Player Matchup

Gilgamesh
Gilgamesh
ShadyShutts
Gilgamesh
Level 72
God Stats
8W - 2L
1,621 SR
Queue Stats
39W - 39L
1,669 Elo+
Solo
Thanatos
Thanatos
TwitchJtayrk
Thanatos
Level 29
God Stats
13W - 12L
1,580 SR
Queue Stats
113W - 119L
1,428 Elo+
Solo
Sol
Sol
XimGunny
Sol
Level 48
God Stats
1W - 0L
1,365 SR
Queue Stats
22W - 28L
1,377 Elo+
Solo
Team Averages
Level 50
1,522 SR
1,491 Elo+

VS

Team Averages
Level 27
1,551 SR
1,570 Elo+
Skadi
Skadi
Divines00nrism
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,451 Elo+
Solo
Da Ji
Da Ji
Psyshot6236
Da Ji
Level 28
God Stats
8W - 6L
1,531 SR
Queue Stats
149W - 155L
1,458 Elo+
Solo
Janus
Janus
Ryejoh
Janus
Level 29
God Stats
4W - 5L
1,621 SR
Queue Stats
319W - 121L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ShadyShutts
Gilgamesh
11
0 / 1 / 7
7,022
638
3,170
6,179
3,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
TwitchJtayrk
Thanatos
12
6 / 2 / 7
8,178
743
8,237
8,953
5,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 1 / 4
8,658
787
8,846
7,711
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,473
588
3,580
8,248
2,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 2
7,124
648
4,584
8,325
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Ryejoh
Janus
12
2 / 3 / 2
7,486
681
8,656
6,226
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
2
5
2
0.6
L
Janus
Ryejoh
Janus
2
3
2
1
W
Gilgamesh
ShadyShutts
Gilgamesh
0
1
7
3.5
W
Thanatos
TwitchJtayrk
Thanatos
6
2
7
4.75
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
16,820
22,843
Taken
22,799
11,664
Mitigated
6,738
9,565
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,580
1,316
0
0
8,248
2,293
0
3,414
4,834
0
8,502
L
4,584
1,650
0
0
8,325
2,709
0
3,354
4,971
0
11,635
L
Janus
Ryejoh
Janus
8,656
502
0
2,112
6,226
1,736
0
1,793
4,433
34,971
0
W
Gilgamesh
ShadyShutts
Gilgamesh
3,170
327
0
702
6,179
3,524
0
2,418
3,761
0
21,204
W
Thanatos
TwitchJtayrk
Thanatos
8,237
2,358
559
6,143
8,953
5,135
0
2,436
6,409
0
19,252
W
8,846
2,216
0
2,161
7,711
3,005
0
4,380
3,331
29,850
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
21,083
120
Minions Killed
98
8
Camps Cleared
2
626,175
Distance Traveled
572,347
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,473
588
12
1
0
181,906
0
L
Da Ji
7,124
648
22
2
1
185,637
0
L
Janus
7,486
681
64
6
1
204,804
4
W
Gilgamesh
7,022
638
37
3
2
192,915
3
W
Thanatos
8,178
743
20
2
3
213,980
3
W
Sol
8,658
787
63
6
3
219,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role