Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Berserker__12
Tsukuyomi
Level 123
God Stats
1W - 0L
1,482 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 2
Ra
Ra
DuncanDonuts333
Ra
Level 98
God Stats
3W - 1L
1,692 SR
Queue Stats
626W - 609L
1,515 Elo+
Solo
Xing Tian
Xing Tian
GrrtBaow3
Xing Tian
Level 104
God Stats
15W - 11L
1,537 SR
Queue Stats
105W - 93L
1,606 Elo+
Party 2
Chiron
Chiron
TheGunGuru73
Chiron
Level 140
God Stats
14W - 13L
1,584 SR
Queue Stats
733W - 686L
1,541 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,526 Elo+

VS

Team Averages
Level 105
1,500 SR
1,495 Elo+
Ra
Ra
Diese
Ra
Level 114
God Stats
0W - 3L
1,192 SR
Queue Stats
37W - 39L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Foldiq
Sylvanus
Level 101
God Stats
8W - 6L
1,665 SR
Queue Stats
95W - 75L
1,547 Elo+
Party 1
Izanami
Izanami
Foxy Sin
Izanami
Level 127
God Stats
11W - 7L
1,662 SR
Queue Stats
68W - 60L
1,553 Elo+
Party 1
Osiris
Osiris
Hateful-Henry
Osiris
Level 114
God Stats
2W - 9L
1,314 SR
Queue Stats
263W - 241L
1,484 Elo+
Solo
Nike
Nike
isacredfire
Nike
Level 67
God Stats
8W - 4L
1,670 SR
Queue Stats
156W - 165L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
4 / 1 / 5
13,698
548
11,757
21,625
24,739
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Berserker__12
Tsukuyomi
20
3 / 4 / 8
13,298
532
12,144
19,548
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 8 / 3
13,025
521
9,645
16,812
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
GrrtBaow3
Xing Tian
18
4 / 6 / 3
11,360
454
8,699
16,914
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
20
3 / 7 / 6
13,638
546
12,046
17,079
5,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
7 / 7 / 10
12,817
513
18,005
21,792
14,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Foldiq
Sylvanus
19
6 / 4 / 8
12,289
492
14,446
20,530
30,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Foxy Sin
Izanami
20
9 / 6 / 4
12,980
519
14,824
16,545
6,515
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
4 / 0 / 2
8,750
350
3,047
5,692
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
9,930
397
6,501
12,129
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
19
Kills
26
26
Deaths
19
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
5
6.5
W
Tsukuyomi
Berserker__12
Tsukuyomi
3
4
8
1.75
L
Ra
7
7
10
1.71
W
5
8
3
0.81
L
Sylvanus
Foldiq
Sylvanus
6
4
8
2.5
L
Izanami
Foxy Sin
Izanami
9
6
4
1.83
W
Xing Tian
GrrtBaow3
Xing Tian
4
6
3
0.92
L
4
0
2
5
W
Chiron
3
7
6
0.86
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
56,823
91,978
Taken
76,688
59,827
Mitigated
64,289
29,848
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,757
3,851
0
9,861
21,625
24,739
864
5,787
14,767
0
96,229
W
Tsukuyomi
Berserker__12
Tsukuyomi
12,144
3,185
0
8,906
19,548
8,001
844
5,206
14,062
0
101,991
L
Ra
18,005
1,899
2,138
8,490
21,792
14,795
81
10,122
11,184
82,885
0
W
9,645
1,206
1,373
3,229
16,812
7,173
1,215
7,850
8,728
96,696
0
L
Sylvanus
Foldiq
Sylvanus
14,446
4,191
1,741
6,377
20,530
30,313
419
2,280
17,994
60,116
20,862
L
Izanami
Foxy Sin
Izanami
14,824
10,547
0
2,391
16,545
6,515
325
3,885
12,485
0
116,381
W
Xing Tian
GrrtBaow3
Xing Tian
8,699
29
0
723
16,914
14,148
495
5,720
11,014
38,769
0
L
3,047
1,610
0
935
5,692
2,444
0
1,191
4,501
0
25,837
W
Chiron
12,046
3,674
715
5,041
17,079
5,766
2,709
7,209
9,776
0
105,962
L
6,501
1,083
0
3,942
12,129
10,222
0
0
12,129
7,917
47,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,019
Gold Earned
56,766
729
Minions Killed
619
0
Camps Cleared
0
2,232,709
Distance Traveled
1,798,194
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,698
548
162
6
0
491,413
5
W
Tsukuyomi
13,298
532
147
6
0
569,999
4
L
Ra
12,817
513
154
6
0
444,378
4
W
Ra
13,025
521
180
7
0
435,875
6
L
Sylvanus
12,289
492
116
5
0
403,199
4
L
Izanami
12,980
519
168
7
0
451,474
5
W
Xing Tian
11,360
454
47
2
0
335,551
1
L
Osiris
8,750
350
51
2
0
195,071
3
W
Chiron
13,638
546
193
8
0
399,871
5
L
Nike
9,930
397
130
5
0
304,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role