Player Matchup

Aphrodite
Aphrodite
BaldoRdz
Aphrodite
Level 159
God Stats
36W - 24L
1,592 SR
Queue Stats
63W - 67L
1,456 Elo+
Party 2
Chaac
Chaac
BaronVaga
Chaac
Level 85
God Stats
10W - 6L
1,557 SR
Queue Stats
76W - 55L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
PaCaGarTeHD
Danzaburou
Level 18
God Stats
16W - 17L
1,389 SR
Queue Stats
17W - 18L
1,214 Elo+
Party 2
Team Averages
Level 87
1,513 SR
1,341 Elo+

VS

Team Averages
Level 76
1,445 SR
1,298 Elo+
Pele
Pele
CashCrewG
Pele
Level 17
God Stats
5W - 9L
1,435 SR
Queue Stats
170W - 189L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
YFTBeastKing
Kukulkan
Level 109
God Stats
54W - 63L
1,431 SR
Queue Stats
432W - 555L
1,313 Elo+
Party 1
Neith
Neith
whickerfence
Neith
Level 101
God Stats
24W - 27L
1,470 SR
Queue Stats
167W - 203L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaldoRdz
Aphrodite
17
10 / 2 / 15
14,427
721
13,827
26,142
11,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
BaronVaga
Chaac
18
12 / 5 / 11
14,511
726
27,455
32,691
42,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
PaCaGarTeHD
Danzaburou
16
5 / 6 / 17
13,351
668
10,333
16,571
6,595
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 13 / 6
12,820
641
13,291
25,613
8,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
YFTBeastKing
Kukulkan
18
6 / 4 / 6
14,620
731
28,789
15,407
8,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 10 / 3
11,457
573
17,861
19,791
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
27
Kills
13
13
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BaldoRdz
Aphrodite
10
2
15
8.75
W
Chaac
BaronVaga
Chaac
12
5
11
3.5
L
Pele
4
13
6
0.54
W
Danzaburou
PaCaGarTeHD
Danzaburou
5
6
17
2.25
L
Kukulkan
YFTBeastKing
Kukulkan
6
4
6
2.25
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,615
Damage
59,941
75,404
Taken
60,811
60,050
Mitigated
24,979
46,505
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BaldoRdz
Aphrodite
13,827
971
12,670
17,845
26,142
11,426
1,800
11,907
14,235
61,939
0
W
Chaac
BaronVaga
Chaac
27,455
4,324
520
12,482
32,691
42,029
911
12,026
20,665
0
55,034
L
Pele
13,291
3,248
151
2,215
25,613
8,875
847
6,768
18,545
0
31,960
W
Danzaburou
PaCaGarTeHD
Danzaburou
10,333
4,633
831
2,157
16,571
6,595
759
6,896
9,675
0
30,796
L
Kukulkan
YFTBeastKing
Kukulkan
28,789
881
41
3,113
15,407
8,672
403
2,412
12,893
83,385
0
L
17,861
6,874
640
3,498
19,791
7,432
135
5,335
14,043
0
43,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,289
Gold Earned
38,897
182
Minions Killed
216
4
Camps Cleared
13
1,052,113
Distance Traveled
905,116
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,427
721
86
4
2
348,042
1
W
Chaac
14,511
726
52
3
2
367,898
1
L
Pele
12,820
641
31
2
3
287,116
2
W
Danzaburou
13,351
668
44
2
0
336,173
9
L
Kukulkan
14,620
731
116
6
8
352,596
3
L
Neith
11,457
573
69
3
2
265,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role