Player Matchup

Ymir
Ymir
Fizureal
Ymir
Level 28
God Stats
21W - 35L
1,382 SR
Queue Stats
43W - 64L
1,265 Elo+
Party 2
Thoth
Thoth
Kavuki
Thoth
Level 47
God Stats
5W - 5L
1,682 SR
Queue Stats
135W - 184L
1,326 Elo+
Party 2
Loki
Loki
LyalliPop
Loki
Level 11
God Stats
1W - 1L
1,325 SR
Queue Stats
10W - 13L
1,292 Elo+
Solo
Team Averages
Level 29
1,463 SR
1,294 Elo+

VS

Team Averages
Level 65
1,253 SR
1,210 Elo+
Charybdis
Charybdis
Faciit
Charybdis
Level 157
God Stats
10W - 21L
1,231 SR
Queue Stats
238W - 209L
1,503 Elo+
Solo
Ymir
Ymir
MegaWolf03
Ymir
Level 14
God Stats
0W - 3L
1,276 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 1
Cerberus
Cerberus
RGP18M
Cerberus
Level 24
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 9L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 0 / 5
9,405
723
9,366
9,825
6,807
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Kavuki
Thoth
13
3 / 1 / 8
9,039
695
16,625
11,641
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
12
3 / 2 / 3
8,443
649
6,526
6,763
2,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Faciit
Charybdis
12
0 / 4 / 3
8,110
624
12,414
11,558
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
7,847
604
3,827
14,000
10,636
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
RGP18M
Cerberus
12
2 / 2 / 0
8,024
617
5,215
12,618
12,346
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Faciit
Charybdis
0
4
3
0.38
W
Ymir
5
0
5
7.5
W
Thoth
Kavuki
Thoth
3
1
8
7
W
Loki
3
2
3
2.25
L
1
5
1
0.3
L
Cerberus
RGP18M
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
21,456
28,229
Taken
38,176
13,322
Mitigated
27,019
5,916
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Faciit
Charybdis
12,414
7,983
0
2,730
11,558
4,037
0
7,371
3,791
0
45,814
W
Ymir
9,366
1,574
0
779
9,825
6,807
0
3,408
6,417
27,576
0
W
Thoth
Kavuki
Thoth
16,625
2,317
108
4,671
11,641
3,915
0
3,395
8,246
33,037
0
W
Loki
6,526
736
0
358
6,763
2,600
0
2,467
4,296
0
17,162
L
3,827
469
190
740
14,000
10,636
0
9,454
4,059
10,129
0
L
Cerberus
RGP18M
Cerberus
5,215
185
0
1,986
12,618
12,346
0
8,293
3,914
14,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
23,981
139
Minions Killed
136
3
Camps Cleared
7
644,680
Distance Traveled
656,073
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,110
624
88
7
6
206,170
3
W
Ymir
9,405
723
70
5
0
214,225
0
W
Thoth
9,039
695
38
3
3
198,122
4
W
Loki
8,443
649
31
2
0
232,333
0
L
Ymir
7,847
604
14
1
1
211,126
4
L
Cerberus
8,024
617
34
3
0
238,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role