Player Matchup

Khepri
Khepri
 
Khepri
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BigFlexTape
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,500 Elo+
Solo
Neith
Neith
Mishinka
Neith
Level 21
God Stats
0W - 6L
1,246 SR
Queue Stats
5W - 9L
1,425 Elo+
Solo
Bastet
Bastet
NancyDreow
Bastet
Level 27
God Stats
0W - 1L
1,356 SR
Queue Stats
2W - 7L
1,260 Elo+
Solo
Sol
Sol
jxrgers
Sol
Level 17
God Stats
8W - 10L
1,482 SR
Queue Stats
25W - 36L
1,329 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,403 Elo+

VS

Team Averages
Level 19
1,343 SR
1,380 Elo+
Hel
Hel
Entrexs
Hel
Level 16
God Stats
8W - 13L
1,168 SR
Queue Stats
14W - 17L
1,498 Elo+
Solo
Serqet
Serqet
GracieBJJ
Serqet
Level 18
God Stats
6W - 8L
1,287 SR
Queue Stats
95W - 117L
1,337 Elo+
Solo
Skadi
Skadi
SungJinwoo11
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,394 Elo+
Solo
Bellona
Bellona
Wersd123
Bellona
Level 18
God Stats
6W - 0L
1,331 SR
Queue Stats
15W - 9L
1,335 Elo+
Party 1
Khepri
Khepri
plastilin244
Khepri
Level 28
God Stats
2W - 1L
1,431 SR
Queue Stats
18W - 15L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
3 / 3 / 9
7,483
440
4,237
9,160
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
BigFlexTape
Guan Yu
10
1 / 10 / 3
6,441
379
3,551
10,689
6,499
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Mishinka
Neith
11
7 / 4 / 6
7,981
469
12,986
12,620
4,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
NancyDreow
Bastet
10
0 / 2 / 6
6,582
387
5,701
10,735
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
12
4 / 6 / 5
7,893
464
9,440
10,792
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
8 / 2 / 8
8,854
521
13,378
10,650
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
GracieBJJ
Serqet
11
3 / 4 / 7
7,656
450
4,075
11,462
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 10
8,017
472
10,586
10,580
3,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Wersd123
Bellona
12
5 / 4 / 9
8,187
482
9,645
12,681
10,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
5 / 4 / 10
8,517
501
3,211
13,074
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
15
Kills
25
25
Deaths
15
29
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
3
9
2.5
L
Guan Yu
BigFlexTape
Guan Yu
1
10
3
0.25
W
Hel
8
2
8
6
W
Serqet
GracieBJJ
Serqet
3
4
7
1.63
L
Neith
Mishinka
Neith
7
4
6
2.5
L
Bastet
NancyDreow
Bastet
0
2
6
1.5
W
4
1
10
9
W
Bellona
Wersd123
Bellona
5
4
9
2.38
L
Sol
4
6
5
1.08
W
Khepri
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,915
Damage
40,895
53,996
Taken
58,447
29,730
Mitigated
35,447
8,829
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,237
390
0
964
9,160
10,643
0
3,389
5,581
11,148
0
L
Guan Yu
BigFlexTape
Guan Yu
3,551
406
110
448
10,689
6,499
86
4,102
6,587
0
12,687
W
Hel
13,378
1,499
7,111
5,671
10,650
3,615
0
2,153
8,497
41,082
0
W
Serqet
GracieBJJ
Serqet
4,075
770
0
2,729
11,462
4,256
30
1,060
10,402
0
23,458
L
Neith
Mishinka
Neith
12,986
6,397
0
3,919
12,620
4,044
0
5,233
7,100
0
31,406
L
Bastet
NancyDreow
Bastet
5,701
1,218
0
955
10,735
4,545
0
1,596
9,078
0
33,181
W
10,586
5,339
0
865
10,580
3,462
1,922
2,094
8,486
0
53,696
W
Bellona
Wersd123
Bellona
9,645
1,401
0
1,219
12,681
10,938
986
3,598
8,994
5,329
21,957
L
Sol
9,440
3,415
0
2,433
10,792
3,999
1,074
3,897
6,709
37,499
4,520
W
Khepri
3,211
555
0
1,822
13,074
13,176
230
4,137
8,713
16,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
41,231
206
Minions Killed
269
0
Camps Cleared
0
1,493,321
Distance Traveled
1,476,990
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,483
440
18
1
0
312,794
1
L
Guan Yu
6,441
379
14
1
0
286,616
0
W
Hel
8,854
521
62
4
0
341,426
3
W
Serqet
7,656
450
55
3
0
280,507
0
L
Neith
7,981
469
46
3
0
294,331
2
L
Bastet
6,582
387
56
3
0
325,726
1
W
Skadi
8,017
472
81
5
0
301,800
3
W
Bellona
8,187
482
48
3
0
297,978
7
L
Sol
7,893
464
72
4
0
273,854
5
W
Khepri
8,517
501
23
1
0
255,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role