Player Matchup

Nu Wa
Nu Wa
Classy_Gamerr
Nu Wa
Level 25
God Stats
3W - 3L
1,471 SR
Queue Stats
44W - 48L
1,388 Elo+
Solo
Thanatos
Thanatos
GingerWolf86916
Thanatos
Level 18
God Stats
9W - 9L
1,627 SR
Queue Stats
74W - 72L
1,531 Elo+
Solo
Heimdallr
Heimdallr
ThomasTriumph
Heimdallr
Level 27
God Stats
36W - 38L
1,359 SR
Queue Stats
144W - 141L
1,486 Elo+
Solo
Ymir
Ymir
TransparentDucc
Ymir
Level 28
God Stats
5W - 1L
1,882 SR
Queue Stats
163W - 190L
1,465 Elo+
Solo
Bellona
Bellona
pedrinSV121
Bellona
Level 27
God Stats
14W - 10L
1,544 SR
Queue Stats
44W - 40L
1,466 Elo+
Solo
Team Averages
Level 25
1,577 SR
1,467 Elo+

VS

Team Averages
Level 24
1,542 SR
1,445 Elo+
Janus
Janus
DangerSkeleton
Janus
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
10W - 9L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Flavea
Nu Wa
Level 8
God Stats
13W - 25L
1,265 SR
Queue Stats
54W - 69L
1,535 Elo+
Party 1
Fafnir
Fafnir
StingBack12
Fafnir
Level 25
God Stats
0W - 3L
1,412 SR
Queue Stats
21W - 24L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeroxJr
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,758 SR
Queue Stats
119W - 124L
1,515 Elo+
Party 1
Mulan
Mulan
bubisch-Passer
Mulan
Level 14
God Stats
1W - 3L
1,541 SR
Queue Stats
4W - 11L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 17
12,431
1,036
21,310
11,559
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
20
16 / 6 / 7
14,342
1,195
31,912
17,530
5,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ThomasTriumph
Heimdallr
20
8 / 2 / 10
12,996
1,083
19,658
13,940
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 3 / 18
11,718
977
8,776
21,324
15,559
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
pedrinSV121
Bellona
19
6 / 1 / 12
12,872
1,073
16,865
19,027
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 9
12,793
1,066
21,712
14,106
2,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Flavea
Nu Wa
18
5 / 9 / 5
12,299
1,025
20,129
17,309
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
18
0 / 2 / 12
11,079
923
3,960
18,743
18,512
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ZeroxJr
Morgan Le Fay
18
5 / 8 / 8
12,683
1,057
21,578
24,001
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 11 / 8
10,282
857
8,415
29,397
27,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
35
Kills
15
15
Deaths
35
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
L
5
5
9
1.9
L
Nu Wa
Flavea
Nu Wa
5
9
5
0.83
W
Thanatos
16
6
7
3.25
L
Fafnir
0
2
12
3
W
Heimdallr
ThomasTriumph
Heimdallr
8
2
10
6.5
W
1
3
18
3.33
L
Morgan Le Fay
ZeroxJr
Morgan Le Fay
5
8
8
1.13
L
0
11
8
0.36
W
Bellona
pedrinSV121
Bellona
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,521
Damage
75,794
83,380
Taken
103,556
48,160
Mitigated
60,765
18,277
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,310
4,078
64
1,130
11,559
3,596
0
9,908
1,651
49,051
0
L
21,712
2,311
833
886
14,106
2,485
0
3,342
10,481
57,011
0
L
Nu Wa
Flavea
Nu Wa
20,129
4,969
0
416
17,309
4,140
0
2,943
13,831
57,154
0
W
Thanatos
31,912
10,139
256
11,022
17,530
5,991
0
13,545
3,985
0
47,978
L
Fafnir
3,960
1,580
0
2,451
18,743
18,512
0
6,933
11,106
10,615
0
W
Heimdallr
ThomasTriumph
Heimdallr
19,658
10,922
0
4,200
13,940
4,855
0
10,713
3,227
0
60,553
W
8,776
1,935
0
0
21,324
15,559
0
17,246
4,078
29,144
0
L
Morgan Le Fay
ZeroxJr
Morgan Le Fay
21,578
2,754
773
2,357
24,001
7,711
0
9,633
13,797
44,728
0
L
8,415
1,657
0
318
29,397
27,917
0
10,164
18,268
0
15,705
W
Bellona
pedrinSV121
Bellona
16,865
2,884
0
1,605
19,027
18,159
0
15,967
3,060
12,014
30,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
59,136
287
Minions Killed
231
10
Camps Cleared
5
1,177,318
Distance Traveled
1,257,396
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,431
1,036
70
6
1
222,488
0
L
Janus
12,793
1,066
90
8
1
256,580
0
L
Nu Wa
12,299
1,025
71
6
0
223,485
0
W
Thanatos
14,342
1,195
37
3
0
227,291
1
L
Fafnir
11,079
923
9
1
2
244,100
0
W
Heimdallr
12,996
1,083
96
8
1
225,208
0
W
Ymir
11,718
977
38
3
5
230,567
10
L
Morgan Le Fay
12,683
1,057
53
4
0
230,793
0
L
Mulan
10,282
857
8
1
2
302,438
0
W
Bellona
12,872
1,073
46
4
3
271,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role