Player Matchup

Thor
Thor
BnS-GoLiaTh
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Solo
Baron Samedi
Baron Samedi
C9Tnight7
Baron Samedi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 37L
1,263 Elo+
Solo
Athena
Athena
Chawbacon95
Athena
Level 23
God Stats
3W - 2L
1,113 SR
Queue Stats
13W - 13L
1,191 Elo+
Party 2
Nemesis
Nemesis
Fearzless_ttv
Nemesis
Level 21
God Stats
9W - 8L
1,227 SR
Queue Stats
13W - 13L
1,191 Elo+
Party 2
Xbalanque
Xbalanque
Relyk Nella
Xbalanque
Level 6
God Stats
5W - 1L
1,600 SR
Queue Stats
14W - 18L
1,318 Elo+
Solo
Team Averages
Level 16
1,388 SR
1,219 Elo+

VS

Team Averages
Level 8
1,350 SR
1,186 Elo+
Artemis
Artemis
Green Pixie0415
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,292 Elo+
Party 1
Hades
Hades
GreenRider23461
Hades
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 6L
932 Elo+
Party 1
Bakasura
Bakasura
Gui_ualho5667
Bakasura
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Terra
Terra
Nightstar2352
Terra
Level 6
God Stats
0W - 3L
1,278 SR
Queue Stats
9W - 22L
1,121 Elo+
Party 1
Merlin
Merlin
Over_9_K
Merlin
Level 20
God Stats
8W - 8L
1,431 SR
Queue Stats
21W - 16L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 5
6,519
343
1,202
3,870
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
C9Tnight7
Baron Samedi
19
15 / 2 / 2
11,820
622
14,475
11,387
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
14
6 / 0 / 16
10,024
528
5,123
8,911
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
14
14 / 3 / 6
10,040
528
11,939
9,070
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Relyk Nella
Xbalanque
14
4 / 0 / 15
8,982
473
6,014
6,619
2,488
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 0
6,274
330
3,701
13,693
3,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 8 / 3
6,636
349
1,306
7,980
2,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Gui_ualho5667
Bakasura
9
3 / 8 / 0
7,356
387
4,478
10,324
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 9 / 2
7,224
380
1,683
14,053
11,509
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Over_9_K
Merlin
15
5 / 5 / 0
10,099
532
11,289
12,121
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
39
Kills
8
9
Deaths
44
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
W
Baron Samedi
C9Tnight7
Baron Samedi
15
2
2
8
W
Athena
6
0
16
14
W
Nemesis
14
3
6
5.67
L
0
14
0
0
L
0
8
3
0.19
L
Bakasura
Gui_ualho5667
Bakasura
3
8
0
0.38
L
0
9
2
0.11
L
Merlin
Over_9_K
Merlin
5
5
0
1
W
Xbalanque
Relyk Nella
Xbalanque
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
22,457
39,857
Taken
58,171
22,075
Mitigated
25,169
10,125
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,202
167
0
66
3,870
1,294
324
869
2,851
0
8,290
W
Baron Samedi
C9Tnight7
Baron Samedi
14,475
1,726
144
4,808
11,387
5,506
2,685
1,289
9,785
81,974
0
W
Athena
5,123
1,116
0
2,440
8,911
8,580
914
4,034
4,557
21,890
0
W
Nemesis
11,939
5,947
0
1,071
9,070
4,207
1,197
3,365
5,573
0
42,773
L
3,701
2,278
0
371
13,693
3,492
450
5,849
7,844
0
17,045
L
1,306
338
0
974
7,980
2,612
253
2,124
5,856
9,320
0
L
Bakasura
Gui_ualho5667
Bakasura
4,478
2,231
0
1,070
10,324
3,827
449
5,661
4,663
0
20,312
L
1,683
827
197
907
14,053
11,509
10
3,626
10,427
15,604
0
L
Merlin
Over_9_K
Merlin
11,289
436
0
3,379
12,121
3,729
746
2,338
9,783
65,734
0
W
Xbalanque
Relyk Nella
Xbalanque
6,014
4,465
0
1,596
6,619
2,488
2,419
3,746
2,597
0
29,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
37,589
325
Minions Killed
254
0
Camps Cleared
0
1,672,260
Distance Traveled
1,238,145
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,519
343
17
1
0
157,920
1
W
Baron Samedi
11,820
622
146
8
0
339,926
0
W
Athena
10,024
528
34
2
0
400,213
6
W
Nemesis
10,040
528
74
4
0
452,366
4
L
Artemis
6,274
330
30
2
0
201,603
1
L
Hades
6,636
349
24
1
0
200,362
0
L
Bakasura
7,356
387
46
2
0
207,894
0
L
Terra
7,224
380
22
1
0
300,804
0
L
Merlin
10,099
532
132
7
0
327,482
3
W
Xbalanque
8,982
473
54
3
0
321,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role