Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
ChuyMontana
Hou Yi
Gold I
Level 141
God Stats
8W - 6L
1,606 SR
Queue Stats
241W - 242L
1,720 MMR
Solo
Fafnir
Fafnir
Gold II
STSDokeshi
Fafnir
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
564W - 579L
1,645 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Sohetti
Erlang Shen
Diamond V
Level 148
God Stats
8W - 11L
1,625 SR
Queue Stats
545W - 555L
1,966 MMR
Solo
Chronos
Chronos
Platinum V
xRevolveR
Chronos
Platinum V
Level 159
God Stats
29W - 19L
1,748 SR
Queue Stats
446W - 435L
1,674 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,596 SR
1,701 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,609 SR
1,826 MMR
Ah Puch
Ah Puch
Gold II
CharShadow
Ah Puch
Gold II
Level 149
God Stats
10W - 14L
1,818 SR
Queue Stats
241W - 249L
1,634 MMR
Solo
Chiron
Chiron
Diamond III
ElusiveCripple
Chiron
Diamond III
Level 80
God Stats
7W - 4L
1,342 SR
Queue Stats
285W - 273L
2,165 MMR
Party 1
Sobek
Sobek
Gold II
Eppz7
Sobek
Gold II
Level 79
God Stats
7W - 9L
1,614 SR
Queue Stats
90W - 84L
1,608 MMR
Solo
Ne Zha
Ne Zha
Gold V
Nuclearcarpet
Ne Zha
Gold V
Level 105
God Stats
1W - 0L
1,594 SR
Queue Stats
13W - 9L
1,613 MMR
Solo
Scylla
Scylla
Masters
PapaWheelie
Scylla
Masters
Level 160
God Stats
106W - 82L
1,677 SR
Queue Stats
1,384W - 1,387L
2,112 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
5 / 6 / 6
13,874
534
16,741
24,055
10,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
19
2 / 7 / 5
12,253
471
20,158
21,318
8,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
STSDokeshi
Fafnir
18
2 / 6 / 4
12,276
472
10,992
26,030
36,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Sohetti
Erlang Shen
20
3 / 4 / 3
13,259
510
13,229
24,508
27,515
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
xRevolveR
Chronos
20
6 / 5 / 3
13,503
519
18,414
25,302
9,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ArtioGebOdinUllr

VS

Bans
TiamatAphroditeAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CharShadow
Ah Puch
20
3 / 5 / 6
14,542
559
16,897
21,596
20,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 9
16,023
616
33,766
25,011
19,929
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Eppz7
Sobek
18
1 / 2 / 18
12,682
488
11,956
30,616
44,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 5 / 10
14,815
570
17,624
23,579
11,857
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
20
5 / 3 / 10
14,124
543
13,997
15,979
7,118
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
18
Kills
28
28
Deaths
18
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
6
6
1.33
W
Ah Puch
CharShadow
Ah Puch
3
5
6
1.2
L
Hou Yi
2
7
5
0.64
W
11
3
9
5.17
W
Sobek
Eppz7
Sobek
1
2
18
5
W
8
5
10
2.6
W
Scylla
5
3
10
3.33
L
Fafnir
STSDokeshi
Fafnir
2
6
4
0.67
L
Erlang Shen
Sohetti
Erlang Shen
3
4
3
1.13
L
Chronos
xRevolveR
Chronos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,534
Damage
94,240
121,213
Taken
116,781
93,356
Mitigated
104,586
24,960
Healing
41,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
16,741
4,358
0
3,805
24,055
10,967
0
7,638
16,080
0
135,546
W
Ah Puch
CharShadow
Ah Puch
16,897
1,814
0
12,020
21,596
20,939
533
5,055
16,541
105,491
0
L
Hou Yi
20,158
10,191
0
5,009
21,318
8,665
0
3,008
17,444
0
102,479
W
33,766
15,224
1,457
12,714
25,011
19,929
1,537
5,150
19,353
0
136,620
W
Sobek
Eppz7
Sobek
11,956
1,675
0
8,208
30,616
44,743
0
13,971
15,965
26,945
0
W
17,624
7,122
0
3,307
23,579
11,857
1,927
4,635
18,880
0
134,434
W
Scylla
13,997
1,961
188
3,762
15,979
7,118
1,671
2,200
13,705
100,804
0
L
Fafnir
STSDokeshi
Fafnir
10,992
3,676
0
5,424
26,030
36,688
0
8,252
16,745
40,072
0
L
Erlang Shen
Sohetti
Erlang Shen
13,229
3,774
0
8,476
24,508
27,515
1,239
12,840
11,417
7,696
94,020
L
Chronos
xRevolveR
Chronos
18,414
8,682
0
2,246
25,302
9,521
736
10,695
14,048
96,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,165
Gold Earned
72,186
733
Minions Killed
739
0
Camps Cleared
0
2,520,754
Distance Traveled
2,566,733
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,874
534
189
7
0
504,916
4
W
Ah Puch
14,542
559
195
8
0
463,205
9
L
Hou Yi
12,253
471
139
5
0
466,344
5
W
Chiron
16,023
616
167
6
0
523,801
5
W
Sobek
12,682
488
31
1
0
547,884
8
W
Ne Zha
14,815
570
160
6
0
557,042
9
W
Scylla
14,124
543
186
7
0
474,801
6
L
Fafnir
12,276
472
33
1
0
483,938
5
L
Erlang Shen
13,259
510
184
7
0
543,884
6
L
Chronos
13,503
519
188
7
0
521,672
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role