Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
Level 43
God Stats
20W - 29L
1,412 SR
Queue Stats
193W - 199L
1,420 Elo+
Solo
Hun Batz
Hun Batz
IlIH1N1IlI
Hun Batz
Level 129
God Stats
3W - 0L
1,579 SR
Queue Stats
65W - 77L
1,438 Elo+
Solo
Xing Tian
Xing Tian
NeikGrim
Xing Tian
Level 98
God Stats
3W - 6L
1,342 SR
Queue Stats
658W - 854L
1,368 Elo+
Solo
Ymir
Ymir
nimplay
Ymir
Level 42
God Stats
7W - 9L
1,369 SR
Queue Stats
312W - 362L
1,423 Elo+
Solo
Team Averages
Level 70
1,440 SR
1,430 Elo+

VS

Team Averages
Level 64
1,537 SR
1,439 Elo+
Athena
Athena
 
Athena
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Zarathrustya93
Aphrodite
Level 48
God Stats
7W - 7L
1,500 SR
Queue Stats
36W - 41L
1,371 Elo+
Solo
Kukulkan
Kukulkan
broomstickinyou
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
doubl3d3uce22
Bastet
Level 146
God Stats
6W - 3L
1,766 SR
Queue Stats
91W - 80L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
ЧёртСутулый
Cernunnos
Level 41
God Stats
1W - 5L
1,421 SR
Queue Stats
121W - 146L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 2 / 2
5,907
537
3,277
4,670
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
10
8 / 4 / 2
6,776
616
8,715
6,904
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
IlIH1N1IlI
Hun Batz
9
2 / 2 / 0
5,662
515
2,807
6,458
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
NeikGrim
Xing Tian
11
1 / 0 / 0
6,104
555
2,780
4,219
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
nimplay
Ymir
10
1 / 2 / 6
6,282
571
2,619
8,500
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 4 / 4
4,959
451
1,231
7,246
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Zarathrustya93
Aphrodite
10
0 / 1 / 0
5,645
513
1,821
4,996
2,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
6
0 / 4 / 0
4,509
410
1,539
3,521
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 3 / 0
6,249
568
5,316
8,082
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
4 / 4 / 0
5,500
500
4,540
6,382
1,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
8
10
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
2
2.5
L
Athena
 
Athena
0
4
4
0.5
W
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
8
4
2
2.25
W
Hun Batz
IlIH1N1IlI
Hun Batz
2
2
0
1
W
Xing Tian
NeikGrim
Xing Tian
1
0
0
1
L
Aphrodite
Zarathrustya93
Aphrodite
0
1
0
0
L
Kukulkan
0
4
0
0
L
4
3
0
1.33
W
Ymir
nimplay
Ymir
1
2
6
2
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
14,447
30,751
Taken
30,227
14,497
Mitigated
9,829
7,762
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,277
994
0
265
4,670
1,786
0
766
3,819
0
15,928
L
Athena
 
Athena
1,231
197
0
788
7,246
3,099
0
1,954
5,292
6,849
0
W
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
8,715
2,694
0
1,459
6,904
2,279
2,283
739
6,159
0
32,912
W
Hun Batz
IlIH1N1IlI
Hun Batz
2,807
1,310
0
2,984
6,458
1,737
0
483
5,967
0
32,723
W
Xing Tian
NeikGrim
Xing Tian
2,780
346
0
1,195
4,219
2,815
0
1,821
2,398
26,777
0
L
Aphrodite
Zarathrustya93
Aphrodite
1,821
665
47
3,061
4,996
2,170
0
1,840
2,699
25,097
0
L
Kukulkan
1,539
216
0
54
3,521
803
203
0
3,521
11,877
0
L
5,316
1,262
0
3,029
8,082
2,202
0
527
7,514
0
32,069
W
Ymir
nimplay
Ymir
2,619
850
0
1,859
8,500
5,880
212
683
7,817
17,424
0
L
4,540
2,633
0
1,521
6,382
1,555
0
580
5,802
0
18,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
26,862
238
Minions Killed
213
0
Camps Cleared
0
1,038,720
Distance Traveled
913,975
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,907
537
37
3
0
209,980
2
L
Athena
4,959
451
16
1
0
189,835
2
W
Ah Muzen Cab
6,776
616
62
6
0
199,935
4
W
Hun Batz
5,662
515
60
5
0
221,423
6
W
Xing Tian
6,104
555
46
4
0
199,331
5
L
Aphrodite
5,645
513
69
6
0
149,960
5
L
Kukulkan
4,509
410
26
2
0
158,043
0
L
Bastet
6,249
568
59
5
0
231,751
0
W
Ymir
6,282
571
33
3
0
208,051
2
L
Cernunnos
5,500
500
43
4
0
184,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role