Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Fleuflam
Vulcan
Level 156
God Stats
26W - 16L
1,501 SR
Queue Stats
433W - 476L
1,472 Elo+
Party 1
Raijin
Raijin
RTPB
Raijin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 58L
1,448 Elo+
Solo
Cthulhu
Cthulhu
bifle toxic
Cthulhu
Level 157
God Stats
13W - 12L
1,476 SR
Queue Stats
630W - 683L
1,469 Elo+
Party 1
Team Averages
Level 138
1,495 SR
1,478 Elo+

VS

Team Averages
Level 103
1,459 SR
1,476 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Craeg
Nu Wa
Level 69
God Stats
10W - 12L
1,353 SR
Queue Stats
640W - 665L
1,445 Elo+
Solo
Cthulhu
Cthulhu
NinjaKitty777
Cthulhu
Level 67
God Stats
8W - 4L
1,631 SR
Queue Stats
314W - 356L
1,458 Elo+
Solo
Janus
Janus
SirSaintSix
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Wakahakawi
Ra
Level 132
God Stats
0W - 2L
1,314 SR
Queue Stats
63W - 62L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 1 / 6
8,721
872
4,909
9,812
10,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Medusa
 
Medusa
13
4 / 4 / 9
7,944
794
8,798
10,400
4,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Fleuflam
Vulcan
15
4 / 1 / 8
9,078
908
22,581
7,568
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
RTPB
Raijin
15
3 / 1 / 6
8,483
848
7,582
8,605
4,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
bifle toxic
Cthulhu
14
5 / 3 / 7
8,419
842
10,293
13,892
12,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 4 / 3
7,804
780
8,427
12,073
11,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Craeg
Nu Wa
12
1 / 7 / 4
6,868
687
6,934
9,608
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
14
2 / 2 / 8
8,451
845
5,983
14,318
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 6
8,196
820
9,672
10,102
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 4
6,927
693
5,521
10,253
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
19
Kills
10
10
Deaths
19
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
6
6
W
Medusa
 
Medusa
4
4
9
2.13
L
Osiris
 
Osiris
5
4
3
1.63
L
Nu Wa
Craeg
Nu Wa
1
7
4
0.43
W
Vulcan
Fleuflam
Vulcan
4
1
8
8
L
Cthulhu
2
2
8
3
W
Raijin
RTPB
Raijin
3
1
6
6
L
2
4
6
1.25
L
0
2
4
1
W
Cthulhu
bifle toxic
Cthulhu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,163
Damage
36,537
50,277
Taken
56,354
34,839
Mitigated
39,592
28,281
Healing
25,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,909
2,594
8,794
5,607
9,812
10,231
388
5,916
3,896
0
10,614
W
Medusa
 
Medusa
8,798
3,092
180
1,573
10,400
4,432
258
6,367
4,033
0
14,237
L
Osiris
 
Osiris
8,427
2,644
1,032
2,323
12,073
11,309
0
8,154
3,919
0
16,202
L
Nu Wa
Craeg
Nu Wa
6,934
612
687
523
9,608
3,592
0
6,265
3,343
17,080
0
W
Vulcan
Fleuflam
Vulcan
22,581
12,546
1,040
1,599
7,568
3,337
364
5,015
2,553
40,351
0
L
Cthulhu
5,983
187
1,445
1,899
14,318
15,678
0
10,561
3,757
13,169
0
W
Raijin
RTPB
Raijin
7,582
1,612
1,069
2,143
8,605
4,116
591
5,540
3,065
22,341
0
L
9,672
280
505
2,004
10,102
4,467
0
7,583
2,519
30,158
0
L
5,521
307
8,767
6,081
10,253
4,546
0
7,893
2,360
14,878
0
W
Cthulhu
bifle toxic
Cthulhu
10,293
265
1,714
4,562
13,892
12,723
70
5,272
8,620
19,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
38,246
113
Minions Killed
116
0
Camps Cleared
0
975,195
Distance Traveled
925,411
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,721
872
13
1
0
218,028
0
W
Medusa
7,944
794
12
1
0
168,411
0
L
Osiris
7,804
780
12
1
0
168,368
2
L
Nu Wa
6,868
687
18
2
0
167,810
1
W
Vulcan
9,078
908
48
5
0
237,096
1
L
Cthulhu
8,451
845
8
1
0
206,753
0
W
Raijin
8,483
848
28
3
0
170,275
0
L
Janus
8,196
820
53
5
0
189,124
0
L
Ra
6,927
693
25
3
0
193,356
1
W
Cthulhu
8,419
842
12
1
0
181,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role