Player Matchup

Thoth
Thoth
APLASTDOR
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,526 Elo+
Party 4
Guan Yu
Guan Yu
DonnerKönigEze
Guan Yu
Level 82
God Stats
1W - 1L
1,863 SR
Queue Stats
90W - 75L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
GCF17
Aphrodite
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,646 Elo+
Party 4
Artio
Artio
MLkoChan
Artio
Level 27
God Stats
26W - 30L
1,518 SR
Queue Stats
43W - 45L
1,465 Elo+
Party 1
Charybdis
Charybdis
inaelcra
Charybdis
Level 28
God Stats
7W - 3L
1,672 SR
Queue Stats
24W - 11L
1,503 Elo+
Party 4
Team Averages
Level 66
1,611 SR
1,526 Elo+

VS

Team Averages
Level 66
1,519 SR
1,582 Elo+
Chronos
Chronos
AbsolutePIeasure
Chronos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 63L
1,618 Elo+
Party 3
Baron Samedi
Baron Samedi
Dumptruckbunda
Baron Samedi
Level 24
God Stats
3W - 1L
1,752 SR
Queue Stats
54W - 28L
1,681 Elo+
Party 3
Ullr
Ullr
Katastoss
Ullr
Level 159
God Stats
1W - 0L
1,279 SR
Queue Stats
5W - 3L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
Mishinka
Kukulkan
Level 21
God Stats
5W - 2L
1,499 SR
Queue Stats
5W - 9L
1,372 Elo+
Party 2
Cliodhna
Cliodhna
RobertoFF
Cliodhna
Level 83
God Stats
1W - 0L
1,566 SR
Queue Stats
71W - 37L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
APLASTDOR
Thoth
10
1 / 3 / 1
6,095
508
3,281
7,264
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 4 / 1
6,874
573
9,404
10,480
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
GCF17
Aphrodite
11
0 / 4 / 3
6,109
509
4,669
9,695
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
MLkoChan
Artio
9
0 / 2 / 2
5,509
459
749
8,331
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
inaelcra
Charybdis
9
2 / 5 / 1
5,423
452
3,876
7,169
1,613
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
7,392
616
4,760
7,966
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Dumptruckbunda
Baron Samedi
12
4 / 1 / 7
7,709
642
6,806
6,044
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
13
4 / 2 / 6
8,105
675
8,634
7,300
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Mishinka
Kukulkan
10
1 / 3 / 5
6,338
528
3,908
6,874
1,577
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
RobertoFF
Cliodhna
11
4 / 1 / 5
7,230
603
9,332
8,613
2,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
18
18
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
APLASTDOR
Thoth
1
3
1
0.5
W
5
2
4
3.5
L
6
4
1
1.63
W
Baron Samedi
Dumptruckbunda
Baron Samedi
4
1
7
7.5
L
Aphrodite
GCF17
Aphrodite
0
4
3
0.38
W
Ullr
4
2
6
3.5
L
Artio
MLkoChan
Artio
0
2
2
0.5
W
Kukulkan
Mishinka
Kukulkan
1
3
5
1.17
W
Cliodhna
RobertoFF
Cliodhna
4
1
5
6.5
L
Charybdis
inaelcra
Charybdis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
33,440
42,939
Taken
36,797
18,296
Mitigated
14,645
11,145
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
APLASTDOR
Thoth
3,281
168
0
930
7,264
2,356
0
4,720
2,544
34,158
0
W
4,760
2,259
0
3,612
7,966
2,283
1,970
768
7,076
29,857
7,207
L
9,404
1,199
638
2,157
10,480
5,400
0
3,240
7,240
0
33,881
W
Baron Samedi
Dumptruckbunda
Baron Samedi
6,806
1,040
1,492
2,888
6,044
5,698
302
482
5,554
30,613
0
L
Aphrodite
GCF17
Aphrodite
4,669
1,342
863
3,927
9,695
3,910
0
1,300
8,395
34,916
0
W
Ullr
8,634
4,198
0
1,840
7,300
2,456
1,750
4,057
3,209
0
48,126
L
Artio
MLkoChan
Artio
749
179
160
1,941
8,331
5,017
0
3,672
4,659
7,851
0
W
Kukulkan
Mishinka
Kukulkan
3,908
914
0
1,711
6,874
1,577
718
1,618
5,050
26,383
0
W
Cliodhna
RobertoFF
Cliodhna
9,332
1,510
0
2,856
8,613
2,631
638
1,348
7,209
0
40,093
L
Charybdis
inaelcra
Charybdis
3,876
1,598
0
529
7,169
1,613
0
1,870
5,299
0
19,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
36,774
246
Minions Killed
328
0
Camps Cleared
0
1,165,754
Distance Traveled
1,143,210
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,095
508
73
6
0
233,243
4
W
Chronos
7,392
616
72
6
0
253,301
6
L
Guan Yu
6,874
573
60
5
0
256,276
1
W
Baron Samedi
7,709
642
45
4
0
216,328
4
L
Aphrodite
6,109
509
68
6
0
213,528
1
W
Ullr
8,105
675
87
7
0
197,756
1
L
Artio
5,509
459
10
1
0
252,193
2
W
Kukulkan
6,338
528
54
5
0
219,715
4
W
Cliodhna
7,230
603
70
6
0
256,110
0
L
Charybdis
5,423
452
35
3
0
210,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role