Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
HyamorySmurF
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,553 Elo+
Party 1
He Bo
He Bo
NewIDENTHY
He Bo
Level 126
God Stats
0W - 1L
1,438 SR
Queue Stats
104W - 65L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Y0 NAND0
Cu Chulainn
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 78L
1,591 Elo+
Party 1
Team Averages
Level 126
1,488 SR
1,541 Elo+

VS

Team Averages
Level 62
1,583 SR
1,554 Elo+
Ganesha
Ganesha
DragonSorgan
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,481 Elo+
Solo
Agni
Agni
Hagechkin
Agni
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 126L
1,532 Elo+
Party 2
Khepri
Khepri
LordyPaws
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,684 Elo+
Solo
Sol
Sol
XxIGunSIxX
Sol
Level 128
God Stats
7W - 5L
1,657 SR
Queue Stats
175W - 192L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
istvest
Sun Wukong
Level 27
God Stats
4W - 2L
1,760 SR
Queue Stats
294W - 273L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 4 / 1
9,199
767
12,758
8,995
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
 
Kumbhakarna
14
0 / 7 / 3
7,444
620
3,814
15,021
20,389
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
14
1 / 5 / 3
7,786
649
5,638
17,535
6,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
14
1 / 8 / 3
8,318
693
9,265
11,992
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Y0 NAND0
Cu Chulainn
14
1 / 7 / 2
7,720
643
10,659
25,420
20,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DragonSorgan
Ganesha
16
0 / 2 / 27
10,019
835
8,747
17,176
23,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
7 / 1 / 12
10,225
852
11,595
6,877
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
LordyPaws
Khepri
15
3 / 2 / 17
9,640
803
7,033
13,028
18,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 1 / 13
11,502
959
22,430
10,212
6,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
istvest
Sun Wukong
18
9 / 2 / 16
11,398
950
18,028
12,911
15,513
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
116
6
Kills
31
31
Deaths
8
12
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
1
0.88
L
Kumbhakarna
 
Kumbhakarna
0
7
3
0.21
W
Ganesha
DragonSorgan
Ganesha
0
2
27
6.75
W
Agni
7
1
12
13
L
Awilix
1
5
3
0.5
W
Khepri
LordyPaws
Khepri
3
2
17
5.75
L
He Bo
1
8
3
0.31
W
12
1
13
18.5
L
Cu Chulainn
Y0 NAND0
Cu Chulainn
1
7
2
0.29
W
Sun Wukong
istvest
Sun Wukong
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,134
Damage
67,833
78,963
Taken
60,204
54,349
Mitigated
67,209
22,308
Healing
25,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,758
895
439
2,071
8,995
3,464
0
5,205
3,751
31,020
0
L
Kumbhakarna
 
Kumbhakarna
3,814
419
1,016
1,523
15,021
20,389
0
10,051
4,944
7,347
0
W
Ganesha
DragonSorgan
Ganesha
8,747
665
3,633
2,832
17,176
23,039
211
5,877
11,115
14,894
0
W
Agni
11,595
575
2,876
1,565
6,877
3,616
1,431
3,334
3,507
27,442
0
L
Awilix
5,638
1,086
351
5,268
17,535
6,129
0
13,335
4,167
0
11,194
W
Khepri
LordyPaws
Khepri
7,033
1,344
2,187
2,346
13,028
18,950
295
5,739
7,135
15,520
0
L
He Bo
9,265
282
640
2,106
11,992
4,171
0
4,989
6,969
22,059
0
W
22,430
7,306
1,498
3,545
10,212
6,091
2,299
4,966
5,132
43,063
0
L
Cu Chulainn
Y0 NAND0
Cu Chulainn
10,659
1,902
1,461
7,433
25,420
20,196
0
16,225
9,192
0
23,475
W
Sun Wukong
istvest
Sun Wukong
18,028
2,643
1,770
3,067
12,911
15,513
613
5,251
7,478
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
52,784
98
Minions Killed
135
0
Camps Cleared
0
1,039,347
Distance Traveled
1,290,376
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,199
767
36
3
0
227,703
5
L
Kumbhakarna
7,444
620
5
0
0
207,515
5
W
Ganesha
10,019
835
0
0
0
243,510
0
W
Agni
10,225
852
34
3
0
250,897
0
L
Awilix
7,786
649
14
1
0
185,982
2
W
Khepri
9,640
803
26
2
0
257,177
2
L
He Bo
8,318
693
31
3
0
201,169
5
W
Sol
11,502
959
36
3
0
243,449
0
L
Cu Chulainn
7,720
643
12
1
0
216,978
0
W
Sun Wukong
11,398
950
39
3
0
295,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role