvax
King Arthur
Level 29
God Stats
1W - 0L
1,608 SR
Queue Stats
20W - 17L
1,531 Elo+
Party 1
Izanami
Izanami
T0nnn0
Izanami
Level 17
God Stats
4W - 3L
1,485 SR
Queue Stats
12W - 11L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
ZioGoblin
Nu Wa
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
23W - 19L
1,551 Elo+
Party 1
Anubis
Anubis
xXOneBloodXx
Anubis
Level 28
God Stats
54W - 54L
1,517 SR
Queue Stats
91W - 106L
1,418 Elo+
Solo
Nemesis
Nemesis
писюнчик10см
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,075
577
4,594
12,089
3,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Veiiigar
Cthulhu
9
2 / 4 / 3
6,118
437
2,958
10,328
3,333
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Zzreva
Hou Yi
11
3 / 2 / 3
7,324
523
7,274
7,556
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
d3god
Bellona
9
0 / 3 / 0
5,875
420
0
4,927
3,402
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
1 / 8 / 1
7,352
525
5,220
10,182
2,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordLarvax
King Arthur
12
3 / 1 / 2
7,546
539
2,970
6,117
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
T0nnn0
Izanami
11
0 / 4 / 4
6,869
491
3,872
8,036
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
ZioGoblin
Nu Wa
11
4 / 1 / 3
6,635
474
6,317
5,933
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
14
7 / 0 / 2
8,440
603
7,389
5,969
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 5 / 5
7,543
539
6,462
8,497
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
18
19
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
LordLarvax
King Arthur
3
1
2
4
L
4
2
1
2.25
W
Izanami
T0nnn0
Izanami
0
4
4
0.5
L
Cthulhu
Veiiigar
Cthulhu
2
4
3
0.88
W
Nu Wa
ZioGoblin
Nu Wa
4
1
3
5.5
L
Hou Yi
Zzreva
Hou Yi
3
2
3
2.25
L
Bellona
d3god
Bellona
0
3
0
0
L
1
8
1
0.19
W
Anubis
7
0
2
8
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
27,010
45,082
Taken
34,552
14,578
Mitigated
12,656
11,330
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
LordLarvax
King Arthur
2,970
499
0
1,679
6,117
3,230
514
294
5,823
0
30,740
L
4,594
1,522
0
6,360
12,089
3,715
65
1,097
10,947
0
50,002
W
Izanami
T0nnn0
Izanami
3,872
2,122
0
1,370
8,036
1,961
850
1,418
6,618
0
46,207
L
Cthulhu
Veiiigar
Cthulhu
2,958
663
0
534
10,328
3,333
0
3,553
6,775
18,788
0
W
Nu Wa
ZioGoblin
Nu Wa
6,317
1,134
0
914
5,933
1,104
900
959
4,974
25,131
0
L
Hou Yi
Zzreva
Hou Yi
7,274
3,118
0
2,124
7,556
2,026
0
2,540
4,972
0
31,857
L
Bellona
d3god
Bellona
0
0
0
102
4,927
3,402
167
758
4,001
0
12,180
L
5,220
388
0
2,210
10,182
2,102
0
6,014
4,054
48,951
0
W
Anubis
7,389
769
0
4,649
5,969
2,879
1,124
3,530
2,439
46,776
0
W
6,462
3,512
0
1,144
8,497
3,482
363
1,977
6,520
0
31,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
37,033
312
Minions Killed
340
0
Camps Cleared
0
1,187,956
Distance Traveled
1,347,725
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,546
539
75
5
0
271,916
1
L
Pele
8,075
577
99
7
0
258,196
0
W
Izanami
6,869
491
89
6
0
255,737
2
L
Cthulhu
6,118
437
28
2
0
266,356
1
W
Nu Wa
6,635
474
31
2
0
272,952
7
L
Hou Yi
7,324
523
55
4
0
240,566
2
L
Bellona
5,875
420
30
2
0
183,009
0
L
Hel
7,352
525
100
7
0
239,829
0
W
Anubis
8,440
603
93
7
0
262,471
2
W
Nemesis
7,543
539
52
4
0
284,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role