Player Matchup

Terra
Terra
Cedrikfds
Terra
Level 41
God Stats
0W - 3L
1,201 SR
Queue Stats
167W - 142L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
EmoDeTaubate
Ah Puch
Level 27
God Stats
2W - 6L
1,179 SR
Queue Stats
81W - 79L
1,465 Elo+
Solo
Nemesis
Nemesis
K-amaitachii
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,600 Elo+
Solo
Chaac
Chaac
LucasCarrizo25
Chaac
Level 27
God Stats
2W - 3L
1,486 SR
Queue Stats
22W - 14L
1,554 Elo+
Solo
Danzaburou
Danzaburou
totozin
Danzaburou
Level 17
God Stats
3W - 6L
1,421 SR
Queue Stats
32W - 36L
1,442 Elo+
Party 1
Team Averages
Level 26
1,357 SR
1,507 Elo+

VS

Team Averages
Level 29
1,682 SR
1,530 Elo+
Neith
Neith
ExMainSusano
Neith
Level 2
God Stats
2W - 0L
1,719 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 2
Zeus
Zeus
Joaxelpro
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Nyverak
Sylvanus
Level 25
God Stats
13W - 1L
2,044 SR
Queue Stats
99W - 30L
1,710 Elo+
Solo
Amaterasu
Amaterasu
PhenrirJade
Amaterasu
Level 29
God Stats
19W - 10L
1,646 SR
Queue Stats
142W - 140L
1,549 Elo+
Solo
Cliodhna
Cliodhna
l-Nishita-l
Cliodhna
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
76W - 74L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cedrikfds
Terra
12
1 / 3 / 3
8,479
471
5,627
11,519
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
EmoDeTaubate
Ah Puch
12
4 / 6 / 3
8,312
462
10,165
10,319
3,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
K-amaitachii
Nemesis
16
4 / 8 / 1
9,195
511
4,155
13,736
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 6 / 1
9,346
519
11,016
14,647
7,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
totozin
Danzaburou
11
0 / 5 / 0
6,808
378
3,358
8,357
2,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,787
544
9,306
7,446
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
5
0 / 4 / 0
5,802
322
682
2,978
679
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Nyverak
Sylvanus
18
16 / 1 / 5
11,707
650
18,169
12,980
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
PhenrirJade
Amaterasu
13
4 / 5 / 6
8,476
471
7,042
18,991
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
l-Nishita-l
Cliodhna
14
6 / 2 / 8
9,167
509
8,989
9,441
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
13
Kills
28
28
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
Cedrikfds
Terra
1
3
3
0.83
L
Ah Puch
EmoDeTaubate
Ah Puch
4
6
3
0.92
W
2
1
10
7
W
Zeus
0
4
0
0
L
Nemesis
K-amaitachii
Nemesis
4
8
1
0.56
L
4
6
1
0.75
W
Sylvanus
Nyverak
Sylvanus
16
1
5
18.5
W
Amaterasu
PhenrirJade
Amaterasu
4
5
6
1.4
W
Cliodhna
l-Nishita-l
Cliodhna
6
2
8
5
L
Danzaburou
totozin
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
44,188
58,578
Taken
51,836
25,410
Mitigated
26,515
14,590
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Cedrikfds
Terra
5,627
995
842
2,997
11,519
7,786
0
4,016
7,503
17,547
0
L
Ah Puch
EmoDeTaubate
Ah Puch
10,165
1,048
0
1,424
10,319
3,293
646
2,756
7,563
33,274
0
W
9,306
4,985
0
3,493
7,446
2,472
108
3,327
4,119
0
65,573
W
Zeus
682
326
0
95
2,978
679
0
1,661
1,317
5,052
0
L
Nemesis
K-amaitachii
Nemesis
4,155
1,381
0
3,278
13,736
3,881
0
4,738
8,998
0
63,864
L
11,016
2,890
0
4,460
14,647
7,951
720
4,179
10,155
8,401
41,951
W
Sylvanus
Nyverak
Sylvanus
18,169
5,369
2,067
6,810
12,980
7,309
396
3,679
9,301
72,413
13,146
W
Amaterasu
PhenrirJade
Amaterasu
7,042
3,275
0
6,699
18,991
13,138
780
6,241
12,750
0
28,959
W
Cliodhna
l-Nishita-l
Cliodhna
8,989
439
0
2,957
9,441
2,917
0
3,060
6,381
0
54,652
L
Danzaburou
totozin
Danzaburou
3,358
1,196
0
1,589
8,357
2,499
974
1,596
6,761
0
33,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
44,939
363
Minions Killed
427
0
Camps Cleared
0
1,569,702
Distance Traveled
1,491,156
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,479
471
24
1
0
354,442
2
L
Ah Puch
8,312
462
47
3
0
289,247
4
W
Neith
9,787
544
142
8
0
316,836
2
W
Zeus
5,802
322
17
1
0
91,348
0
L
Nemesis
9,195
511
119
7
0
352,252
0
L
Chaac
9,346
519
107
6
0
253,224
1
W
Sylvanus
11,707
650
127
7
0
335,553
4
W
Amaterasu
8,476
471
57
3
0
357,283
5
W
Cliodhna
9,167
509
84
5
0
390,136
2
L
Danzaburou
6,808
378
66
4
0
320,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role