Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Eckligsvartman
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,291 Elo+
Party 2
Anubis
Anubis
FLduh
Anubis
Level 7
God Stats
10W - 3L
1,864 SR
Queue Stats
18W - 7L
1,804 Elo+
Party 1
Ah Puch
Ah Puch
Meppe
Ah Puch
Level 96
God Stats
18W - 2L
1,866 SR
Queue Stats
109W - 88L
1,590 Elo+
Party 2
Da Ji
Da Ji
Treeuno
Da Ji
Level 21
God Stats
21W - 8L
1,674 SR
Queue Stats
124W - 70L
1,652 Elo+
Solo
Team Averages
Level 41
1,681 SR
1,567 Elo+

VS

Team Averages
Level 20
1,568 SR
1,548 Elo+
Freya
Freya
DarkWasp911
Freya
Level 29
God Stats
10W - 12L
1,595 SR
Queue Stats
166W - 190L
1,480 Elo+
Solo
Khepri
Khepri
DragonsWagon4237
Khepri
Level 27
God Stats
6W - 4L
1,651 SR
Queue Stats
89W - 72L
1,613 Elo+
Solo
Zeus
Zeus
TonnySSS
Zeus
Level 19
God Stats
2W - 2L
1,611 SR
Queue Stats
121W - 127L
1,512 Elo+
Solo
Ra
Ra
Zeraty
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,679 Elo+
Solo
Neith
Neith
hishdihaks
Neith
Level 21
God Stats
32W - 24L
1,483 SR
Queue Stats
192W - 182L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 0 / 10
6,083
1,217
3,221
4,288
2,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 5
5,733
1,147
4,657
3,184
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
FLduh
Anubis
12
2 / 0 / 11
6,209
1,242
4,764
2,029
912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Meppe
Ah Puch
12
5 / 0 / 10
7,340
1,468
8,517
1,394
508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Treeuno
Da Ji
12
9 / 1 / 6
7,322
1,464
6,589
4,279
2,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

431

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,720
944
0
122
31
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
5,571
1,114
1,940
10,135
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
10
1 / 5 / 0
5,402
1,080
2,844
6,056
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
10
0 / 6 / 2
5,365
1,073
1,761
6,772
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
10
1 / 5 / 1
5,795
1,159
4,612
8,027
2,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
18
Kills
2
2
Deaths
18
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
10
5
L
0
0
0
0
L
0
2
2
0.5
W
2
1
5
4.5
W
Anubis
FLduh
Anubis
2
0
11
7.5
W
Ah Puch
Meppe
Ah Puch
5
0
10
10
L
Zeus
1
5
0
0.2
W
Da Ji
Treeuno
Da Ji
9
1
6
12
L
Ra
0
6
2
0.17
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,748
Damage
11,157
15,174
Taken
31,112
7,426
Mitigated
11,337
2,610
Healing
1,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,221
1,051
728
580
4,288
2,279
0
2,785
1,503
0
9,243
L
0
0
0
0
122
31
0
0
122
0
0
L
1,940
215
0
252
10,135
5,346
0
4,851
5,284
11,912
0
W
4,657
2,329
0
393
3,184
1,151
0
1,058
2,126
0
9,584
W
Anubis
FLduh
Anubis
4,764
59
0
463
2,029
912
0
1,510
519
11,826
0
W
Ah Puch
Meppe
Ah Puch
8,517
237
0
175
1,394
508
0
610
784
24,121
0
L
Zeus
2,844
526
0
0
6,056
1,479
0
2,129
3,927
11,636
0
W
Da Ji
Treeuno
Da Ji
6,589
3,096
0
271
4,279
2,576
0
582
3,697
0
12,905
L
Ra
1,761
425
251
322
6,772
2,095
0
3,258
3,514
6,258
0
L
Neith
4,612
2,209
0
549
8,027
2,386
0
3,043
4,984
0
9,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
26,853
97
Minions Killed
64
3
Camps Cleared
3
493,549
Distance Traveled
344,301
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,083
1,217
14
3
0
117,610
0
L
Freya
4,720
944
0
0
0
6,049
0
L
Khepri
5,571
1,114
25
5
1
100,549
0
W
Artemis
5,733
1,147
12
2
3
86,729
1
W
Anubis
6,209
1,242
16
3
0
100,281
0
W
Ah Puch
7,340
1,468
40
8
0
110,461
1
L
Zeus
5,402
1,080
17
3
2
73,812
0
W
Da Ji
7,322
1,464
15
3
0
78,468
2
L
Ra
5,365
1,073
6
1
0
77,913
1
L
Neith
5,795
1,159
16
3
0
85,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role