Player Matchup

Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Kaminaru_Kishin
He Bo
Level 106
God Stats
10W - 11L
1,371 SR
Queue Stats
329W - 264L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
RukaGER
Hun Batz
Level 160
God Stats
4W - 5L
1,723 SR
Queue Stats
1,122W - 748L
1,651 Elo+
Party 1
Team Averages
Level 139
1,531 SR
1,567 Elo+

VS

Team Averages
Level 84
1,470 SR
1,549 Elo+
Bastet
Bastet
FortnitePro101
Bastet
Level 29
God Stats
2W - 5L
1,399 SR
Queue Stats
245W - 128L
1,656 Elo+
Solo
Artio
Artio
Ghaina5172
Artio
Level 63
God Stats
30W - 22L
1,428 SR
Queue Stats
426W - 342L
1,472 Elo+
Party 2
Tiamat
Tiamat
xMedusaVersacex
Tiamat
Level 160
God Stats
42W - 36L
1,583 SR
Queue Stats
875W - 635L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 11
8,194
819
3,539
6,509
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 2 / 8
7,313
731
6,337
5,786
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
RukaGER
Hun Batz
12
9 / 1 / 4
8,273
827
12,084
9,845
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,470
647
8,585
9,391
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
9
0 / 3 / 2
6,144
614
2,518
10,175
5,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 6 / 1
7,299
730
5,212
8,930
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
11
7.5
L
1
5
2
0.4
L
Artio
0
3
2
0.33
W
3
2
8
3.5
W
Hun Batz
RukaGER
Hun Batz
9
1
4
11
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
16,315
22,140
Taken
28,496
10,930
Mitigated
12,368
5,111
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,539
616
0
1,639
6,509
5,617
50
2,589
3,608
10,550
0
L
8,585
947
0
797
9,391
2,846
0
3,285
5,992
0
17,932
L
Artio
2,518
508
504
2,395
10,175
5,974
54
4,082
5,723
8,899
0
W
6,337
212
0
632
5,786
1,696
0
2,134
3,343
17,300
0
W
Hun Batz
RukaGER
Hun Batz
12,084
3,206
0
2,840
9,845
3,617
62
2,626
6,975
0
34,268
L
5,212
97
0
1,452
8,930
3,548
0
2,373
6,416
21,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
19,913
104
Minions Killed
89
7
Camps Cleared
2
602,657
Distance Traveled
596,322
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,194
819
22
2
2
199,097
3
L
Bastet
6,470
647
20
2
1
215,061
3
L
Artio
6,144
614
18
2
0
195,297
0
W
He Bo
7,313
731
28
3
3
199,619
2
W
Hun Batz
8,273
827
54
5
2
203,941
2
L
Tiamat
7,299
730
51
5
1
185,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role