Player Matchup

Ne Zha
Ne Zha
Platinum IV
BląckSoul
Ne Zha
Platinum IV
Level 160
God Stats
2W - 1L
1,662 SR
Queue Stats
18W - 9L
1,973 MMR
Party 2
Sol
Sol
Diamond III
Khravical
Sol
Diamond III
Level 160
God Stats
39W - 14L
1,731 SR
Queue Stats
148W - 78L
1,951 MMR
Party 2
Neith
Neith
Diamond I
PNGMK
Neith
Diamond I
Level 159
God Stats
11W - 0L
1,675 SR
Queue Stats
91W - 24L
2,615 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,689 SR
2,180 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,657 SR
1,873 MMR
Chiron
Chiron
Gold V
BigDicκLilSkill
Chiron
Gold V
Level 158
God Stats
1W - 1L
1,648 SR
Queue Stats
16W - 5L
1,828 MMR
Party 1
Bacchus
Bacchus
Platinum V
LilDicκBigSkill
Bacchus
Platinum V
Level 160
God Stats
2W - 3L
1,731 SR
Queue Stats
18W - 7L
1,853 MMR
Party 1
Scylla
Scylla
Platinum IV
xJeremy
Scylla
Platinum IV
Level 156
God Stats
2W - 1L
1,591 SR
Queue Stats
18W - 6L
1,937 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BląckSoul
Ne Zha
12
3 / 4 / 8
7,827
783
6,603
11,165
5,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 9
8,517
852
12,141
12,700
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
PNGMK
Neith
12
7 / 1 / 8
8,507
851
10,316
8,016
3,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioTiamatUllrTsukuyomiOdin

VS

Bans
ThothHou YiSobekSkadiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
7,378
738
9,426
10,478
3,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
4 / 5 / 3
8,233
823
6,932
13,089
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
xJeremy
Scylla
11
0 / 4 / 6
6,573
657
6,063
8,645
2,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
7
7
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Ne Zha
BląckSoul
Ne Zha
3
4
8
1.75
W
5
2
9
4.75
L
4
5
3
1.1
W
Neith
PNGMK
Neith
7
1
8
11
L
Scylla
xJeremy
Scylla
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
22,421
31,881
Taken
32,212
12,763
Mitigated
18,834
12,133
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,426
3,188
162
2,062
10,478
3,076
919
2,974
7,504
0
21,270
W
Ne Zha
BląckSoul
Ne Zha
6,603
1,705
370
2,439
11,165
5,949
0
3,873
7,292
0
22,232
W
12,141
6,704
0
7,225
12,700
3,345
2,071
5,324
7,376
32,508
0
L
6,932
673
0
1,045
13,089
13,318
0
6,925
6,164
16,127
0
W
Neith
PNGMK
Neith
10,316
4,356
0
2,099
8,016
3,469
1,177
3,880
4,136
0
29,743
L
Scylla
xJeremy
Scylla
6,063
906
0
1,365
8,645
2,440
535
2,492
6,153
25,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
22,184
117
Minions Killed
98
5
Camps Cleared
4
580,881
Distance Traveled
501,546
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,378
738
31
3
2
158,544
2
W
Ne Zha
7,827
783
15
2
0
205,093
10
W
Sol
8,517
852
53
5
3
188,111
2
L
Bacchus
8,233
823
23
2
1
175,138
3
W
Neith
8,507
851
49
5
2
187,677
4
L
Scylla
6,573
657
44
4
1
167,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role