Player Matchup

Nox
Nox
 
Nox
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KriegerJoe
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,256 Elo+
Solo
Hades
Hades
SwAge
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,551 Elo+
Solo
Neith
Neith
Wolgir
Neith
Level 21
God Stats
0W - 2L
1,211 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Ymir
Ymir
МУХОМОР
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,213 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,393 Elo+

VS

Team Averages
Level 12
1,450 SR
1,390 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Astlife
Izanami
Level 6
God Stats
42W - 21L
1,242 SR
Queue Stats
52W - 39L
1,243 Elo+
Solo
Yemoja
Yemoja
Cyzefer
Yemoja
Level 27
God Stats
25W - 28L
1,496 SR
Queue Stats
59W - 54L
1,469 Elo+
Solo
Fenrir
Fenrir
Micaigod
Fenrir
Level 7
God Stats
2W - 1L
1,511 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 1
Hel
Hel
TheNegat1ve0ne
Hel
Level 6
God Stats
2W - 0L
1,499 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 4 / 11
14,921
995
19,727
27,887
11,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KriegerJoe
Kukulkan
19
2 / 5 / 7
12,681
845
12,780
15,590
15,648
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
SwAge
Hades
20
5 / 13 / 12
14,396
960
35,137
38,463
26,625
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Wolgir
Neith
20
5 / 7 / 10
14,555
970
20,801
19,613
8,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 3
11,424
762
965
5,180
2,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
5 / 4 / 19
14,006
934
24,256
20,639
10,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Astlife
Izanami
20
15 / 1 / 12
17,154
1,144
45,388
19,289
8,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Cyzefer
Yemoja
20
2 / 3 / 20
13,445
896
4,747
18,086
23,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Micaigod
Fenrir
20
4 / 5 / 18
13,961
931
15,826
22,909
9,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 6 / 17
14,079
939
12,780
17,123
8,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
119
18
Kills
33
33
Deaths
19
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
4
11
2.63
W
Morgan Le Fay
 
Morgan Le Fay
5
4
19
3.63
W
Izanami
Astlife
Izanami
15
1
12
21
W
Yemoja
Cyzefer
Yemoja
2
3
20
4
L
Kukulkan
KriegerJoe
Kukulkan
2
5
7
1.1
W
Fenrir
Micaigod
Fenrir
4
5
18
2.6
L
Hades
SwAge
Hades
5
13
12
0.85
W
7
6
17
2.58
L
Neith
Wolgir
Neith
5
7
10
1.43
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,410
Damage
102,997
106,733
Taken
98,046
64,668
Mitigated
60,324
7,658
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
19,727
4,179
175
2,610
27,887
11,426
0
10,724
17,163
56,200
0
W
Morgan Le Fay
 
Morgan Le Fay
24,256
5,018
913
3,442
20,639
10,171
0
13,373
7,266
43,416
0
W
Izanami
Astlife
Izanami
45,388
27,933
0
1,928
19,289
8,830
0
13,430
5,859
0
102,583
W
Yemoja
Cyzefer
Yemoja
4,747
1,758
11,799
3,456
18,086
23,320
0
14,576
3,510
21,245
0
L
Kukulkan
KriegerJoe
Kukulkan
12,780
2,225
0
710
15,590
15,648
0
5,829
9,761
26,081
0
W
Fenrir
Micaigod
Fenrir
15,826
7,994
0
3,798
22,909
9,585
0
14,597
6,890
0
26,268
L
Hades
SwAge
Hades
35,137
1,671
322
2,071
38,463
26,625
0
17,558
20,887
61,139
0
W
12,780
1,954
0
0
17,123
8,418
0
12,633
4,490
23,599
0
L
Neith
Wolgir
Neith
20,801
9,539
0
1,770
19,613
8,149
0
5,684
13,929
0
60,315
L
965
118
0
0
5,180
2,820
0
1,970
3,210
965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,977
Gold Earned
72,645
265
Minions Killed
282
3
Camps Cleared
10
1,016,566
Distance Traveled
1,357,265
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,921
995
115
8
0
263,909
0
W
Morgan Le Fay
14,006
934
31
2
1
262,120
0
W
Izanami
17,154
1,144
166
11
4
288,369
1
W
Yemoja
13,445
896
29
2
0
273,063
1
L
Kukulkan
12,681
845
27
2
0
199,795
2
W
Fenrir
13,961
931
20
1
5
296,806
1
L
Hades
14,396
960
56
4
1
262,256
1
W
Hel
14,079
939
36
2
0
236,907
0
L
Neith
14,555
970
67
4
2
263,498
1
L
Ymir
11,424
762
0
0
0
27,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role