Player Matchup

Baron Samedi
Baron Samedi
Burndabear2
Baron Samedi
Level 39
God Stats
2W - 4L
1,577 SR
Queue Stats
120W - 98L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
Kaiserlichh
Hou Yi
Level 108
God Stats
40W - 30L
1,659 SR
Queue Stats
616W - 482L
1,545 Elo+
Party 3
Gilgamesh
Gilgamesh
Kasuminata
Gilgamesh
Level 28
God Stats
3W - 2L
1,631 SR
Queue Stats
58W - 21L
1,728 Elo+
Party 3
Sylvanus
Sylvanus
Nieube
Sylvanus
Level 44
God Stats
36W - 43L
1,528 SR
Queue Stats
260W - 242L
1,524 Elo+
Solo
King Arthur
King Arthur
temp-295404
King Arthur
Level 29
God Stats
6W - 6L
1,819 SR
Queue Stats
142W - 88L
1,650 Elo+
Party 2
Team Averages
Level 50
1,643 SR
1,607 Elo+

VS

Team Averages
Level 85
1,649 SR
1,585 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MoonArkle
Sylvanus
Level 65
God Stats
78W - 45L
1,657 SR
Queue Stats
433W - 263L
1,650 Elo+
Party 1
Ullr
Ullr
SoaringCactus
Ullr
Level 25
God Stats
74W - 37L
1,942 SR
Queue Stats
298W - 177L
1,729 Elo+
Party 1
Heimdallr
Heimdallr
dochesterton
Heimdallr
Level 36
God Stats
56W - 40L
1,647 SR
Queue Stats
231W - 179L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Burndabear2
Baron Samedi
18
3 / 2 / 2
11,307
492
15,535
14,222
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
4 / 4 / 4
12,301
535
17,309
17,893
6,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Kasuminata
Gilgamesh
20
8 / 5 / 3
12,898
561
18,802
22,375
11,676
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Nieube
Sylvanus
16
0 / 3 / 3
9,252
402
5,221
14,413
14,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
temp-295404
King Arthur
18
1 / 5 / 2
11,822
514
19,771
21,216
32,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
2 / 2 / 8
12,015
522
17,129
28,525
23,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
 
Poseidon
14
1 / 5 / 4
9,597
417
8,119
11,743
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MoonArkle
Sylvanus
15
1 / 2 / 11
9,112
396
6,517
17,211
21,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 3 / 3
14,114
614
22,074
22,387
10,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
dochesterton
Heimdallr
17
0 / 4 / 4
10,095
439
7,003
15,299
5,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
16
Kills
19
19
Deaths
16
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
8
3
L
Poseidon
 
Poseidon
1
5
4
0.6
W
Baron Samedi
Burndabear2
Baron Samedi
3
2
2
2
W
Hou Yi
4
4
4
1.5
W
Gilgamesh
Kasuminata
Gilgamesh
8
5
3
1.9
L
Sylvanus
MoonArkle
Sylvanus
1
2
11
3.25
W
Sylvanus
Nieube
Sylvanus
0
3
3
0.5
L
15
3
3
5.5
L
Heimdallr
dochesterton
Heimdallr
0
4
4
0.5
W
King Arthur
temp-295404
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,638
Damage
60,842
90,119
Taken
95,165
72,194
Mitigated
63,679
34,182
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
17,129
1,667
0
13,360
28,525
23,348
0
7,596
20,929
10,595
84,409
L
Poseidon
 
Poseidon
8,119
938
112
2,298
11,743
3,072
49
0
11,743
58,542
0
W
Baron Samedi
Burndabear2
Baron Samedi
15,535
4,261
1,199
6,286
14,222
7,040
1,341
1,500
12,722
77,868
6,596
W
Hou Yi
17,309
9,266
0
6,558
17,893
6,774
116
4,582
13,311
0
96,508
W
Gilgamesh
Kasuminata
Gilgamesh
18,802
4,586
0
7,202
22,375
11,676
0
6,533
15,842
0
114,046
L
Sylvanus
MoonArkle
Sylvanus
6,517
1,393
1,588
4,488
17,211
21,347
0
5,494
11,717
30,854
10,949
W
Sylvanus
Nieube
Sylvanus
5,221
1,646
2,845
4,376
14,413
14,624
615
2,465
11,948
39,621
11,825
L
22,074
10,130
0
5,494
22,387
10,108
0
4,362
18,025
0
114,643
L
Heimdallr
dochesterton
Heimdallr
7,003
2,781
0
3,424
15,299
5,804
0
6,427
8,872
0
75,955
W
King Arthur
temp-295404
King Arthur
19,771
4,178
284
5,432
21,216
32,080
0
2,230
18,986
12,826
83,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
54,933
733
Minions Killed
692
0
Camps Cleared
0
2,179,080
Distance Traveled
2,058,505
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,015
522
204
9
0
439,139
11
L
Poseidon
9,597
417
111
5
0
347,859
5
W
Baron Samedi
11,307
492
148
6
0
383,556
3
W
Hou Yi
12,301
535
171
7
0
421,468
4
W
Gilgamesh
12,898
561
165
7
0
497,581
4
L
Sylvanus
9,112
396
63
3
0
390,791
3
W
Sylvanus
9,252
402
77
3
0
411,377
6
L
Ullr
14,114
614
167
7
0
484,252
2
L
Heimdallr
10,095
439
147
6
0
396,464
4
W
King Arthur
11,822
514
172
7
0
465,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role