Player Matchup

Hun Batz
Hun Batz
ForeverSaddd
Hun Batz
Level 29
God Stats
2W - 1L
1,623 SR
Queue Stats
66W - 55L
1,470 Elo+
Solo
Izanami
Izanami
NozerSama
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,498 Elo+
Party 2
Terra
Terra
Rogue-Chlochette
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,498 Elo+
Party 2
King Arthur
King Arthur
XxZlzlVolantxX
King Arthur
Level 20
God Stats
2W - 1L
1,523 SR
Queue Stats
38W - 18L
1,659 Elo+
Party 2
Scylla
Scylla
deuxieme_vanille
Scylla
Level 18
God Stats
3W - 0L
1,904 SR
Queue Stats
31W - 11L
1,705 Elo+
Party 2
Team Averages
Level 23
1,610 SR
1,566 Elo+

VS

Team Averages
Level 17
1,530 SR
1,554 Elo+
Awilix
Awilix
Fruit_Individual
Awilix
Level 15
God Stats
6W - 11L
1,360 SR
Queue Stats
169W - 188L
1,543 Elo+
Solo
Kukulkan
Kukulkan
SeeMyName6518
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,615 Elo+
Solo
Vamana
Vamana
Zer0_Light_
Vamana
Level 26
God Stats
2W - 1L
1,716 SR
Queue Stats
171W - 136L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
duffmanrules88
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frenkus2
Ah Muzen Cab
Level 24
God Stats
4W - 5L
1,573 SR
Queue Stats
133W - 83L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ForeverSaddd
Hun Batz
14
8 / 1 / 2
8,911
637
4,834
6,921
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
NozerSama
Izanami
12
0 / 6 / 3
7,329
524
5,823
10,158
2,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 3
6,443
460
526
9,025
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
XxZlzlVolantxX
King Arthur
15
5 / 0 / 2
9,141
653
11,285
10,903
10,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 6
9,183
656
7,178
5,322
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,644
546
6,499
9,883
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SeeMyName6518
Kukulkan
9
0 / 6 / 1
5,774
412
1,206
5,894
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
13
0 / 3 / 0
7,007
501
3,474
10,650
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
duffmanrules88
Aphrodite
12
2 / 1 / 5
7,098
507
3,745
7,088
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
frenkus2
Ah Muzen Cab
12
4 / 4 / 4
7,461
533
9,039
10,432
2,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
12
12
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ForeverSaddd
Hun Batz
8
1
2
9
L
6
3
2
2.33
W
Izanami
NozerSama
Izanami
0
6
3
0.25
W
0
3
3
0.5
L
Kukulkan
SeeMyName6518
Kukulkan
0
6
1
0.08
W
King Arthur
XxZlzlVolantxX
King Arthur
5
0
2
6
L
Vamana
0
3
0
0
W
4
2
6
3.5
L
Aphrodite
duffmanrules88
Aphrodite
2
1
5
4.5
L
Ah Muzen Cab
frenkus2
Ah Muzen Cab
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
23,963
42,329
Taken
43,947
21,792
Mitigated
19,201
10,494
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ForeverSaddd
Hun Batz
4,834
1,587
0
3,746
6,921
2,278
0
673
6,214
0
51,893
L
6,499
3,562
0
2,401
9,883
3,491
0
2,400
7,391
0
43,312
W
Izanami
NozerSama
Izanami
5,823
4,493
0
924
10,158
2,331
185
744
9,414
0
50,635
W
526
269
441
1,074
9,025
4,910
62
2,202
6,783
5,750
0
L
Kukulkan
SeeMyName6518
Kukulkan
1,206
251
0
0
5,894
1,931
66
2,839
2,835
18,607
0
W
King Arthur
XxZlzlVolantxX
King Arthur
11,285
1,820
0
3,115
10,903
10,804
7
501
9,678
9,852
55,486
L
Vamana
3,474
1,176
0
3,259
10,650
5,565
1,334
775
9,875
0
39,924
W
7,178
909
0
1,194
5,322
1,469
189
703
4,565
60,173
0
L
Aphrodite
duffmanrules88
Aphrodite
3,745
296
1,638
4,759
7,088
5,249
72
1,991
5,049
36,089
0
L
Ah Muzen Cab
frenkus2
Ah Muzen Cab
9,039
2,525
0
4,258
10,432
2,965
180
926
9,484
0
52,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
34,984
484
Minions Killed
366
0
Camps Cleared
0
1,363,759
Distance Traveled
1,220,890
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,911
637
96
7
0
323,411
1
L
Awilix
7,644
546
79
6
0
272,666
2
W
Izanami
7,329
524
127
9
0
255,110
2
W
Terra
6,443
460
13
1
0
252,438
0
L
Kukulkan
5,774
412
48
3
0
171,035
2
W
King Arthur
9,141
653
128
9
0
274,433
2
L
Vamana
7,007
501
75
5
0
245,713
0
W
Scylla
9,183
656
120
9
0
258,367
5
L
Aphrodite
7,098
507
80
6
0
271,523
3
L
Ah Muzen Cab
7,461
533
84
6
0
259,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role