Player Matchup

Fenrir
Fenrir
Benzux
Fenrir
Level 156
God Stats
5W - 8L
1,585 SR
Queue Stats
222W - 226L
1,535 Elo+
Party 1
Hachiman
Hachiman
Khajyeet
Hachiman
Level 129
God Stats
4W - 8L
1,451 SR
Queue Stats
233W - 244L
1,494 Elo+
Party 1
Nike
Nike
MR-SMOKE-453
Nike
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,545 Elo+
Solo
Aphrodite
Aphrodite
R04DH0U5E
Aphrodite
Level 25
God Stats
0W - 2L
1,644 SR
Queue Stats
10W - 13L
1,367 Elo+
Solo
Scylla
Scylla
iThumbsticks
Scylla
Level 158
God Stats
9W - 8L
1,538 SR
Queue Stats
201W - 208L
1,483 Elo+
Party 1
Team Averages
Level 99
1,544 SR
1,485 Elo+

VS

Team Averages
Level 80
1,561 SR
1,513 Elo+
Aphrodite
Aphrodite
Amyka
Aphrodite
Level 128
God Stats
4W - 3L
1,548 SR
Queue Stats
121W - 97L
1,536 Elo+
Party 3
Kuzenbo
Kuzenbo
Amykan
Kuzenbo
Level 35
God Stats
10W - 4L
1,786 SR
Queue Stats
147W - 117L
1,479 Elo+
Party 3
He Bo
He Bo
AriseNNN
He Bo
Level 104
God Stats
2W - 0L
1,756 SR
Queue Stats
137W - 93L
1,563 Elo+
Party 2
Charybdis
Charybdis
Jbren98
Charybdis
Level 109
God Stats
5W - 3L
1,423 SR
Queue Stats
317W - 294L
1,527 Elo+
Party 2
Ymir
Ymir
Vitlam
Ymir
Level 24
God Stats
2W - 2L
1,289 SR
Queue Stats
34W - 51L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benzux
Fenrir
20
8 / 8 / 9
12,589
699
9,446
23,295
24,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Khajyeet
Hachiman
20
7 / 6 / 12
13,140
730
23,545
16,845
7,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 8 / 11
12,616
701
14,848
35,410
37,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
R04DH0U5E
Aphrodite
17
0 / 8 / 17
10,526
585
7,986
20,580
21,501
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
20
5 / 3 / 17
12,441
691
36,593
16,422
6,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amyka
Aphrodite
20
5 / 3 / 17
12,684
705
15,379
14,900
12,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Amykan
Kuzenbo
20
5 / 4 / 22
12,902
717
19,994
30,218
48,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
AriseNNN
He Bo
20
7 / 8 / 14
13,672
760
18,491
20,506
9,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jbren98
Charybdis
20
15 / 4 / 9
14,401
800
34,273
16,322
7,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Vitlam
Ymir
18
1 / 6 / 21
11,276
626
7,906
25,864
33,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
116
25
Kills
33
33
Deaths
25
66
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Amyka
Aphrodite
5
3
17
4.5
W
Kuzenbo
Amykan
Kuzenbo
5
4
22
4
W
He Bo
AriseNNN
He Bo
7
8
14
1.75
L
Fenrir
Benzux
Fenrir
8
8
9
1.56
W
Charybdis
Jbren98
Charybdis
15
4
9
4.88
L
Hachiman
Khajyeet
Hachiman
7
6
12
2.17
L
5
8
11
1.31
L
Aphrodite
R04DH0U5E
Aphrodite
0
8
17
1.06
W
Ymir
Vitlam
Ymir
1
6
21
1.92
L
Scylla
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,418
Damage
96,043
112,552
Taken
107,810
97,522
Mitigated
111,448
43,787
Healing
39,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Amyka
Aphrodite
15,379
2,763
15,659
7,243
14,900
12,408
1,039
7,475
7,122
31,807
0
W
Kuzenbo
Amykan
Kuzenbo
19,994
6,642
644
2,612
30,218
48,800
685
8,749
21,036
31,234
0
W
He Bo
AriseNNN
He Bo
18,491
1,224
783
5,443
20,506
9,428
518
8,303
11,903
36,038
0
L
Fenrir
Benzux
Fenrir
9,446
2,360
2,442
6,481
23,295
24,507
308
11,308
11,987
0
16,826
W
Charybdis
Jbren98
Charybdis
34,273
17,578
1,358
2,767
16,322
7,765
1,910
6,152
9,898
0
78,359
L
Hachiman
Khajyeet
Hachiman
23,545
9,010
265
2,733
16,845
7,568
2,065
10,861
5,984
0
47,084
L
14,848
2,416
4,503
9,873
35,410
37,014
637
17,639
17,771
1,024
35,936
L
Aphrodite
R04DH0U5E
Aphrodite
7,986
1,519
5,678
6,026
20,580
21,501
270
12,555
8,025
17,998
0
W
Ymir
Vitlam
Ymir
7,906
1,090
1,739
1,313
25,864
33,047
233
12,627
12,716
13,614
0
L
Scylla
36,593
4,980
387
5,399
16,422
6,932
1,596
9,407
7,015
56,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
64,935
188
Minions Killed
194
0
Camps Cleared
0
1,421,729
Distance Traveled
1,494,193
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,684
705
43
2
0
319,630
0
W
Kuzenbo
12,902
717
15
1
0
368,364
6
W
He Bo
13,672
760
42
2
0
298,575
0
L
Fenrir
12,589
699
16
1
0
263,996
0
W
Charybdis
14,401
800
86
5
0
231,984
0
L
Hachiman
13,140
730
67
4
0
272,708
0
L
Nike
12,616
701
36
2
0
291,196
2
L
Aphrodite
10,526
585
21
1
0
262,237
0
W
Ymir
11,276
626
8
0
0
275,640
2
L
Scylla
12,441
691
48
3
0
331,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role