Player Matchup

Skadi
Skadi
AXRjr7
Skadi
Level 29
God Stats
1W - 1L
1,034 SR
Queue Stats
10W - 14L
1,296 Elo+
Solo
Thanatos
Thanatos
Alfa_Rodriguez88
Thanatos
Level 27
God Stats
20W - 25L
1,425 SR
Queue Stats
20W - 33L
1,170 Elo+
Solo
Thor
Thor
MiLDMOMBATT
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Sol
Sol
deftdoc07
Sol
Level 73
God Stats
10W - 9L
1,607 SR
Queue Stats
110W - 114L
1,390 Elo+
Party 2
Kali
Kali
necronwarrior95
Kali
Level 23
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 1L
1,252 Elo+
Solo
Team Averages
Level 31
1,372 SR
1,322 Elo+

VS

Team Averages
Level 20
1,507 SR
1,212 Elo+
Anubis
Anubis
PeanutButter12E
Anubis
Level 17
God Stats
7W - 12L
1,368 SR
Queue Stats
59W - 70L
1,171 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOnlyDozer
Gilgamesh
Level 26
God Stats
7W - 3L
1,674 SR
Queue Stats
93W - 84L
1,163 Elo+
Party 1
Fafnir
Fafnir
XxDARK_ANGELXxYT
Fafnir
Level 22
God Stats
5W - 9L
1,500 SR
Queue Stats
37W - 66L
1,189 Elo+
Solo
Xbalanque
Xbalanque
reyes221
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 81L
1,431 Elo+
Solo
Chaac
Chaac
xFarhan7
Chaac
Level 8
God Stats
1W - 2L
1,492 SR
Queue Stats
3W - 11L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AXRjr7
Skadi
15
7 / 2 / 10
9,449
497
11,974
11,736
3,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 5 / 9
10,114
532
7,986
13,459
4,618
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
10 / 3 / 9
9,854
519
12,763
12,822
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
12 / 3 / 6
10,700
563
16,565
16,615
5,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
8,152
429
1,157
11,903
4,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 3
9,718
511
11,080
17,094
6,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheOnlyDozer
Gilgamesh
15
8 / 6 / 6
10,570
556
10,726
12,738
12,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 7 / 5
8,699
458
4,428
16,981
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
reyes221
Xbalanque
13
2 / 9 / 1
8,592
452
4,756
11,826
3,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
xFarhan7
Chaac
11
1 / 6 / 2
7,721
406
5,476
14,991
8,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
35
Kills
17
19
Deaths
36
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
AXRjr7
Skadi
7
2
10
6
W
6
5
9
2.1
W
10
3
9
4.83
L
5
8
3
0.81
L
Gilgamesh
TheOnlyDozer
Gilgamesh
8
6
6
1.83
L
1
7
5
0.5
W
12
3
6
5
W
0
6
2
0.17
L
Xbalanque
reyes221
Xbalanque
2
9
1
0.28
L
Chaac
xFarhan7
Chaac
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,445
Damage
36,466
66,535
Taken
73,630
22,906
Mitigated
43,266
26,671
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AXRjr7
Skadi
11,974
6,541
0
1,547
11,736
3,458
0
3,431
8,305
0
49,953
W
7,986
3,720
0
7,472
13,459
4,618
103
1,709
11,750
0
58,133
W
12,763
3,479
0
4,236
12,822
4,685
322
4,757
8,065
0
45,047
L
11,080
1,183
0
6,390
17,094
6,668
904
5,700
11,394
48,499
0
L
Gilgamesh
TheOnlyDozer
Gilgamesh
10,726
2,970
0
873
12,738
12,105
818
3,498
9,240
0
39,554
L
4,428
1,252
0
2,133
16,981
12,711
42
3,161
13,820
19,547
0
W
16,565
7,425
0
8,842
16,615
5,647
4,216
4,264
12,351
61,025
0
W
1,157
581
0
4,574
11,903
4,498
2,098
1,524
10,379
0
33,435
L
Xbalanque
reyes221
Xbalanque
4,756
3,161
0
1,740
11,826
3,451
2,042
1,175
10,651
0
45,995
L
Chaac
xFarhan7
Chaac
5,476
802
0
1,767
14,991
8,331
436
3,031
11,960
0
24,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,269
Gold Earned
45,300
389
Minions Killed
283
0
Camps Cleared
0
1,625,535
Distance Traveled
1,536,276
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,449
497
70
4
0
324,543
1
W
Thanatos
10,114
532
72
4
0
340,582
0
W
Thor
9,854
519
71
4
0
342,308
5
L
Anubis
9,718
511
81
4
0
259,996
1
L
Gilgamesh
10,570
556
70
4
0
356,394
4
L
Fafnir
8,699
458
24
1
0
331,333
4
W
Sol
10,700
563
110
6
0
321,332
3
W
Kali
8,152
429
66
3
0
296,770
0
L
Xbalanque
8,592
452
71
4
0
273,244
0
L
Chaac
7,721
406
37
2
0
315,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role