Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ferpartan
Ullr
Level 85
God Stats
1W - 0L
1,820 SR
Queue Stats
85W - 81L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
pajatso
Sun Wukong
Level 109
God Stats
1W - 0L
1,737 SR
Queue Stats
69W - 58L
1,550 Elo+
Solo
Nemesis
Nemesis
sombra22i
Nemesis
Level 105
God Stats
2W - 1L
1,401 SR
Queue Stats
306W - 318L
1,477 Elo+
Solo
Team Averages
Level 95
1,591 SR
1,510 Elo+

VS

Team Averages
Level 84
1,661 SR
1,458 Elo+
Eset
Eset
 
Eset
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DapperKenku
Cliodhna
Level 78
God Stats
13W - 12L
1,457 SR
Queue Stats
164W - 163L
1,480 Elo+
Party 1
Artemis
Artemis
IrishLynx
Artemis
Level 104
God Stats
1W - 1L
1,441 SR
Queue Stats
289W - 313L
1,409 Elo+
Solo
Geb
Geb
Makioshi
Geb
Level 60
God Stats
4W - 2L
1,839 SR
Queue Stats
182W - 190L
1,379 Elo+
Solo
Amaterasu
Amaterasu
Mekonancer
Amaterasu
Level 128
God Stats
5W - 1L
2,068 SR
Queue Stats
189W - 179L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 3
10,171
509
6,513
8,821
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
 
Chang'e
15
3 / 5 / 11
9,329
466
10,094
13,078
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
18
16 / 4 / 7
12,036
602
25,245
20,584
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
pajatso
Sun Wukong
16
5 / 2 / 3
10,117
506
11,640
21,689
18,807
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
sombra22i
Nemesis
16
2 / 2 / 9
10,090
505
7,048
14,193
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 9 / 4
8,769
438
7,852
11,405
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DapperKenku
Cliodhna
17
7 / 2 / 4
10,867
543
12,359
12,395
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
IrishLynx
Artemis
15
1 / 12 / 7
9,730
487
11,325
17,697
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 7 / 9
8,953
448
10,364
23,811
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Mekonancer
Amaterasu
17
2 / 2 / 5
10,321
516
12,990
18,195
19,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
30
Kills
13
14
Deaths
32
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
3
5.5
W
Chang'e
 
Chang'e
3
5
11
1.7
L
Eset
 
Eset
2
9
4
0.44
L
Cliodhna
DapperKenku
Cliodhna
7
2
4
4.5
L
Artemis
IrishLynx
Artemis
1
12
7
0.38
L
1
7
9
0.79
L
Amaterasu
Mekonancer
Amaterasu
2
2
5
2.25
W
Ullr
16
4
7
4.88
W
Sun Wukong
pajatso
Sun Wukong
5
2
3
3.25
W
Nemesis
sombra22i
Nemesis
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,540
Damage
54,890
78,365
Taken
83,503
40,845
Mitigated
47,285
24,128
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,513
82
0
1,462
8,821
2,858
636
2,204
6,319
69,249
0
W
Chang'e
 
Chang'e
10,094
568
3,021
3,350
13,078
4,285
0
4,811
8,213
32,943
0
L
Eset
 
Eset
7,852
193
811
975
11,405
2,907
541
2,547
8,724
37,421
0
L
Cliodhna
DapperKenku
Cliodhna
12,359
1,816
0
3,962
12,395
4,797
37
1,834
10,549
0
83,397
L
Artemis
IrishLynx
Artemis
11,325
3,981
0
2,065
17,697
5,001
674
2,508
15,183
0
67,403
L
10,364
1,074
0
6,285
23,811
15,370
0
7,088
16,627
38,261
0
L
Amaterasu
Mekonancer
Amaterasu
12,990
3,715
0
8,553
18,195
19,210
693
2,368
15,813
14,972
46,511
W
Ullr
25,245
9,702
0
6,720
20,584
8,134
984
6,574
13,928
0
91,212
W
Sun Wukong
pajatso
Sun Wukong
11,640
1,745
0
6,539
21,689
18,807
121
4,491
17,100
0
59,494
W
Nemesis
sombra22i
Nemesis
7,048
1,587
0
3,036
14,193
6,761
0
3,352
10,685
0
74,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
48,640
522
Minions Killed
511
0
Camps Cleared
0
1,899,765
Distance Traveled
1,814,861
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,171
509
143
7
0
401,221
5
W
Chang'e
9,329
466
39
2
0
326,027
9
L
Eset
8,769
438
76
4
0
304,145
2
L
Cliodhna
10,867
543
133
7
0
455,595
2
L
Artemis
9,730
487
128
6
0
283,886
5
L
Geb
8,953
448
45
2
0
348,873
8
L
Amaterasu
10,321
516
129
6
0
422,362
7
W
Ullr
12,036
602
140
7
0
347,286
4
W
Sun Wukong
10,117
506
85
4
0
371,567
4
W
Nemesis
10,090
505
115
6
0
453,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role