Player Matchup

Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dandre2005
Danzaburou
Level 22
God Stats
9W - 21L
1,350 SR
Queue Stats
21W - 40L
1,358 Elo+
Party 2
Izanami
Izanami
Klik1
Izanami
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 175L
1,457 Elo+
Solo
Aphrodite
Aphrodite
VVida
Aphrodite
Level 39
God Stats
33W - 28L
1,625 SR
Queue Stats
126W - 127L
1,376 Elo+
Solo
Merlin
Merlin
skyverblue
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,185 Elo+
Solo
Team Averages
Level 45
1,495 SR
1,375 Elo+

VS

Team Averages
Level 71
1,533 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Acnéique
Baron Samedi
Level 66
God Stats
20W - 14L
1,628 SR
Queue Stats
64W - 58L
1,544 Elo+
Solo
Neith
Neith
Facked21
Neith
Level 103
God Stats
24W - 22L
1,491 SR
Queue Stats
289W - 324L
1,521 Elo+
Party 1
Thanatos
Thanatos
WaDiM555
Thanatos
Level 87
God Stats
14W - 18L
1,460 SR
Queue Stats
242W - 254L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
sisonite
Nu Wa
Level 34
God Stats
3W - 2L
1,644 SR
Queue Stats
78W - 75L
1,426 Elo+
Party 3
Ares
Ares
tininini
Ares
Level 63
God Stats
2W - 5L
1,444 SR
Queue Stats
78W - 101L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 7 / 3
8,888
494
8,221
17,310
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Dandre2005
Danzaburou
12
2 / 10 / 4
7,921
440
8,986
15,459
3,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Klik1
Izanami
15
2 / 7 / 0
9,662
537
7,013
16,582
5,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
VVida
Aphrodite
13
2 / 2 / 3
7,745
430
6,789
15,466
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
skyverblue
Merlin
14
4 / 3 / 1
9,251
514
9,255
9,706
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acnéique
Baron Samedi
17
5 / 1 / 7
10,769
598
12,417
9,747
9,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Facked21
Neith
15
4 / 5 / 7
9,717
540
10,645
12,217
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
WaDiM555
Thanatos
18
13 / 3 / 3
12,017
668
17,847
15,668
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
sisonite
Nu Wa
16
6 / 3 / 8
10,662
592
14,074
13,803
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
1 / 2 / 11
9,189
511
5,637
11,730
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
14
Kills
29
29
Deaths
14
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
7
3
0.79
W
Baron Samedi
Acnéique
Baron Samedi
5
1
7
8.5
L
Danzaburou
Dandre2005
Danzaburou
2
10
4
0.4
W
Neith
Facked21
Neith
4
5
7
1.5
L
Izanami
Klik1
Izanami
2
7
0
0.29
L
Aphrodite
VVida
Aphrodite
2
2
3
1.75
W
Thanatos
WaDiM555
Thanatos
13
3
3
4.83
W
Nu Wa
sisonite
Nu Wa
6
3
8
3.33
L
Merlin
skyverblue
Merlin
4
3
1
1.5
W
Ares
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
60,620
74,523
Taken
63,165
21,764
Mitigated
36,069
22,504
Healing
30,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,221
3,476
0
3,755
17,310
5,279
0
4,829
12,317
0
47,787
W
Baron Samedi
Acnéique
Baron Samedi
12,417
711
1,789
6,266
9,747
9,111
2,111
700
9,021
70,406
0
L
Danzaburou
Dandre2005
Danzaburou
8,986
2,986
0
2,150
15,459
3,772
416
4,773
10,576
0
34,386
W
Neith
Facked21
Neith
10,645
3,585
0
4,427
12,217
4,274
2,644
1,472
10,745
0
62,877
L
Izanami
Klik1
Izanami
7,013
5,234
0
4,771
16,582
5,052
1,106
12,004
4,424
0
64,141
L
Aphrodite
VVida
Aphrodite
6,789
449
2,715
7,556
15,466
5,077
260
6,289
9,027
34,326
0
W
Thanatos
WaDiM555
Thanatos
17,847
3,354
0
12,957
15,668
7,083
1,846
5,058
10,466
0
76,461
W
Nu Wa
sisonite
Nu Wa
14,074
2,027
0
3,377
13,803
4,912
826
7,029
6,450
59,889
0
L
Merlin
skyverblue
Merlin
9,255
265
59
1,498
9,706
2,584
0
3,499
6,051
57,116
0
W
Ares
5,637
214
0
2,172
11,730
10,689
934
1,453
10,277
26,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
52,354
448
Minions Killed
498
0
Camps Cleared
0
1,492,203
Distance Traveled
1,691,382
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,888
494
95
5
0
352,241
5
W
Baron Samedi
10,769
598
121
7
0
313,782
5
L
Danzaburou
7,921
440
69
4
0
288,884
3
W
Neith
9,717
540
115
6
0
310,356
2
L
Izanami
9,662
537
126
7
0
283,228
2
L
Aphrodite
7,745
430
46
3
0
310,496
5
W
Thanatos
12,017
668
116
6
0
390,175
1
W
Nu Wa
10,662
592
105
6
0
355,931
4
L
Merlin
9,251
514
112
6
0
257,354
3
W
Ares
9,189
511
41
2
0
321,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role