Player Matchup

Morgan Le Fay
Morgan Le Fay
Bazinga3003
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,273 SR
Queue Stats
207W - 180L
1,506 Elo+
Party 1
Chaac
Chaac
Bigboy_9723
Chaac
Level 98
God Stats
7W - 4L
1,693 SR
Queue Stats
211W - 218L
1,428 Elo+
Party 1
Tiamat
Tiamat
HUFFING-BROCCOLI
Tiamat
Level 125
God Stats
10W - 11L
1,500 SR
Queue Stats
827W - 877L
1,459 Elo+
Solo
Sol
Sol
el_grande_unidad
Sol
Level 88
God Stats
1W - 3L
1,404 SR
Queue Stats
173W - 169L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
xterraxnovax
Jing Wei
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 8L
1,274 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,419 Elo+

VS

Team Averages
Level 108
1,535 SR
1,474 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
A-Wag94
Fafnir
Level 101
God Stats
8W - 5L
1,577 SR
Queue Stats
414W - 414L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Jargonwander
Ah Puch
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 261L
1,478 Elo+
Solo
Thoth
Thoth
Veet94
Thoth
Level 68
God Stats
3W - 3L
1,599 SR
Queue Stats
245W - 231L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bazinga3003
Morgan Le Fay
18
4 / 6 / 6
10,394
650
12,949
12,871
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 8
9,550
597
6,679
21,329
20,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 6
11,938
746
23,373
14,150
13,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 8 / 4
9,688
606
8,235
11,769
4,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
xterraxnovax
Jing Wei
16
0 / 7 / 8
9,314
582
8,995
13,783
5,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
11 / 4 / 8
12,062
754
9,852
15,807
8,026
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
 
Poseidon
19
5 / 4 / 10
11,757
735
14,577
13,456
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
A-Wag94
Fafnir
19
0 / 3 / 13
11,749
734
6,782
25,996
31,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Jargonwander
Ah Puch
19
6 / 0 / 13
11,716
732
18,857
13,825
15,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Veet94
Thoth
19
5 / 4 / 13
11,396
712
11,610
12,770
10,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
15
Kills
27
27
Deaths
15
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
4
8
3.75
W
Poseidon
 
Poseidon
5
4
10
2.5
W
Fafnir
A-Wag94
Fafnir
0
3
13
2.17
L
Morgan Le Fay
Bazinga3003
Morgan Le Fay
4
6
6
1.17
L
2
2
8
3
L
7
4
6
2.5
W
Ah Puch
Jargonwander
Ah Puch
6
0
13
12.5
W
Thoth
Veet94
Thoth
5
4
13
2.88
L
2
8
4
0.5
L
Jing Wei
xterraxnovax
Jing Wei
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,231
Damage
61,678
73,902
Taken
81,854
51,026
Mitigated
71,134
26,930
Healing
44,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,852
1,146
1,276
6,629
15,807
8,026
1,797
9,885
5,922
17,713
0
W
Poseidon
 
Poseidon
14,577
1,168
2,075
4,821
13,456
6,443
68
8,156
5,300
43,624
0
W
Fafnir
A-Wag94
Fafnir
6,782
2,844
3,465
11,750
25,996
31,284
465
11,478
14,518
17,039
0
L
Morgan Le Fay
Bazinga3003
Morgan Le Fay
12,949
1,328
849
2,115
12,871
6,452
0
11,594
1,277
27,287
0
L
6,679
331
1,246
12,831
21,329
20,548
295
13,896
7,433
0
12,814
L
23,373
952
656
4,895
14,150
13,351
24
12,412
1,738
45,658
0
W
Ah Puch
Jargonwander
Ah Puch
18,857
753
1,704
8,312
13,825
15,146
582
9,395
4,430
32,693
0
W
Thoth
Veet94
Thoth
11,610
632
1,831
2,388
12,770
10,235
1,780
5,643
7,127
33,437
0
L
8,235
489
306
1,402
11,769
4,966
0
11,022
747
17,803
0
L
Jing Wei
xterraxnovax
Jing Wei
8,995
4,946
1,041
1,589
13,783
5,709
858
12,754
1,029
0
24,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,884
Gold Earned
58,680
171
Minions Killed
162
0
Camps Cleared
0
1,270,300
Distance Traveled
1,490,935
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,062
754
17
1
0
294,100
1
W
Poseidon
11,757
735
59
4
0
312,644
1
W
Fafnir
11,749
734
14
1
0
271,364
0
L
Morgan Le Fay
10,394
650
42
3
0
242,183
2
L
Chaac
9,550
597
16
1
0
279,857
3
L
Tiamat
11,938
746
59
4
0
270,749
1
W
Ah Puch
11,716
732
33
2
0
326,860
0
W
Thoth
11,396
712
39
2
0
285,967
0
L
Sol
9,688
606
14
1
0
250,188
0
L
Jing Wei
9,314
582
40
3
0
227,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role