Player Matchup

Jormungandr
Jormungandr
DakevLP
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,465 Elo+
Party 1
Scylla
Scylla
Feuerkralle74
Scylla
Level 86
God Stats
4W - 2L
1,727 SR
Queue Stats
150W - 138L
1,548 Elo+
Party 1
Horus
Horus
Gottgefreiter
Horus
Level 128
God Stats
2W - 8L
1,170 SR
Queue Stats
96W - 82L
1,534 Elo+
Party 1
Neith
Neith
T0xicG4mer
Neith
Level 106
God Stats
7W - 4L
1,729 SR
Queue Stats
302W - 269L
1,551 Elo+
Party 1
Anubis
Anubis
Tigerklalle
Anubis
Level 38
God Stats
19W - 8L
1,818 SR
Queue Stats
246W - 217L
1,594 Elo+
Party 1
Team Averages
Level 77
1,589 SR
1,538 Elo+

VS

Team Averages
Level 35
1,613 SR
1,532 Elo+
Artemis
Artemis
 
Artemis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Magistaire1
Chang'e
Level 35
God Stats
32W - 39L
1,337 SR
Queue Stats
221W - 253L
1,537 Elo+
Solo
Terra
Terra
Nivelean
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
TONCSIALEGJOBB
Sun Wukong
Level 32
God Stats
3W - 1L
1,881 SR
Queue Stats
10W - 6L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
f1xxx3r
Gilgamesh
Level 40
God Stats
2W - 5L
1,849 SR
Queue Stats
90W - 99L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DakevLP
Jormungandr
18
6 / 0 / 21
14,015
539
12,630
21,548
26,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 2 / 19
13,875
534
19,191
14,262
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 18
13,677
526
13,593
21,120
9,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
18
8 / 2 / 11
13,381
515
17,605
14,345
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
11 / 0 / 12
15,234
586
16,915
12,614
7,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
5 / 6 / 1
11,955
460
20,500
17,400
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Magistaire1
Chang'e
15
0 / 10 / 3
9,865
379
7,249
20,218
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Nivelean
Terra
12
1 / 8 / 3
9,204
354
1,940
22,704
18,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TONCSIALEGJOBB
Sun Wukong
10
0 / 7 / 1
8,215
316
5,832
19,055
10,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
f1xxx3r
Gilgamesh
20
2 / 11 / 3
12,271
472
10,830
24,466
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
19
42
Kills
8
9
Deaths
42
81
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
1
0.92
W
Jormungandr
DakevLP
Jormungandr
6
0
21
16.5
W
9
2
19
9.25
W
8
5
18
3.4
L
Chang'e
Magistaire1
Chang'e
0
10
3
0.15
L
Terra
Nivelean
Terra
1
8
3
0.31
W
Neith
8
2
11
6.75
L
Sun Wukong
TONCSIALEGJOBB
Sun Wukong
0
7
1
0.07
W
Anubis
11
0
12
17
L
Gilgamesh
f1xxx3r
Gilgamesh
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,934
Damage
46,351
83,889
Taken
103,843
54,263
Mitigated
48,841
31,075
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
20,500
10,384
0
3,613
17,400
5,706
0
5,913
11,487
0
89,829
W
Jormungandr
DakevLP
Jormungandr
12,630
2,662
924
4,212
21,548
26,282
1,125
1,933
19,419
51,077
0
W
19,191
2,092
222
4,348
14,262
5,397
2,674
1,945
12,177
93,515
0
W
13,593
4,017
2,062
3,885
21,120
9,714
1,706
1,871
18,941
0
75,929
L
Chang'e
Magistaire1
Chang'e
7,249
308
1,152
6,069
20,218
5,516
0
8,887
11,331
50,771
0
L
Terra
Nivelean
Terra
1,940
563
988
2,938
22,704
18,881
0
13,713
8,991
16,174
0
W
Neith
17,605
7,294
0
5,992
14,345
5,447
7,154
1,687
12,570
0
93,545
L
Sun Wukong
TONCSIALEGJOBB
Sun Wukong
5,832
447
0
2,624
19,055
10,979
0
9,238
9,817
98
29,137
W
Anubis
16,915
2,217
0
9,430
12,614
7,423
3,302
1,113
11,427
106,766
0
L
Gilgamesh
f1xxx3r
Gilgamesh
10,830
2,049
0
1,991
24,466
7,759
0
10,985
13,481
0
113,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,182
Gold Earned
51,510
574
Minions Killed
453
0
Camps Cleared
0
2,388,459
Distance Traveled
2,141,851
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,955
460
118
5
0
455,005
7
W
Jormungandr
14,015
539
57
2
0
470,927
4
W
Scylla
13,875
534
114
4
0
520,909
3
W
Horus
13,677
526
79
3
0
491,743
9
L
Chang'e
9,865
379
93
4
0
470,988
6
L
Terra
9,204
354
27
1
0
378,936
3
W
Neith
13,381
515
127
5
0
446,806
4
L
Sun Wukong
8,215
316
51
2
0
360,118
4
W
Anubis
15,234
586
197
8
0
458,074
2
L
Gilgamesh
12,271
472
164
6
0
476,804
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role