Player Matchup

Ymir
Ymir
BlackJackSzn
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
DarthChayane
Nu Wa
Level 17
God Stats
4W - 1L
1,692 SR
Queue Stats
10W - 17L
1,275 Elo+
Solo
Ra
Ra
DoubledAlarm833
Ra
Level 8
God Stats
8W - 7L
1,732 SR
Queue Stats
131W - 160L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
Stim_9866
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
TCE_zahamix
Tsukuyomi
Level 5
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 4L
1,186 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,376 Elo+

VS

Team Averages
Level 15
1,395 SR
1,273 Elo+
Fenrir
Fenrir
Firway
Fenrir
Level 13
God Stats
7W - 8L
1,107 SR
Queue Stats
18W - 19L
1,315 Elo+
Solo
Neith
Neith
Frostybanks8
Neith
Level 8
God Stats
9W - 14L
1,476 SR
Queue Stats
15W - 26L
1,367 Elo+
Solo
Susano
Susano
Huge Bottle
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,040 Elo+
Solo
Nu Wa
Nu Wa
Vsumm061
Nu Wa
Level 29
God Stats
8W - 11L
1,549 SR
Queue Stats
21W - 29L
1,307 Elo+
Solo
Apollo
Apollo
incisive_metre7
Apollo
Level 19
God Stats
21W - 34L
1,345 SR
Queue Stats
55W - 68L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,204
414
2,833
13,219
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 6 / 1
7,499
500
7,690
9,784
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 2
6,215
414
4,708
9,007
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Stim_9866
Cliodhna
9
0 / 9 / 0
5,881
392
1,989
9,479
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
TCE_zahamix
Tsukuyomi
11
3 / 8 / 0
7,098
473
2,714
10,123
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Firway
Fenrir
15
15 / 1 / 2
9,406
627
8,962
8,468
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
11 / 0 / 2
9,487
632
11,818
8,669
3,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
12
1 / 3 / 3
7,461
497
2,202
6,201
1,928
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Vsumm061
Nu Wa
13
3 / 0 / 9
7,801
520
12,589
5,266
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 5
7,665
511
5,276
12,347
3,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
32
34
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
3
6
1
0.58
L
1
5
2
0.4
W
Fenrir
Firway
Fenrir
15
1
2
16
W
11
0
2
12
W
Susano
1
3
3
0.83
L
Cliodhna
Stim_9866
Cliodhna
0
9
0
0
L
Tsukuyomi
TCE_zahamix
Tsukuyomi
3
8
0
0.38
W
Nu Wa
Vsumm061
Nu Wa
3
0
9
7.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
40,847
51,612
Taken
40,951
19,767
Mitigated
14,534
3,027
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,833
796
0
386
13,219
7,244
82
5,071
8,148
20,352
2,118
L
7,690
2,231
0
1,795
9,784
2,101
0
2,818
6,966
38,763
0
L
4,708
487
0
320
9,007
2,131
0
3,934
5,073
33,366
0
W
Fenrir
Firway
Fenrir
8,962
1,832
0
2,586
8,468
3,953
0
1,520
6,948
0
56,368
W
11,818
6,809
0
4,690
8,669
3,177
2,998
2,480
6,189
0
60,362
W
Susano
2,202
123
0
0
6,201
1,928
886
464
5,737
0
25,892
L
Cliodhna
Stim_9866
Cliodhna
1,989
0
0
0
9,479
3,982
0
575
8,904
0
24,766
L
Tsukuyomi
TCE_zahamix
Tsukuyomi
2,714
510
0
526
10,123
4,309
334
191
9,932
0
31,830
W
Nu Wa
Vsumm061
Nu Wa
12,589
3,455
0
0
5,266
1,645
1,031
4,149
1,117
43,439
0
W
5,276
3,803
0
4,040
12,347
3,831
0
6,647
5,700
0
43,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
41,820
273
Minions Killed
392
0
Camps Cleared
0
1,226,742
Distance Traveled
1,346,286
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,204
414
51
3
0
238,319
0
L
Nu Wa
7,499
500
61
4
0
219,774
0
L
Ra
6,215
414
47
3
0
230,111
0
W
Fenrir
9,406
627
90
6
0
300,207
5
W
Neith
9,487
632
114
8
0
241,899
5
W
Susano
7,461
497
59
4
0
285,781
0
L
Cliodhna
5,881
392
58
4
0
262,730
0
L
Tsukuyomi
7,098
473
56
4
0
275,808
0
W
Nu Wa
7,801
520
52
3
0
260,555
0
W
Apollo
7,665
511
77
5
0
257,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role