Player Matchup

Cliodhna
Cliodhna
Ats305_
Cliodhna
Level 29
God Stats
1W - 1L
1,195 SR
Queue Stats
41W - 88L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
BeeBoo2K
Nu Wa
Level 78
God Stats
28W - 22L
1,452 SR
Queue Stats
358W - 543L
1,357 Elo+
Party 1
Achilles
Achilles
DungGietEmPlz
Achilles
Level 68
God Stats
5W - 6L
1,501 SR
Queue Stats
263W - 396L
1,347 Elo+
Party 1
Skadi
Skadi
KanIsYourFriend
Skadi
Level 49
God Stats
4W - 12L
1,207 SR
Queue Stats
91W - 219L
1,127 Elo+
Party 1
Cerberus
Cerberus
Klionhat
Cerberus
Level 21
God Stats
17W - 34L
1,372 SR
Queue Stats
18W - 38L
1,289 Elo+
Party 1
Team Averages
Level 49
1,345 SR
1,283 Elo+

VS

Team Averages
Level 75
1,508 SR
1,411 Elo+
Xbalanque
Xbalanque
GLP_mast06
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,442 Elo+
Solo
Persephone
Persephone
Geo-Joestar
Persephone
Level 81
God Stats
26W - 18L
1,575 SR
Queue Stats
253W - 215L
1,397 Elo+
Solo
Bakasura
Bakasura
Hercbraknmir
Bakasura
Level 82
God Stats
6W - 11L
1,490 SR
Queue Stats
271W - 304L
1,409 Elo+
Solo
Geb
Geb
NotFriedJoe
Geb
Level 82
God Stats
3W - 9L
1,475 SR
Queue Stats
306W - 332L
1,423 Elo+
Solo
Vulcan
Vulcan
lishlesbidish
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ats305_
Cliodhna
9
0 / 1 / 0
5,161
516
1,351
5,134
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
BeeBoo2K
Nu Wa
9
0 / 2 / 1
5,412
541
2,731
2,751
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
DungGietEmPlz
Achilles
10
0 / 2 / 0
5,536
554
2,342
6,987
4,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 1 / 2
4,971
497
2,119
2,521
933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Klionhat
Cerberus
8
1 / 1 / 2
5,175
518
1,317
6,801
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GLP_mast06
Xbalanque
9
1 / 1 / 3
4,922
492
2,755
4,484
1,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Geo-Joestar
Persephone
10
2 / 1 / 0
6,350
635
4,938
4,564
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Hercbraknmir
Bakasura
12
4 / 0 / 1
6,435
644
2,419
6,158
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 1
4,865
487
2,636
5,053
2,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
3,369
337
0
393
96

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
2
Kills
7
7
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ats305_
Cliodhna
0
1
0
0
W
Nu Wa
BeeBoo2K
Nu Wa
0
2
1
0.25
W
Achilles
DungGietEmPlz
Achilles
0
2
0
0
L
Xbalanque
GLP_mast06
Xbalanque
1
1
3
2.5
L
Persephone
Geo-Joestar
Persephone
2
1
0
2
L
Bakasura
Hercbraknmir
Bakasura
4
0
1
4.5
W
1
1
2
2
W
Cerberus
Klionhat
Cerberus
1
1
2
2
L
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,860
Damage
12,748
24,194
Taken
20,652
12,332
Mitigated
7,923
5,050
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ats305_
Cliodhna
1,351
240
0
820
5,134
1,904
48
427
4,557
0
27,156
W
Nu Wa
BeeBoo2K
Nu Wa
2,731
505
0
77
2,751
737
164
358
2,228
27,335
0
W
Achilles
DungGietEmPlz
Achilles
2,342
366
0
1,506
6,987
4,423
448
4,153
2,834
0
28,568
L
Xbalanque
GLP_mast06
Xbalanque
2,755
794
0
1,016
4,484
1,083
340
1,531
2,865
0
22,090
L
Persephone
Geo-Joestar
Persephone
4,938
239
0
2,249
4,564
1,111
170
232
4,281
33,117
0
L
Bakasura
Hercbraknmir
Bakasura
2,419
1,580
0
4,111
6,158
2,706
0
691
5,303
0
42,250
W
2,119
1,399
0
529
2,521
933
620
434
2,087
0
20,704
W
Cerberus
Klionhat
Cerberus
1,317
26
0
2,118
6,801
4,335
234
2,202
4,468
9,642
0
L
2,636
330
105
1,249
5,053
2,927
0
827
4,154
19,297
0
L
0
0
0
0
393
96
0
311
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
25,941
263
Minions Killed
257
0
Camps Cleared
0
924,104
Distance Traveled
807,620
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,161
516
69
7
0
214,000
0
W
Nu Wa
5,412
541
62
6
0
177,572
3
W
Achilles
5,536
554
66
7
0
192,304
0
L
Xbalanque
4,922
492
51
5
0
192,537
3
L
Persephone
6,350
635
77
8
0
200,834
1
L
Bakasura
6,435
644
103
10
0
254,590
3
W
Skadi
4,971
497
52
5
0
174,410
1
W
Cerberus
5,175
518
14
1
0
165,818
3
L
Geb
4,865
487
26
3
0
159,659
0
L
Vulcan
3,369
337
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role