Player Matchup

Cthulhu
Cthulhu
FooFlemingo433
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,618 Elo+
Party 1
Medusa
Medusa
Hopelesslionboy
Medusa
Level 89
God Stats
3W - 2L
1,423 SR
Queue Stats
232W - 260L
1,457 Elo+
Party 1
Bellona
Bellona
Resorac
Bellona
Level 28
God Stats
4W - 9L
1,430 SR
Queue Stats
40W - 58L
1,365 Elo+
Solo
Hades
Hades
Sapphiiree
Hades
Level 25
God Stats
6W - 5L
1,312 SR
Queue Stats
80W - 74L
1,417 Elo+
Solo
Loki
Loki
WipeMeClean
Loki
Level 25
God Stats
9W - 7L
1,690 SR
Queue Stats
22W - 29L
1,430 Elo+
Solo
Team Averages
Level 34
1,471 SR
1,457 Elo+

VS

Team Averages
Level 19
1,513 SR
1,400 Elo+
Nu Wa
Nu Wa
BabyMommaGamer
Nu Wa
Level 29
God Stats
10W - 15L
1,486 SR
Queue Stats
84W - 90L
1,428 Elo+
Solo
Thor
Thor
Ivar66666
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,356 Elo+
Solo
Hachiman
Hachiman
UnfadingGameplay
Hachiman
Level 16
God Stats
7W - 9L
1,580 SR
Queue Stats
32W - 30L
1,425 Elo+
Party 2
Fenrir
Fenrir
sipph
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,407 Elo+
Solo
Poseidon
Poseidon
spankmymeatplz
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,439
544
1,112
6,727
3,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
7 / 0 / 0
6,441
644
6,349
4,731
1,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Resorac
Bellona
10
2 / 1 / 3
6,006
601
2,707
4,956
2,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
11
3 / 0 / 1
6,469
647
3,472
4,889
1,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
6 / 2 / 2
6,645
665
2,879
4,769
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,039
504
2,109
4,196
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
9
0 / 3 / 3
5,348
535
1,117
6,103
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
4,627
463
3,877
4,828
1,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
sipph
Fenrir
8
2 / 5 / 1
4,975
498
2,194
6,249
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
7
0 / 5 / 1
4,417
442
2,144
4,976
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
3
4
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
1
5
2.5
W
7
0
0
7
L
Thor
0
3
3
0.5
W
Bellona
Resorac
Bellona
2
1
3
3.5
W
Hades
3
0
1
3.5
L
1
2
0
0.5
W
6
2
2
3.5
L
Fenrir
sipph
Fenrir
2
5
1
0.5
L
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
11,441
26,072
Taken
26,352
11,126
Mitigated
7,864
10,234
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,109
401
0
328
4,196
1,201
0
2,078
2,118
24,664
0
W
1,112
0
986
644
6,727
3,472
54
1,310
5,387
10,041
0
W
6,349
3,050
0
1,485
4,731
1,493
60
1,127
3,574
0
41,709
L
Thor
1,117
498
0
786
6,103
2,306
0
760
5,343
0
28,020
W
Bellona
Resorac
Bellona
2,707
1,057
0
1,822
4,956
2,952
376
190
4,736
0
23,046
W
Hades
3,472
330
21
3,716
4,889
1,958
31
1,145
3,620
32,707
0
L
3,877
2,792
0
519
4,828
1,055
0
461
4,367
0
15,984
W
2,879
293
0
1,560
4,769
1,251
0
285
4,454
0
30,392
L
Fenrir
sipph
Fenrir
2,194
760
0
925
6,249
2,243
0
0
5,982
0
14,153
L
Poseidon
2,144
263
0
198
4,976
1,059
0
1,285
3,691
17,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
24,406
290
Minions Killed
215
0
Camps Cleared
0
1,002,682
Distance Traveled
905,623
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,039
504
46
5
0
171,389
3
W
Cthulhu
5,439
544
27
3
0
200,161
0
W
Medusa
6,441
644
71
7
0
203,476
4
L
Thor
5,348
535
60
6
0
173,764
2
W
Bellona
6,006
601
50
5
0
207,676
1
W
Hades
6,469
647
74
7
0
174,389
2
L
Hachiman
4,627
463
46
5
0
186,997
0
W
Loki
6,645
665
68
7
0
216,980
3
L
Fenrir
4,975
498
29
3
0
184,092
0
L
Poseidon
4,417
442
34
3
0
189,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role