Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AshleyUD
Athena
Level 121
God Stats
18W - 26L
1,468 SR
Queue Stats
174W - 162L
1,547 Elo+
Solo
Chronos
Chronos
RobLIkesHagis
Chronos
Level 103
God Stats
1W - 0L
1,599 SR
Queue Stats
39W - 39L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Robalineo
Tsukuyomi
Level 146
God Stats
7W - 3L
1,855 SR
Queue Stats
110W - 104L
1,587 Elo+
Party 1
Chernobog
Chernobog
ShadowC0w
Chernobog
Level 155
God Stats
2W - 1L
1,345 SR
Queue Stats
24W - 23L
1,622 Elo+
Party 1
Team Averages
Level 131
1,553 SR
1,552 Elo+

VS

Team Averages
Level 121
1,541 SR
1,557 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BBBS
Izanami
Level 153
God Stats
2W - 1L
1,796 SR
Queue Stats
62W - 58L
1,547 Elo+
Party 2
Sobek
Sobek
Riddelleo
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,511 Elo+
Party 3
Janus
Janus
THESHAG01
Janus
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 217L
1,745 Elo+
Party 3
Geb
Geb
Tomolos
Geb
Level 83
God Stats
1W - 5L
1,409 SR
Queue Stats
7W - 13L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 1 / 3
9,783
611
7,495
7,089
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
AshleyUD
Athena
13
1 / 0 / 7
8,314
520
4,944
13,218
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
14
1 / 2 / 4
8,491
531
2,778
4,619
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Robalineo
Tsukuyomi
13
2 / 1 / 7
8,252
516
5,640
10,620
6,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
ShadowC0w
Chernobog
16
7 / 2 / 6
10,388
649
12,169
12,064
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 3 / 0
7,734
483
5,227
6,763
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
BBBS
Izanami
16
5 / 4 / 0
9,251
578
6,388
8,626
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Riddelleo
Sobek
12
1 / 2 / 1
7,207
450
4,009
8,908
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
THESHAG01
Janus
13
0 / 5 / 2
7,410
463
5,589
10,661
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
0 / 3 / 3
7,061
441
3,970
12,893
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
6
6
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
3
7.5
L
Sol
 
Sol
0
3
0
0
W
Athena
AshleyUD
Athena
1
0
7
4.5
L
Izanami
BBBS
Izanami
5
4
0
1.25
L
Sobek
Riddelleo
Sobek
1
2
1
0.75
W
Chronos
1
2
4
1.5
W
Tsukuyomi
Robalineo
Tsukuyomi
2
1
7
5.5
W
Chernobog
ShadowC0w
Chernobog
7
2
6
5
L
Janus
THESHAG01
Janus
0
5
2
0.2
L
Geb
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,026
Damage
25,183
47,610
Taken
47,851
20,860
Mitigated
30,764
15,477
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,495
654
919
2,601
7,089
2,912
273
5,010
1,641
59,254
0
L
Sol
 
Sol
5,227
1,129
0
1,807
6,763
2,035
970
185
6,578
59,034
0
W
Athena
AshleyUD
Athena
4,944
1,364
0
3,091
13,218
5,162
0
4,845
8,171
50,072
0
L
Izanami
BBBS
Izanami
6,388
3,634
0
1,787
8,626
3,795
892
1,322
7,304
0
74,986
L
Sobek
Riddelleo
Sobek
4,009
125
0
3,652
8,908
8,954
162
4,820
4,088
26,752
0
W
Chronos
2,778
572
0
1,321
4,619
1,399
0
833
3,786
45,959
0
W
Tsukuyomi
Robalineo
Tsukuyomi
5,640
1,473
0
1,108
10,620
6,404
84
1,855
8,735
0
32,978
W
Chernobog
ShadowC0w
Chernobog
12,169
8,765
0
6,437
12,064
4,983
331
5,234
6,482
0
78,066
L
Janus
THESHAG01
Janus
5,589
213
0
2,900
10,661
3,035
0
5,390
5,209
44,968
0
L
Geb
3,970
339
0
606
12,893
12,945
338
3,500
9,320
15,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,228
Gold Earned
38,663
489
Minions Killed
430
0
Camps Cleared
0
1,559,168
Distance Traveled
1,415,698
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,783
611
111
7
0
289,058
1
L
Sol
7,734
483
124
8
0
282,013
4
W
Athena
8,314
520
83
5
0
369,516
7
L
Izanami
9,251
578
138
9
0
273,040
6
L
Sobek
7,207
450
50
3
0
261,755
3
W
Chronos
8,491
531
105
7
0
290,058
7
W
Tsukuyomi
8,252
516
55
3
0
322,913
6
W
Chernobog
10,388
649
135
8
0
287,623
8
L
Janus
7,410
463
97
6
0
305,671
2
L
Geb
7,061
441
21
1
0
293,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role