Player Matchup

Tiamat
Tiamat
MinuteMaidPunch
Tiamat
Level 122
God Stats
16W - 23L
1,437 SR
Queue Stats
253W - 250L
1,553 Elo+
Party 1
Chang'e
Chang'e
Rageatmygame
Chang'e
Level 105
God Stats
7W - 8L
1,643 SR
Queue Stats
105W - 109L
1,506 Elo+
Party 1
Skadi
Skadi
Ruben0530
Skadi
Level 86
God Stats
5W - 3L
1,644 SR
Queue Stats
57W - 63L
1,387 Elo+
Solo
Ymir
Ymir
RuthlessCW
Ymir
Level 120
God Stats
4W - 1L
1,744 SR
Queue Stats
186W - 181L
1,482 Elo+
Party 1
Arachne
Arachne
xFirmHandshake
Arachne
Level 77
God Stats
2W - 1L
1,787 SR
Queue Stats
2W - 8L
1,496 Elo+
Party 1
Team Averages
Level 102
1,651 SR
1,485 Elo+

VS

Team Averages
Level 71
1,485 SR
1,389 Elo+
Yemoja
Yemoja
GoBakToSeaWorld
Yemoja
Level 61
God Stats
1W - 1L
1,186 SR
Queue Stats
78W - 108L
1,293 Elo+
Solo
Aphrodite
Aphrodite
JisatsuRu
Aphrodite
Level 67
God Stats
2W - 1L
1,810 SR
Queue Stats
126W - 153L
1,343 Elo+
Solo
Cerberus
Cerberus
Yuniko19
Cerberus
Level 65
God Stats
10W - 19L
1,352 SR
Queue Stats
259W - 324L
1,342 Elo+
Solo
Skadi
Skadi
kakashyezio
Skadi
Level 80
God Stats
1W - 3L
1,752 SR
Queue Stats
16W - 15L
1,615 Elo+
Solo
Da Ji
Da Ji
zGappie YT
Da Ji
Level 82
God Stats
3W - 4L
1,325 SR
Queue Stats
206W - 201L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,363
585
8,347
10,030
11,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Rageatmygame
Chang'e
16
11 / 3 / 9
10,004
625
15,417
13,937
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
Ruben0530
Skadi
13
3 / 3 / 7
8,508
532
9,364
9,305
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 12
8,836
552
3,288
12,489
9,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 8
9,049
566
5,274
10,943
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,648
478
2,454
6,717
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
JisatsuRu
Aphrodite
11
0 / 8 / 5
7,446
465
4,950
13,876
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Yuniko19
Cerberus
13
1 / 4 / 0
8,115
507
6,810
14,819
8,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 6 / 1
8,126
508
8,554
8,960
2,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
11
2 / 7 / 2
7,797
487
2,874
11,074
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
27
Kills
8
8
Deaths
27
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Aphrodite
JisatsuRu
Aphrodite
0
8
5
0.31
W
5
0
7
8.5
W
Chang'e
Rageatmygame
Chang'e
11
3
9
5.17
W
Skadi
Ruben0530
Skadi
3
3
7
2.17
W
4
1
12
10
L
Cerberus
Yuniko19
Cerberus
1
4
0
0.25
L
5
6
1
0.92
W
4
1
8
8
L
Da Ji
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,690
Damage
25,642
56,704
Taken
55,446
34,784
Mitigated
26,678
25,211
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,454
390
172
902
6,717
5,824
714
106
6,611
28,537
0
L
Aphrodite
JisatsuRu
Aphrodite
4,950
1,506
187
4,469
13,876
5,028
307
9,074
4,802
30,647
0
W
8,347
1,110
0
4,162
10,030
11,327
478
3,452
6,578
49,308
0
W
Chang'e
Rageatmygame
Chang'e
15,417
378
2,044
7,258
13,937
5,254
81
3,136
10,801
69,602
0
W
Skadi
Ruben0530
Skadi
9,364
4,645
0
1,122
9,305
3,259
1,714
3,329
5,976
0
59,076
W
3,288
243
2,128
3,465
12,489
9,174
613
3,293
9,196
18,579
0
L
Cerberus
Yuniko19
Cerberus
6,810
485
0
5,385
14,819
8,994
616
8,383
6,436
43,537
0
L
8,554
3,315
0
734
8,960
2,458
2,646
4,051
4,909
0
40,614
W
5,274
3,166
0
5,032
10,943
5,770
2,048
1,004
9,939
0
65,077
L
Da Ji
2,874
452
0
1,084
11,074
4,374
0
5,438
5,636
0
31,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
39,132
448
Minions Killed
354
0
Camps Cleared
0
1,636,244
Distance Traveled
1,324,749
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,648
478
43
3
0
240,391
0
L
Aphrodite
7,446
465
61
4
0
253,204
0
W
Tiamat
9,363
585
86
5
0
302,930
5
W
Chang'e
10,004
625
111
7
0
314,745
4
W
Skadi
8,508
532
96
6
0
306,395
0
W
Ymir
8,836
552
23
1
0
333,419
1
L
Cerberus
8,115
507
111
7
0
304,768
3
L
Skadi
8,126
508
73
5
0
244,084
3
W
Arachne
9,049
566
132
8
0
378,755
2
L
Da Ji
7,797
487
66
4
0
282,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role