Player Matchup

Cthulhu
Cthulhu
Divines00nrism
Cthulhu
Level 24
God Stats
13W - 12L
1,561 SR
Queue Stats
35W - 31L
1,416 Elo+
Solo
Eset
Eset
bayonnet
Eset
Level 44
God Stats
17W - 22L
1,453 SR
Queue Stats
72W - 103L
1,291 Elo+
Solo
Skadi
Skadi
th3offswitch
Skadi
Level 105
God Stats
27W - 28L
1,489 SR
Queue Stats
175W - 249L
1,289 Elo+
Solo
Team Averages
Level 58
1,501 SR
1,332 Elo+

VS

Team Averages
Level 57
1,429 SR
1,342 Elo+
Artemis
Artemis
NAIBUTAFLY
Artemis
Level 114
God Stats
25W - 24L
1,510 SR
Queue Stats
571W - 795L
1,311 Elo+
Solo
Zeus
Zeus
Psyshot6236
Zeus
Level 28
God Stats
1W - 3L
1,398 SR
Queue Stats
149W - 155L
1,449 Elo+
Solo
Chaac
Chaac
Yoscas
Chaac
Level 29
God Stats
2W - 5L
1,378 SR
Queue Stats
143W - 187L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
10,620
759
12,109
17,060
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eset
14
5 / 6 / 7
10,515
751
7,079
11,414
4,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 9
10,245
732
10,269
8,811
3,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NAIBUTAFLY
Artemis
13
2 / 5 / 6
9,058
647
7,375
9,141
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 7 / 4
9,804
700
13,197
11,213
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Yoscas
Chaac
12
3 / 4 / 4
8,993
642
5,236
14,429
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
10
11
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
L
Artemis
NAIBUTAFLY
Artemis
2
5
6
1
L
5
7
4
1
L
Chaac
Yoscas
Chaac
3
4
4
1.25
W
Eset
5
6
7
1.42
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
25,808
37,285
Taken
34,783
23,618
Mitigated
19,964
8,587
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,109
1,238
261
2,903
17,060
15,575
310
5,667
11,082
21,500
0
L
Artemis
NAIBUTAFLY
Artemis
7,375
3,592
690
907
9,141
3,216
0
5,450
3,457
0
20,930
L
13,197
3,017
0
0
11,213
3,945
0
6,450
4,376
37,435
0
L
Chaac
Yoscas
Chaac
5,236
960
0
4,504
14,429
12,803
360
6,318
7,585
0
21,664
W
Eset
7,079
997
119
1,848
11,414
4,616
1,112
4,942
6,305
32,911
0
W
10,269
3,159
0
3,456
8,811
3,427
1,151
3,427
5,015
0
37,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
27,855
160
Minions Killed
131
9
Camps Cleared
3
655,727
Distance Traveled
630,450
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,620
759
36
3
0
225,929
0
L
Artemis
9,058
647
44
3
1
237,030
3
L
Zeus
9,804
700
61
4
2
183,902
0
L
Chaac
8,993
642
26
2
0
209,518
0
W
Eset
10,515
751
57
4
6
207,592
3
W
Skadi
10,245
732
67
5
3
222,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role