Player Matchup

Cthulhu
Cthulhu
CUGUCUX
Cthulhu
Level 13
God Stats
2W - 2L
1,392 SR
Queue Stats
16W - 23L
1,388 Elo+
Party 1
Mercury
Mercury
Kairoel
Mercury
Level 27
God Stats
13W - 6L
1,590 SR
Queue Stats
84W - 69L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Nokurei
Ne Zha
Level 26
God Stats
6W - 4L
1,558 SR
Queue Stats
34W - 38L
1,437 Elo+
Solo
Ymir
Ymir
tacoman8622
Ymir
Level 28
God Stats
8W - 10L
1,462 SR
Queue Stats
54W - 44L
1,564 Elo+
Solo
Rama
Rama
小pang胖猪
Rama
Level 26
God Stats
8W - 6L
1,590 SR
Queue Stats
237W - 216L
1,506 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,476 Elo+

VS

Team Averages
Level 19
1,604 SR
1,501 Elo+
Thor
Thor
Dumgaroth
Thor
Level 28
God Stats
2W - 2L
1,800 SR
Queue Stats
39W - 26L
1,625 Elo+
Solo
Ares
Ares
FreddFox21
Ares
Level 26
God Stats
2W - 2L
1,657 SR
Queue Stats
25W - 22L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
ZuWahr
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
amorekarma
Zeus
Level 27
God Stats
4W - 3L
1,564 SR
Queue Stats
134W - 136L
1,455 Elo+
Solo
Terra
Terra
Куллер
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CUGUCUX
Cthulhu
20
1 / 5 / 29
11,462
1,042
7,991
15,984
15,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Kairoel
Mercury
20
20 / 0 / 12
15,113
1,374
24,209
17,424
7,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Nokurei
Ne Zha
19
10 / 5 / 17
12,683
1,153
22,112
13,757
5,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 3 / 24
12,882
1,171
17,682
16,508
19,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 3 / 22
12,048
1,095
24,702
12,636
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
8 / 6 / 5
12,548
1,141
17,174
15,056
6,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 8 / 11
11,305
1,028
9,610
23,153
29,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ZuWahr
Gilgamesh
17
3 / 11 / 7
11,567
1,052
16,944
27,684
26,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 9 / 11
12,199
1,109
20,321
19,345
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 10 / 8
9,787
890
6,420
20,300
10,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
58
44
Kills
16
16
Deaths
44
104
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CUGUCUX
Cthulhu
1
5
29
3.1
L
Thor
8
6
5
1.75
L
1
8
11
0.81
W
Mercury
Kairoel
Mercury
20
0
12
26
W
Ne Zha
Nokurei
Ne Zha
10
5
17
3.7
L
Gilgamesh
ZuWahr
Gilgamesh
3
11
7
0.59
L
4
9
11
1.06
W
6
3
24
6
L
0
10
8
0.4
W
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,696
Damage
70,469
76,309
Taken
105,538
51,333
Mitigated
79,996
8,415
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CUGUCUX
Cthulhu
7,991
963
904
50
15,984
15,305
0
9,576
6,408
11,753
0
L
Thor
17,174
3,031
0
86
15,056
6,154
0
3,731
11,325
0
48,163
L
9,610
146
427
1,375
23,153
29,903
0
4,685
18,468
20,159
0
W
Mercury
Kairoel
Mercury
24,209
17,150
0
2,529
17,424
7,211
0
10,071
7,353
0
59,532
W
Ne Zha
Nokurei
Ne Zha
22,112
8,709
0
1,619
13,757
5,095
0
5,150
8,607
0
48,127
L
Gilgamesh
ZuWahr
Gilgamesh
16,944
3,684
1,172
1,524
27,684
26,680
0
8,487
19,197
3,760
31,554
L
20,321
4,410
185
970
19,345
6,517
0
5,315
14,030
44,464
0
W
17,682
3,274
983
789
16,508
19,565
0
7,841
8,667
27,952
0
L
6,420
1,901
1,449
1,595
20,300
10,742
0
3,455
16,845
13,752
0
W
24,702
22,911
0
1,541
12,636
4,157
0
5,676
6,960
0
39,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,188
Gold Earned
57,406
222
Minions Killed
207
7
Camps Cleared
7
1,099,011
Distance Traveled
867,772
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,462
1,042
7
1
0
201,290
0
L
Thor
12,548
1,141
73
7
0
174,444
0
L
Ares
11,305
1,028
15
1
0
182,118
0
W
Mercury
15,113
1,374
94
9
5
304,839
0
W
Ne Zha
12,683
1,153
52
5
1
188,685
0
L
Gilgamesh
11,567
1,052
39
4
1
200,790
1
L
Zeus
12,199
1,109
73
7
3
194,006
2
W
Ymir
12,882
1,171
23
2
1
199,875
0
L
Terra
9,787
890
7
1
3
116,414
0
W
Rama
12,048
1,095
46
4
0
204,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role