Player Matchup

Cliodhna
Cliodhna
Assasin Only
Cliodhna
Level 16
God Stats
11W - 4L
1,826 SR
Queue Stats
66W - 22L
1,596 Elo+
Solo
Tyr
Tyr
Davilote_4
Tyr
Level 20
God Stats
1W - 2L
1,553 SR
Queue Stats
35W - 38L
1,494 Elo+
Solo
Artemis
Artemis
Lil Russ1k
Artemis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,526 Elo+
Solo
Ra
Ra
embabyyassin52-g
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 61L
1,284 Elo+
Solo
Eset
Eset
pabloflores970
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Team Averages
Level 11
1,576 SR
1,516 Elo+

VS

Team Averages
Level 24
1,587 SR
1,491 Elo+
Nemesis
Nemesis
Brasteur
Nemesis
Level 28
God Stats
6W - 11L
1,461 SR
Queue Stats
65W - 66L
1,413 Elo+
Solo
Jormungandr
Jormungandr
MadPace
Jormungandr
Level 25
God Stats
2W - 1L
1,695 SR
Queue Stats
177W - 166L
1,645 Elo+
Solo
Persephone
Persephone
Mimah300
Persephone
Level 27
God Stats
4W - 3L
1,543 SR
Queue Stats
91W - 88L
1,452 Elo+
Solo
Ymir
Ymir
pantalon-court87
Ymir
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
17W - 15L
1,459 Elo+
Solo
Xbalanque
Xbalanque
shawumsenumse
Xbalanque
Level 26
God Stats
4W - 2L
1,945 SR
Queue Stats
53W - 51L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Assasin Only
Cliodhna
17
13 / 7 / 0
11,814
591
16,342
18,866
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 9 / 4
8,068
403
6,118
25,680
18,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Lil Russ1k
Artemis
5
0 / 3 / 0
5,948
297
2,219
3,147
603
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 14 / 3
8,319
416
10,495
17,000
4,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 21 / 4
6,955
348
3,315
19,654
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brasteur
Nemesis
14
18 / 6 / 10
11,726
586
12,534
14,194
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MadPace
Jormungandr
18
4 / 3 / 14
11,981
599
11,434
13,245
14,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Mimah300
Persephone
18
14 / 4 / 17
13,098
655
19,140
12,454
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 2 / 23
11,409
570
11,182
11,842
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
shawumsenumse
Xbalanque
16
5 / 2 / 16
11,121
556
10,424
9,918
3,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
17
Kills
52
54
Deaths
17
11
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Assasin Only
Cliodhna
13
7
0
1.86
W
Nemesis
Brasteur
Nemesis
18
6
10
3.83
L
1
9
4
0.33
L
Artemis
Lil Russ1k
Artemis
0
3
0
0
W
Jormungandr
MadPace
Jormungandr
4
3
14
3.67
W
Persephone
Mimah300
Persephone
14
4
17
5.63
L
2
14
3
0.25
L
1
21
4
0.14
W
11
2
23
11.25
W
Xbalanque
shawumsenumse
Xbalanque
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,489
Damage
64,714
84,347
Taken
61,653
37,812
Mitigated
42,783
16,016
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Assasin Only
Cliodhna
16,342
1,989
0
6,053
18,866
8,335
0
7,961
10,693
0
72,998
W
Nemesis
Brasteur
Nemesis
12,534
6,072
0
1,551
14,194
6,959
2,206
1,406
12,741
0
43,144
L
6,118
937
0
5,013
25,680
18,491
0
10,726
14,790
0
37,915
L
Artemis
Lil Russ1k
Artemis
2,219
659
0
856
3,147
603
297
841
2,306
0
9,920
W
Jormungandr
MadPace
Jormungandr
11,434
3,380
0
1,923
13,245
14,785
2,105
2,547
10,582
81,208
0
W
Persephone
Mimah300
Persephone
19,140
751
0
2,206
12,454
4,230
2,182
3,249
9,045
72,716
0
L
10,495
1,612
372
3,500
17,000
4,862
266
10,441
6,357
28,094
0
L
3,315
601
0
222
19,654
5,521
452
10,951
8,445
13,888
0
W
11,182
1,846
0
3,596
11,842
13,584
79
3,984
7,761
15,569
0
W
Xbalanque
shawumsenumse
Xbalanque
10,424
6,002
0
2,160
9,918
3,225
6,748
2,208
7,710
0
50,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
59,335
255
Minions Killed
446
0
Camps Cleared
0
1,336,453
Distance Traveled
1,888,790
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,814
591
126
6
0
333,162
3
W
Nemesis
11,726
586
58
3
0
399,912
1
L
Tyr
8,068
403
66
3
0
346,239
2
L
Artemis
5,948
297
15
1
0
94,202
0
W
Jormungandr
11,981
599
158
8
0
387,391
3
W
Persephone
13,098
655
120
6
0
391,199
2
L
Ra
8,319
416
33
2
0
264,763
2
L
Eset
6,955
348
15
1
0
298,087
0
W
Ymir
11,409
570
19
1
0
351,009
4
W
Xbalanque
11,121
556
91
5
0
359,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role